Posted November 06, 2022
PWITMAN99: If I'm on console and buy a physical copy of a game i still have to install it on my console but i can still let my friend borrow it.
Tokyo_Bunny_8990: This has never been the case except for a select few rare games (Super Mario Kart DS, It takes two). In the past where games remained in the CD or cartridge; if you let a friend borrow a game you yourself cannot play that game until the game is returned to you. Even in the era of installing games to hard drives, the CD itself is a form of "DRM" in that you need the CD physically in your PS4 to launch and play the game (I think its worse for xbone in that you cant even lend games to friends). The challenge of digital is how do you manage to prevent one copy from being played by multiple people at once when the game itself is no longer bound to a physical form.
PWITMAN99: or resell the game/trade in the game if i want. Yet as a PC gamer I stuck with every game i purchase whether i like it or not, complete it and have no want to play it again, or want to give it to a friend.
Tokyo_Bunny_8990: Because publishers see sales numbers based on new games sold because that is the only time they make money. If a game sells 100 new copies, the publisher has revenue total to selling 100 of that game. If a game only sold 1 copy but is passed around via borrowing and reselling so that 100 people played the game, the publisher still only sees the revenue of selling 1 copy of the game even though 100 people experienced it. By going digital (and preventing reselling), publishers can ensure they make money off every person that played their game. Although we dont "own" games in the sense that we can easily trade or give away digital copies, we do have a greater sense of "ownership" over games from GOG than we do from other stores (Epic and Steam). Our library is not tied to the status of the company where if the company fails, so does our library.
This then becomes a debate of can steam actually go bankrupt and close shop which many arguing steam is "too big to fail" so this is a moot point. Personally Im not sure but I do think the era of steam dominance is ending although this discussion isnt really relevant to the point raised.