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BUG REPORTING: Please use http://mantis.gog.com

Always attach your logs when reporting bugs. You can find them at:
On Windows Vista or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Windows XP: C:\Documents and Settings\All Users\GOG.com\Galaxy\Logs
On MacOSX: /Users/Shared/GOG.com/Galaxy/Logs


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Hi, everyone!

The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently. We’d love for the initial release experience to be as smooth and streamlined as possible for everyone, but releasing an app of this scope is no easy feat.

But before we jump in and hand out the alpha Client, we’d like to set some ground rules.

1) The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present. The purpose of this test is to evaluate the core tech in the Client on a wider set of computer configurations than what we can locally test on, so only core features are included. Below I will post a detailed list of what is present and what we plan to add in future releases.

2) Alpha also means that you can encounter some unexpected issues. If you have a metered connection (a bandwidth cap or payments per bandwidth used) or you’re currently playing and can’t afford a loss of game time, this might not be for you. In other words, if you want to avoid potential problems with the alpha Client, simply wait for the final release.

3) Please, please, please refrain from posting screenshots, reviews or first impressions, both on our forums or elsewhere, as this is not the final product and many changes will still be made.

If you’ve read all of the above proceed to the signup page: http://www.gog.com/galaxy/alpha

We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.
Post edited May 02, 2015 by Destro
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Hi everyone,

we've released the 0.7 version a couple of minutes ago, here's the changelog:

- Back/Forward navigation in the Store section
- Import Folder - it is now possible to import a game which is not compatible with the client, by clicking the game in the Library section and choosing ‘Import Folder’ from the More dropdown
- Startup page option - it is now possible to decide if the client should start on LIBRARY page, STORE page, or continue previous session
- Search option - you can press enter in the search field to continue searching in the Store
- Option to Show Game Folder added to MORE menu
- New sidebar sorting options (sort by name)
- External links will now be forwarded to the system browser
- Wishlist option added to the LIBRARY menu
- Community option in the STORE menu
- Forum Replies option in the ACCOUNT menu
- Option to keep saves, when uninstalling a game
- Windows: starting the client when another instance is already running should now open the running instance (rather than displaying error message)
- Improved ‘Last Played’ information, which should now show the time of the user stopped playing the game, rather than started playing the game
- Fixed uninstallation issues on Windows
- Fixed an issue which prevented using Paypal, when buying a game
- Fixed an issue which prevented from displaying Terms and Agreements when registering new account
- Fixed some issues when installing and uninstalling DLCs
- Bugfix: client will now not allow dragging elements onto its window
- Fixed memory leaks, causing to crash the application when downloading lots of games
- Fixed a bug which was causing the client to crash on exit
- Fixed an issue, which sometimes caused the client to duplicate the news on game view
Post edited May 01, 2015 by Destro
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HOW TO IMPORT EXISTING GAMES INSTALLATIONS INTO GALAXY

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the "+" button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library, then click the More button and select "Manage" -> "Import folder" and point the folder selector into the folder where that game is installed.
Post edited May 01, 2015 by Destro
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Destro: Yes, this is a misunderstanding. We have initially planned to include Galaxy multiplayer component with Divinity Original Sin
Will Divinity: Original Sin eventually support Galaxy, or have the plans been completely scrapped?
Post edited February 06, 2015 by Grargar
Wasn't there supposed to be some kind of open beta or something at the end of January?
Post edited February 07, 2015 by Kristian
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Kristian: Wasn't there supposed to be some kind of open beta or something at the end of January?
This is the closest I can find in this thread, but it doesn't say anything about open beta at end of January.
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Kristian: Wasn't there supposed to be some kind of open beta or something at the end of January?
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JMich: This is the closest I can find in this thread, but it doesn't say anything about open beta at end of January.
He probably was confused by this:

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bernstein82: Will there be an additional opportunity to signup for the beta (hopefully in a month or two)?
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Venom: Once the alpha is concluded we'll move on to an open beta stage. So yes, if you can't actively participate in the alpha (test, write reports, test solutions) just wait a few weeks.
That's from december and he says "a few weeks". But yes, there's no ETA. And I prefer it that way, I really want to try galaxy but I prefer to wait until it's polished (and the linux version is out).
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DracoMagister: That's from december and he says "a few weeks".
Relevant.
Few questions.

