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BUG REPORTING: Please use http://mantis.gog.com

Always attach your logs when reporting bugs. You can find them at:
On Windows Vista or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Windows XP: C:\Documents and Settings\All Users\GOG.com\Galaxy\Logs
On MacOSX: /Users/Shared/GOG.com/Galaxy/Logs


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Hi, everyone!

The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently. We’d love for the initial release experience to be as smooth and streamlined as possible for everyone, but releasing an app of this scope is no easy feat.

But before we jump in and hand out the alpha Client, we’d like to set some ground rules.

1) The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present. The purpose of this test is to evaluate the core tech in the Client on a wider set of computer configurations than what we can locally test on, so only core features are included. Below I will post a detailed list of what is present and what we plan to add in future releases.

2) Alpha also means that you can encounter some unexpected issues. If you have a metered connection (a bandwidth cap or payments per bandwidth used) or you’re currently playing and can’t afford a loss of game time, this might not be for you. In other words, if you want to avoid potential problems with the alpha Client, simply wait for the final release.

3) Please, please, please refrain from posting screenshots, reviews or first impressions, both on our forums or elsewhere, as this is not the final product and many changes will still be made.

If you’ve read all of the above proceed to the signup page: http://www.gog.com/galaxy/alpha

We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.
Post edited May 02, 2015 by Destro
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Hi everyone,

we've released the 0.7 version a couple of minutes ago, here's the changelog:

- Back/Forward navigation in the Store section
- Import Folder - it is now possible to import a game which is not compatible with the client, by clicking the game in the Library section and choosing ‘Import Folder’ from the More dropdown
- Startup page option - it is now possible to decide if the client should start on LIBRARY page, STORE page, or continue previous session
- Search option - you can press enter in the search field to continue searching in the Store
- Option to Show Game Folder added to MORE menu
- New sidebar sorting options (sort by name)
- External links will now be forwarded to the system browser
- Wishlist option added to the LIBRARY menu
- Community option in the STORE menu
- Forum Replies option in the ACCOUNT menu
- Option to keep saves, when uninstalling a game
- Windows: starting the client when another instance is already running should now open the running instance (rather than displaying error message)
- Improved ‘Last Played’ information, which should now show the time of the user stopped playing the game, rather than started playing the game
- Fixed uninstallation issues on Windows
- Fixed an issue which prevented using Paypal, when buying a game
- Fixed an issue which prevented from displaying Terms and Agreements when registering new account
- Fixed some issues when installing and uninstalling DLCs
- Bugfix: client will now not allow dragging elements onto its window
- Fixed memory leaks, causing to crash the application when downloading lots of games
- Fixed a bug which was causing the client to crash on exit
- Fixed an issue, which sometimes caused the client to duplicate the news on game view
Post edited May 01, 2015 by Destro
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HOW TO IMPORT EXISTING GAMES INSTALLATIONS INTO GALAXY

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the "+" button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library, then click the More button and select "Manage" -> "Import folder" and point the folder selector into the folder where that game is installed.
Post edited May 01, 2015 by Destro
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BKGaming: Not sure if I should bring this up on mantis, but is it really necessary to show images for the news section which repeats the same image over and over for the most part. This has to increase loading time on the page? Or is this just stock images right now which will be improved later?
When an image is used multiple places on a web page, a web browser downloads it exactly once and reuses the same image in all locations, so this does not increase the loading time of any web pages anywhere online. Galaxy is just a customized web browser, using the Google Chrome engine IIRC so it should be no different in this regard if it shows the same image once or 10000 times. It wouldn't make a lot of sense for any program to repeatedly download the exact same graphic image file from an exact same URL multiple times. :)
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Cavenagh: Will this automatically update games I have installed?
Yes, you can even disable auto-update for games individually. In the future you'll be able to disable auto-updates globally (see GOG Galaxy settings and coming soon features).
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dwyloc: The GalaxyClient Helper Application is a real memory hog. On My 4GB system it eats up 258.2MBs of RAM as a background app and another 70MBs for the GOG Galaxy main application.

