Posted February 08, 2016
Wizardry 8 has an "Iron Man" mode that restricts save/load to game exit and deletes it when your party dies. Note that resurrection magic does exist, however.
Temple of Elemental Evil does as well; however, that game is buggy enough that it is not recommended.
Dungeon Hack, when played on Hard difficulty (or Custom with Char. Death Real enabled), will delete the character's saves when the character dies; however, anything short of a death won't prevent you from reloading.
Temple of Elemental Evil does as well; however, that game is buggy enough that it is not recommended.
Dungeon Hack, when played on Hard difficulty (or Custom with Char. Death Real enabled), will delete the character's saves when the character dies; however, anything short of a death won't prevent you from reloading.