1. Does anyone know how the program reacts to being installed to and run from a removable location? I have a 3 terabyte external hard drive which I'll be using for basically everything once my roommate gets the computer he's lending me ready.

2. Is Galaxy capable yet of recognizing GOGs that are already installed in the folder where it's been told to put stuff? And if so, is there a list of what folder names it looks for?
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boct1584: Few questions.

1. Does anyone know how the program reacts to being installed to and run from a removable location? I have a 3 terabyte external hard drive which I'll be using for basically everything once my roommate gets the computer he's lending me ready.

2. Is Galaxy capable yet of recognizing GOGs that are already installed in the folder where it's been told to put stuff? And if so, is there a list of what folder names it looks for?
I'm pretty sure it will work ok from a removable location, but it is not a portable or moveable install (information is stored in the C:\Program Data folder).

2: The Galaxy client will recognize games that are installed in your target folder provided that the game was installed to the folder where the client will install it (this is not always the same as the default folder for the GoG installers downloaded outside the Galaxy Client).
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paladin181: 2: The Galaxy client will recognize games that are installed in your target folder provided that the game was installed to the folder where the client will install it (this is not always the same as the default folder for the GoG installers downloaded outside the Galaxy Client).
I figured that was how it would work, which is why I asked if there was a list of the folder names Galaxy looks for.
Galaxy likes to take focus to place shortcuts on the desktop. If I'm playing a game, it will minimize it to do that. Currently downloading my whole library through Galaxy for any bugs.

Also, is it normal for games to not proceed if the installer requires interaction? Torment, for example, had to have me close the patch program command prompt before more games would proceed to download.
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Vagabond: Galaxy likes to take focus to place shortcuts on the desktop. If I'm playing a game, it will minimize it to do that. Currently downloading my whole library through Galaxy for any bugs.

Also, is it normal for games to not proceed if the installer requires interaction? Torment, for example, had to have me close the patch program command prompt before more games would proceed to download.
It's definitely not normal :).

Could you please report both of these (shortcut creation causing fullscreen apps to minimize and certain games requiring interaction to proceed further) to mantis.gog.com? If you can provide more information regarding specific games you observe this issue with / can replicate it with, it will make it much easier for our Product team to investigate further.

Many thanks!
Just installed the Mac alpha. Installed fine. Installer rn fine, so I opened Galaxy and got this error:

"Fatal Error
Failed to load game database."

Galaxy will not open, it gets the error then closes when I click Okay.
Post edited February 08, 2015 by Cosmo811
Since I have Quest for Infamy installed via Galaxy I thought I can finally try the auto-update feature. But either auto-updating doesn't work as it is supposed to or Quest for Infamy wasn't updated on the Galaxy servers yet.
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Geralt_of_Rivia: Since I have Quest for Infamy installed via Galaxy I thought I can finally try the auto-update feature. But either auto-updating doesn't work as it is supposed to or Quest for Infamy wasn't updated on the Galaxy servers yet.
Probably not updated on the Galaxy servers yet, an update for one of my games arrived much later than the standalone patch not that long ago....
Post edited February 10, 2015 by user deleted
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Vagabond: Galaxy likes to take focus to place shortcuts on the desktop. If I'm playing a game, it will minimize it to do that. Currently downloading my whole library through Galaxy for any bugs.

Also, is it normal for games to not proceed if the installer requires interaction? Torment, for example, had to have me close the patch program command prompt before more games would proceed to download.
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Destro: It's definitely not normal :).

Could you please report both of these (shortcut creation causing fullscreen apps to minimize and certain games requiring interaction to proceed further) to mantis.gog.com? If you can provide more information regarding specific games you observe this issue with / can replicate it with, it will make it much easier for our Product team to investigate further.

Many thanks!
It's on its way!
Please forgive my complete ignorance to this topic, having not downloaded games from GOG.com in a long time (and nor do I have the time to trawl multiple pages to find an answer), but what exactly "is" Galaxy? Is it a replacement to the old GOG.com Downloader tool?
Post edited February 10, 2015 by Shukaku