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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window

1.2.55 (April 17, 2019)
- Hotfix for unintentional opening of Facebook link after entering Forum

1.2.56 (May 06, 2019)
Bugfixes:
- [Windows] GOG Galaxy will fix the path to its internal services, if it finds it is wrong
- Updating of games' local dependencies (e.g. Dosbox) will be handled correctly
- Unexpected files in games' directories will no longer cause failure of games’ update

1.2.57 (June 12, 2019)
Changes and Improvements:
- Minor download speed optimizations
- Changes in PayPal payment flow
Bugfixes:
- Fixed rare crash occurence when reordering games' updates and installations
- GOG Galaxy will correctly reconnect to GOG services after long time of no internet connection

1.2.58 (September 13, 2019)
macOS:
- Enabled hardened runtime, making our application more secure
- Implemented Apple's notarization

1.2.59 (September 23, 2019)
Overlay:
- [Windows] Fixed crash in Overlay affecting some games (including Fallout 3 (Radeon only) and Dragon Age: Origins)
Achievements:
- [Windows] Fixed issue with achievements sometimes not being saved while playing offline

1.2.60 Beta (07 October, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update

1.2.61 Beta (October 23, 2019)
Updater:
- Fixed an issue where non-admin users would not be able to update to newer versions of GOG Galaxy

1.2.62 Beta (October 30, 2019)
Overlay:
- Fixed crashes for various games

1.2.63 (December 02, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update
Overlay [Windows]:
- Now supports games which use Vulkan API (e.g. Jupiter Hell, X4: Foundations)
- Fixes crashes for various games

1.2.64 (December 04, 2019)
- Hotfix for launching games

1.2.66 (January 23, 2020)
- Added information about GOG Galaxy 2.0 Open Beta
- Optimization related to showing download progress
- Fixed an issue where Overlay did not launch for some games that use Vulkan
- [Windows] Updated code signing certificate
- [MacOS] Crash fixes

1.2.67 (February 24, 2020)
General:
- [Windows] GOG Galaxy will now show a warning when trying to run on non-NTFS file systems
- Improved security of the application
- Updated POCO library
GOG GALAXY Update:
- Fixes for bugs in the GOG Galaxy update process
Post edited February 24, 2020 by TheTomasz
I just checked the entire thread so far and I did not see this mentioned: Is there a way to get the achievements for a game I have been playing for a while before installing Galaxy? Or do I have to restart at 0?

Also, do I have to start games from the Galaxy launcher for Galaxy to monitor them or does Galaxy know (as long as it is running already) no matter how I start the game?
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justanoldgamer: I just checked the entire thread so far and I did not see this mentioned: Is there a way to get the achievements for a game I have been playing for a while before installing Galaxy? Or do I have to restart at 0?

Also, do I have to start games from the Galaxy launcher for Galaxy to monitor them or does Galaxy know (as long as it is running already) no matter how I start the game?
I think it depends on the game if earned Achievements will be recognized from your savegame or just the moment you are actually earning them. Gametime however will only be taken when you start using Galaxy launcher.
Just bought Dark Fall: The Journal, Dark Fall 2: Lights Out and Dark Fall 3: Lost souls.

Like usually I installed the games using the newest backup installer. I then tried to import the games into Galaxy.
NOT ONE OF THE THREE GAMES were imported into Galxy. No matter if I used the scan and import function or the import via library function.

Edit: Nevermind - I found out that all I had to do is try to install from the library and the game is then regognized. Did not know this was even possible with Galaxy.

Edit2: For this to work o Dark Falls 3 I had to rename the install folder to "Dark Fall 3" (instead of Dark Fall 3 - Lost Souls).
Post edited April 30, 2017 by MarkoH01
Probably been mentioned before but my lord why does it take sooooo long to load and show initial screen? I realize it is most likely doing checks and syncing before the page appears but why not at least have a page open immediately with a "Please Wait" notification?