Its that bad I can't really use it to launch games or I have windows deciding it needs to kill the programs to save ram, as it stands the GOG Galaxy uses more ram than many of the games I use it to run.

So please can we have auto startup on windows login disabled until you can get its background memory use down to the level of a normal background app (no more than 25MB) and get it a bit more optimised. Come on its using more ram on my system than Firefox, which currently has about 15 tabs open :-)

On a positive note is easy to use and should make playing multi player games easier on GOG so I will look forward to testing future releases, but I will probably uninstall it for now as its stopping me from enjoying Witcher 2 runs nicely on my system without GOG Galaxy, but cant really play with it installed and running in background.
I haven't yet caught up on the whole thread so someone may have said this already, but when running alpha/beta or other developmental software it is industry standard practice for the executables to contain shit tonnes of debugging information, symbol tables etc. which increases the memory footprint of the application with information useful to developers in particular when an application crashes or has other problems. As a developer myself, I totally expect alpha/beta software to include symbolic debugging info at a bare minimum which will in many cases dramatically increase the resource usage of the app during development. When stable final builds are done, the developer generally turns off debug info and strips the executables producing far smaller binaries that use way less resources. I haven't examined Galaxy to determine this yet, but it would be a safe assumption that it does so as well. It's just a general thing to expect as a tester though.
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saodhar: Games and extras download folders are reset after each Galaxy Client restart.
Also - have found no way to download extras without installing the game.
What do you mean by reset? The value in the settings is changed to default upon restart? If so, please post an issue to Mantis.

You don't have to install games to download extras. Go to your library, click on the image of the game you want to download extras (it will be in the drop down menu also later), you'll be presented with an ad-hoc game view.
Post edited May 01, 2015 by Fallen_Zen
I didn't expect..
Attachments:
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stevieknix: I don't know if this is planned but one thing I would like to see is a bit more information presented when I click on a game in my library. Some screenshots and the description from the store page or something. I don't like having to search for a game to see its store page when I already own it.
As Destro mentioned before, not everything is set in stone yet. That's why there's an alpha and public beta to gather your suggestions, opinions, found bugs and problems you've encountered.
I got my key today and overall, it's pretty good but I encountered some problems:

I can't launch the windows version of Carmageddon or even the DOS version of Carmageddon splat pack.
While instaling Alien Vs Predator, my computer restarted without even asking me if I was ok or not to restart it.
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mike_cesara: I didn't expect..
http://www.youtube.com/watch?v=QqreRufrkxM

No arguing about the need for it to be optimized but the option to not start it with windows start is already available if you access the settings menu.
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dwyloc: Yes but it should not be enabled without first asking the user if they want it started.

Its only useful when you are playing or downloading games it has no good reason to be running other wise unless GOG are planning to add always on DRM.
It is an alpha test, so the current release is not the final, however it is standard practice for applications installed which run as background services to assume the user wants them running by default. You can only have one default though, and configuration options to allow those who prefer alternate behaviour from the default to be able to reconfigure to their own preference. When choosing a default as a developer, the general thing to do is to choose what gives the average person the best experience and that generally means having optional features enabled by default if they're considered the norm or generally useful and let others change the default otherwise.

It's far easier for a technically advanced user to turn something off that they don't want than to have a technically inexperienced user try to figure out how to turn some feature on that they might not even know even exists in the first place, so I would assume that the default that Galaxy officially will have when it is installed will be to default to being enabled. Having said that, I think it would also be a good idea for the installation process to present this to the user and allow them to disable that at install time should they choose to do so. It's bad practice to ask too many default option overrides to a user during installation, but this is one that probably makes sense at least for the GOG userbase.

