Posted July 22, 2019
high rated
I have no problem in playing old-school RPGs. But I would never pay more than a 1$ for "Legends of Amberland".
I'm having a blast playing M&M3. And Amberland looks like trash compared to that 1991 game.
As for the fanatics in "RPG Codex" and other places: some years ago I tried to get back to pen&paper roleplaying. I had a blast playing RPGs when I was a kid and wanted to see how the new "P&P RPG renaissance" looked like...
I had to flee in terror. What I found was a universe crowded with a huge ammount of autistic fanboys and old grognards who seemed to be stuck in a time loop and thought that spending several hours in a dungeon fighting monsters and evading traps like in the old 80s scenarios was "The Real Deal". Not that I have anything against it specially. But it's almost like 30 years of game theory and concepts had never existed. Whenever I browse the "Drivethru" website 90% of the stuff I see is generic Heroic Fantasy and Space Opera trash :(
In the same way, it seems that many folk still seem to think that spending hours in a game with ugly graphics, grinding and grinding combat to earn XP and raise stats in order to fight tougher monsters also is "The Real Deal".
After all these years I'm still waiting for an open-world RPG with Ultima7-like graphics and mechanics, where you can raise from a peasant into a king, conquer foreign nations, manage your realm and dinasty, grow old and even continue the game through your children and heirs. A mix between Ultima and Mount&Blade games, so to speak.
Back in the late 80s/early 90s the devs would say that hardware limitations wouldn't allow them to create huge games like this (who would play an Ultima game on 100 floppy disks?). Well... what's the excuse now?
Just my ranting 2 cents here.
I'm having a blast playing M&M3. And Amberland looks like trash compared to that 1991 game.
As for the fanatics in "RPG Codex" and other places: some years ago I tried to get back to pen&paper roleplaying. I had a blast playing RPGs when I was a kid and wanted to see how the new "P&P RPG renaissance" looked like...
I had to flee in terror. What I found was a universe crowded with a huge ammount of autistic fanboys and old grognards who seemed to be stuck in a time loop and thought that spending several hours in a dungeon fighting monsters and evading traps like in the old 80s scenarios was "The Real Deal". Not that I have anything against it specially. But it's almost like 30 years of game theory and concepts had never existed. Whenever I browse the "Drivethru" website 90% of the stuff I see is generic Heroic Fantasy and Space Opera trash :(
In the same way, it seems that many folk still seem to think that spending hours in a game with ugly graphics, grinding and grinding combat to earn XP and raise stats in order to fight tougher monsters also is "The Real Deal".
After all these years I'm still waiting for an open-world RPG with Ultima7-like graphics and mechanics, where you can raise from a peasant into a king, conquer foreign nations, manage your realm and dinasty, grow old and even continue the game through your children and heirs. A mix between Ultima and Mount&Blade games, so to speak.
Back in the late 80s/early 90s the devs would say that hardware limitations wouldn't allow them to create huge games like this (who would play an Ultima game on 100 floppy disks?). Well... what's the excuse now?
Just my ranting 2 cents here.