I've clicked 2-3 times on Galaxy .exe because thought it wasn't responding. Windows 8.1 Pro 64 bit if it matters.
Here's a question regarding the OG Galaxy 1.2 update - From what I hear, multiplayer games on GOG can now be played with Steam users. Now, does this include ALL of the multiplayer games that are available through both services, or just a subset of them?
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MarkoH01: regognized.
That's punny.
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Rageinator: Here's a question regarding the OG Galaxy 1.2 update - From what I hear, multiplayer games on GOG can now be played with Steam users. Now, does this include ALL of the multiplayer games that are available through both services, or just a subset of them?
Nope, the games have to be attuned to work in Crossplay and there are only a few (which already worked in old Galaxy). This is nothing new to 1.2.
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MarkoH01: regognized.
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kittehoverlord: That's punny.
Could you explain this to me? Or did you just want to say that it's a fun thing that my typo accidentally spelled "gog" in it? Just curious here. :)
Post edited April 30, 2017 by MarkoH01
Has anyone else noticed that the cloud sync of saves only happens when launching a game from within the Galaxy Client itself? In other words, if I used the desktop icon created during the install to launch the game I get neither the cloud sync nor the overlay.

Is this expected behavior?
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rignes: Has anyone else noticed that the cloud sync of saves only happens when launching a game from within the Galaxy Client itself? In other words, if I used the desktop icon created during the install to launch the game I get neither the cloud sync nor the overlay.

Is this expected behavior?
It might change in the future to be more seamless (people probably used to other clients that force it), but this is the case. If you're using the desktop icon - it will take you straight to your game without GOG Galaxy time tracking, overlay, cloud saves sync trigger (it will sync later of course) etc. So if you'd uninstall GOG Galaxy (for some crazy reason!) this icon still works.
I recommend running your games through in-Galaxy play option. :)
So there is still no way of choosing only 1 language when downloading a game still? I want to download Blackguards but it is a 17 GB download with Galaxy. HTTP download is only about 4 GB with just English.
Post edited April 30, 2017 by Dralel
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Dralel: So there is still no way of choosing only 1 language when downloading a game still? I want to download Blackguards but it is a 17 GB download with Galaxy. HTTP download is only about 4 GB with just English.
Are you sure you are not confusing the game dir with the install files? Both blackguards 1 and 2 installers show the same size in browser, gog downloader or galaxy (4/5 GB).
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Dralel: So there is still no way of choosing only 1 language when downloading a game still? I want to download Blackguards but it is a 17 GB download with Galaxy. HTTP download is only about 4 GB with just English.
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darkangelz: Are you sure you are not confusing the game dir with the install files? Both blackguards 1 and 2 installers show the same size in browser, gog downloader or galaxy (4/5 GB).
Nah, what I mean is:

In Galaxy, when I go to my library to download Blackguards, Galaxy tells me it will be a 17 GB download in order for me to play it.

Using a HTTP (browser) download, I only need to download 3 individual links adding up to 4 GB.

So what I want to know is if Galaxy enables me to download games without the additional language files so that I only download 4 GB and not 17 GB.
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darkangelz: Are you sure you are not confusing the game dir with the install files? Both blackguards 1 and 2 installers show the same size in browser, gog downloader or galaxy (4/5 GB).
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Dralel: Nah, what I mean is:

In Galaxy, when I go to my library to download Blackguards, Galaxy tells me it will be a 17 GB download in order for me to play it.

Using a HTTP (browser) download, I only need to download 3 individual links adding up to 4 GB.

So what I want to know is if Galaxy enables me to download games without the additional language files so that I only download 4 GB and not 17 GB.
Select blackguards in the galaxy sidebar go to more --> backups and extras and the installer listed is 5.3GB. if you install directly from galaxy it will download the full uncompressed files thats why you see 17 GB
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Dralel: Nah, what I mean is:

In Galaxy, when I go to my library to download Blackguards, Galaxy tells me it will be a 17 GB download in order for me to play it.

Using a HTTP (browser) download, I only need to download 3 individual links adding up to 4 GB.

So what I want to know is if Galaxy enables me to download games without the additional language files so that I only download 4 GB and not 17 GB.
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darkangelz: Select blackguards in the galaxy sidebar go to more --> backups and extras and the installer listed is 5.3GB. if you install directly from galaxy it will download the full uncompressed files thats why you see 17 GB
Doesn't that just download the standalone .exe though? Unless Galaxy auto-installs it?