So long as things are configurable though, that is what is important. Everyone is not going to like all the defaults no matter what they are, but the ability to reconfigure them lets people choose how they wish things to be post-facto anyway.
I am having issues with the Client and importing some of the older games manually installed. Master of Orion 1 and 2 were installed together in one folder x:\GOG Games\Master of Orion 1 & 2\ with a DOSBOX, Master of Orion 1 and Master of Orion 2 subfolders. I may have imported the wrong folder but I can no longer get Master of Orion 2 to run. I will just reinstall it. Manually launching the shortcuts stats the game isnt installed.

After verifying the install for MOO1 it now runs. MOO2 still no luck. I will just uninstall and reinstall. Also would be nice to set the install location for each game instead of one set folder for all.
Post edited May 01, 2015 by AmonX
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xdman: I got my key today and overall, it's pretty good but I encountered some problems:

I can't launch the windows version of Carmageddon or even the DOS version of Carmageddon splat pack.
While instaling Alien Vs Predator, my computer restarted without even asking me if I was ok or not to restart it.
submit the issue to: http://mantis.gog.com/
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saodhar: Games and extras download folders are reset after each Galaxy Client restart.
Also - have found no way to download extras without installing the game.
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Fallen_Zen: What do you mean by reset? The value in the settings is changed to default upon restart? If so, please post an issue to Mantis.
Yes, exactly this. I'll post this issue.
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Fallen_Zen: You don't have to install games to download extras. Go to your library, click on the image of the game you want to download extras (it will be in the drop down menu also later), you'll be presented with an ad-hoc game view.
oh, understood. I was looking for this option in the drop-down menu. It never even occured to me that non-installed games can be managed the same way as installed (clicking, then using the "more" drop-down menu). Thanks!
Post edited May 01, 2015 by saodhar
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mike_cesara: I didn't expect..
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DCT: http://www.youtube.com/watch?v=QqreRufrkxM
I've just read several pages I've missed on this thread since yesterday.. Somehow this came to my mind ; )
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jamyskis: If I shift the client to the right half of the screen by dragging the taskbar and try to search for something to install in the library, I just get a grey screen. Maximising the window seems to fix this, but I can't have it take up a locked half-screen position.

Also, Alone in the Dark 2 & 3 are incorrectly listed as Extras and cannot be installed or run from the Galaxy client (a hangover no doubt from its weird inclusion as extras on the main website, which I can only surmise is for licensing reasons)
In case nobody mentioned it already, this is intentional as there is some legal licensing reasons why they can only sell Alone in the Dark 1, but they can include 2 and 3 as extras. This has been said by GOG staff before although the details have understandably not been elaborated (companies don't genearlly post their private internal legal contracts on Internet forums for example).

What the exact rights are and how it is worded is anyone's guess but one thing that is totally safe to assume is that if GOG legally could provide Alone in the Dark 2 and 3 with proper installers that sit in the catalogue like all other games do they would have surely done it by now and the only reason they haven't is that for detailed reasons unbeknownst to us they are legally unable to do so. It would be nice if this were to change in the future of course, but it's nice to have them as is than not at all - which might be the only other option. :)
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BKGaming: Not sure if I should bring this up on mantis, but is it really necessary to show images for the news section which repeats the same image over and over for the most part. This has to increase loading time on the page? Or is this just stock images right now which will be improved later?
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skeletonbow: When an image is used multiple places on a web page, a web browser downloads it exactly once and reuses the same image in all locations, so this does not increase the loading time of any web pages anywhere online. Galaxy is just a customized web browser, using the Google Chrome engine IIRC so it should be no different in this regard if it shows the same image once or 10000 times. It wouldn't make a lot of sense for any program to repeatedly download the exact same graphic image file from an exact same URL multiple times. :)
I wasn't necessarily referring to download time of the pic itself, rather overall performance. In my experience it can take the game page a bit long to fully load, and the even longer for the pictures which I'm seen load wrong or be slow to change when clicking too fast through he client. I'm talking optimization here, not download time. I've made websites, so I'm fully aware how that works. :)
Post edited May 01, 2015 by BKGaming