Posted June 09, 2018
![avatar](http://images.gog.com/27a38075b39196b7c723f8e05f687f831432657aed353eb2a8014101f03b855f_avm.jpg)
As far as I'm concerned, physical media shouldn't die out until all the countries sign an international agreement on minimum internet speed and begin enforcing it.
![avatar](http://images.gog.com/de48f84ac5e9b6c2becf05597971f4f295fa071baf1a135b9f5cf73ac9dd2dab_avm.jpg)
Now I'm sure if you understand the logistics of that or supply and demand, that would not be cost feasible.
As a shot in the dark estimate, I would presume that the absolute need for a physical medium would be somewhere in the range of MOE over the millions of downloads per month. Not to mention that considering that many games are somewhere in the range of 40+ gigs (Say Witcher 3), a DVD would be a laughable non-solution. (You'd need an entire spool of em') And for smaller games, a DVD would be an amazing waste of space, considering many of them fit on a floppy disk or even less. (Akalabeth's main program and data are a paltry 146k, so small you could cram it into the opening RAM of many systems and still have room.)
Post edited June 09, 2018 by Shadowstalker16