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BUG REPORTING: Please use http://mantis.gog.com

Always attach your logs when reporting bugs. You can find them at:
On Windows Vista or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Windows XP: C:\Documents and Settings\All Users\GOG.com\Galaxy\Logs
On MacOSX: /Users/Shared/GOG.com/Galaxy/Logs


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Hi, everyone!

The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently. We’d love for the initial release experience to be as smooth and streamlined as possible for everyone, but releasing an app of this scope is no easy feat.

But before we jump in and hand out the alpha Client, we’d like to set some ground rules.

1) The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present. The purpose of this test is to evaluate the core tech in the Client on a wider set of computer configurations than what we can locally test on, so only core features are included. Below I will post a detailed list of what is present and what we plan to add in future releases.

2) Alpha also means that you can encounter some unexpected issues. If you have a metered connection (a bandwidth cap or payments per bandwidth used) or you’re currently playing and can’t afford a loss of game time, this might not be for you. In other words, if you want to avoid potential problems with the alpha Client, simply wait for the final release.

3) Please, please, please refrain from posting screenshots, reviews or first impressions, both on our forums or elsewhere, as this is not the final product and many changes will still be made.

If you’ve read all of the above proceed to the signup page: http://www.gog.com/galaxy/alpha

We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.
Post edited May 02, 2015 by Destro
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Hi everyone,

we've released the 0.7 version a couple of minutes ago, here's the changelog:

- Back/Forward navigation in the Store section
- Import Folder - it is now possible to import a game which is not compatible with the client, by clicking the game in the Library section and choosing ‘Import Folder’ from the More dropdown
- Startup page option - it is now possible to decide if the client should start on LIBRARY page, STORE page, or continue previous session
- Search option - you can press enter in the search field to continue searching in the Store
- Option to Show Game Folder added to MORE menu
- New sidebar sorting options (sort by name)
- External links will now be forwarded to the system browser
- Wishlist option added to the LIBRARY menu
- Community option in the STORE menu
- Forum Replies option in the ACCOUNT menu
- Option to keep saves, when uninstalling a game
- Windows: starting the client when another instance is already running should now open the running instance (rather than displaying error message)
- Improved ‘Last Played’ information, which should now show the time of the user stopped playing the game, rather than started playing the game
- Fixed uninstallation issues on Windows
- Fixed an issue which prevented using Paypal, when buying a game
- Fixed an issue which prevented from displaying Terms and Agreements when registering new account
- Fixed some issues when installing and uninstalling DLCs
- Bugfix: client will now not allow dragging elements onto its window
- Fixed memory leaks, causing to crash the application when downloading lots of games
- Fixed a bug which was causing the client to crash on exit
- Fixed an issue, which sometimes caused the client to duplicate the news on game view
Post edited May 01, 2015 by Destro
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HOW TO IMPORT EXISTING GAMES INSTALLATIONS INTO GALAXY

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the "+" button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library, then click the More button and select "Manage" -> "Import folder" and point the folder selector into the folder where that game is installed.
Post edited May 01, 2015 by Destro
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EasyGamer: I installed(read 'downloaded') a few games on Galaxy and, when a download is close to the end - either at 99% or even at 100% - it just hangs and doesn't finish it.
Please submit a ticket at http://mantis.gog.com and attach your logs.
Hello
is there any way to detect already installed games (from gog) and list them as installed on gog galaxy?
Post edited April 09, 2015 by siulasuos
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siulasuos: Hello
is there any way to detect already installed games (from gog) and list them as installed on gog galaxy?
Plus sign, on the top-left Galaxy, just about search field. Please, keep in mind it doesn't work with all GOG games yet.
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siulasuos: Hello
is there any way to detect already installed games (from gog) and list them as installed on gog galaxy?
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mike_cesara: Plus sign, on the top-left Galaxy, just about search field. Please, keep in mind it doesn't work with all GOG games yet.
And won't work at all on a game that hasn't been installed with the right installer. I don't know the oldest date that will work, but definitely anything last updated more than a year ago won't be detected (there's post on page 60 or 61 about having to manually install with a compatible installer before Galaxy will work.)
Post edited April 09, 2015 by Psider
Just a small heads up. We might push a couple more updates for the 0.6 version this week. They will not contain any significant changes. We're still doing some optimisations for the auto update process.
Any ETA for the full galaxy client release? I mean it's been in closed alpha for nearly half a year now. Then we'll have closed beta, open beta and then release. So is Galaxy coming this year or will it be 2016 or 2017?
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Senteria: Any ETA for the full galaxy client release? I mean it's been in closed alpha for nearly half a year now. Then we'll have closed beta, open beta and then release. So is Galaxy coming this year or will it be 2016 or 2017?
I'm not sure if your questions is purely about version naming or having something feature complete.

As for your question - we do plan on putting in all the features into the beta release (yes, there will be public beta) and then go though a few rounds of user feedback. Once we and our users happy with end results, we can probably stop calling it beta. That's the plan, no ETAs though.

Having that said, if you don't want to use anything that has "beta" in it's name, even if it is feature complete, then likely you will have to wait few more months at the very least.
Post edited April 09, 2015 by Destro
As someone who dislikes autoupdating, can we have a default setting for it in the options? The fact that every new game defaults to auto-updating is getting pretty annoying now... I'd really like to be able to set the default to 'off'.
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SirPrimalform: As someone who dislikes autoupdating, can we have a default setting for it in the options? The fact that every new game defaults to auto-updating is getting pretty annoying now... I'd really like to be able to set the default to 'off'.
Eventually.
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Senteria: Any ETA for the full galaxy client release? I mean it's been in closed alpha for nearly half a year now. Then we'll have closed beta, open beta and then release. So is Galaxy coming this year or will it be 2016 or 2017?
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Destro: I'm not sure if your questions is purely about version naming or having something feature complete.

As for your question - we do plan on putting in all the features into the beta release (yes, there will be public beta) and then go though a few rounds of user feedback. Once we and our users happy with end results, we can probably stop calling it beta. That's the plan, no ETAs though.

Having that said, if you don't want to use anything that has "beta" in it's name, even if it is feature complete, then likely you will have to wait few more months at the very least.
Oh I was just wondering about the gog galaxy in general. I opted not to test out the galaxy alpha as I did not want to download my entire catalogue and install it. I feel that's part of the responsibility that comes with alpha access. I was interested when Galaxy comes out of alpha and get into beta. I guess only time will tell. Just wanting to say I'm looking forward to it.
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Shmacky-McNuts: Any new info when there will be a stand alone installer for single player of AvP?
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Spinorial: He was pretty explicit earlier:
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Destro: - Once the Client is out and proven working, we will remove the launcher from the installers
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Spinorial:
Mmmk. 62 pages. Didn't bother reading everything >_>


So thanks =)
sorry for the noobish question but is there any way to pause the downloads right now?
Can't find one. But you can cancel it but it wil redownload all the data.
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Grargar: Eventually.
Not quite the same as what I was asking for, but thanks for bringing it to my attention.
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Destro: For now you can only disable auto updating on per-game basis, but later on we will add a global setting to disable auto-updates altogether.
Can I suggest that, rather than a setting to disable them altogether, you have an option to change the default? That way you could still have one game set to auto update with the rest not. Sure, a global disable could be good as well, but being able to change the default setting is more flexible.
Post edited April 10, 2015 by SirPrimalform
Will Galaxy reach beta for The Witcher 3 release?
I hope to see messaging and achievements in it