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Play a reimagined version of the all-time RPG classic from The Elder Scrolls series. Daggerfall Unity – GOG Cut brings this amazing experience to modern gamers. It has been made possible, thanks to the efforts of the GamerZakh, a gaming content creator with a love for classics.

The GOG Cut of Daggerfall Unity doesn’t require any special actions on your behalf. All you have to do is download the game and simply launch it. Thanks to settings and mods that were selected by GamerZakh you can explore the rich world of Daggerfall with enhanced visuals and gameplay.
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karnak1: I don't think it's normal for games to disappear like that. Specially since it's not an issue concerning all users (my games were never removed from the library) and it's not the first time OP has experienced such an issue.

EDIT:
I wonder if it's some bizarre issue related to the server stress from the sales on the website.
Like I said, no idea why this has happened, but it seems to have happened to both me and Cadaver747. So from an (admittedly small) sample size of 3 users thus far, we have 2 users being affected by this issue. I'd be interested to hear from other users if anyone else has experienced this same issue or not.

EDIT:
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Cadaver747: Exsurgent user lost some other games before?
I mentioned in one of my previous posts that I lost a couple of games a couple of years ago. That time, I got them back via support, no problem.
Post edited June 16, 2022 by Exsurgent
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Exsurgent: So I guess I'm not the only one affected. But if this hasn't happened to everyone consistently, I wonder what the problem is...
Could you please check if you have the ability to add that game, Daggerfall Unity, in your Cart (as a gift)?
Post edited June 16, 2022 by Cadaver747
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Cadaver747: Could you please check if you have the ability to add that game, Daggerfall Unity, in your Cart (as a gift)?
I can - not sure what that's supposed to show, though :)
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Exsurgent: I can - not sure what that's supposed to show, though :)
It's that I can not do that, perhaps region restrictions.

And could you please check what was your first Bethesda publisher game then (Wolfenstein 3D, Doom, Quake)?
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Cadaver747: It's that I can not do that, perhaps region restrictions.

And could you please check what was your first Bethesda publisher game then (Wolfenstein 3D, Doom, Quake)?
Going by my purchasing history, I seem to have picked up a bunch of Bethesda games all at once during a sale in April 2021: Dishonored 1&2, Fallout 3&New Vegas, Prey and Morrowind. Not sure if the Arena/Daggerfall giveaway was active at that time or if I might've gotten those free games with a later purchase.
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SpellSword: This post on the GOG forum suggests that the CompUSA quests and other improvements found in the UESP version may not be included in the GOG cut of Daggerfall Unity.

Can anyone confirm if they are in there?
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petchema: Daggerfall Unity uses quests in human readable format, it comes with a decompiled versions of all the quests that were released for the classic game (I think a few are currently disabled because of compatibility issues, but I could be wrong).

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SpellSword: I've also read that there is a Linux version of Daggerfall Unity, is there any chance of it being added on GOG?
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petchema: This
Thank you for the information.

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tfishell: Apparently some modders are not happy about their mods being included?

https://forums.dfworkshop.net/viewtopic.php?p=61801#p61801

I wonder how long the GOG store page will stay up.
That is unfortunate.
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karnak1: I don't think it's normal for games to disappear like that. Specially since it's not an issue concerning all users (my games were never removed from the library) and it's not the first time OP has experienced such an issue.

EDIT:
I wonder if it's some bizarre issue related to the server stress from the sales on the website.
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Exsurgent: Like I said, no idea why this has happened, but it seems to have happened to both me and Cadaver747. So from an (admittedly small) sample size of 3 users thus far, we have 2 users being affected by this issue. I'd be interested to hear from other users if anyone else has experienced this same issue or not.

EDIT:
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Cadaver747: Exsurgent user lost some other games before?
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Exsurgent: I mentioned in one of my previous posts that I lost a couple of games a couple of years ago. That time, I got them back via support, no problem.
I still have my copies of arena and daggerfall, I'll add this game to my library and see what happens.
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trusteft: Anyone who knows me well, knows I don't play mods. Unless a mod fixes a game breaking bug, I don't like using them. I rarely even try HD packs.

So this now is a thing and I have to admit I find it interesting, but as someone who has never played to finish the original Daggerfall, I wonder if I should give this a go or not.

I like the old graphics, I like the pixels, I like the 2D sprites. They feel right to me.

If there is one thing I would probably prefer with this GOG Cut, is the (I am guessing) improved controls.
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petchema: You can play plain Daggerfall Unity then, and even use its retro mode to play in original 320x200 256 colors, or slightly nicer on the eyes 640x400 res, with Main Filter set to "Point". Disable SDF Fonts, Advanced Climbing, Combat AI, Enemy voices, and obviously Click-to-Attack.
Then just install mods that fix issues, like the Unofficial Block Location and Model fixes.
Maybe OPL-3 music tracks, to emulate SoundBlaster music rendering https://www.nexusmods.com/daggerfallunity/mods/79
And even add a mod that reimplement exploits that Daggerfall Unity normally fixes: https://www.nexusmods.com/daggerfallunity/mods/318. That one is up to you, most consider exploits another name for bugs.
That would give you the closest thing to a fully debugged classic Daggerfall.
When I have time I will have a look. The little free time I now have I play/stream UFO Enemy Unknown.
Thank you very much for taking the time to reply and give me all this info.
I copied the info to a text file ready to use when I install the game.
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Exsurgent: Not sure if the Arena/Daggerfall giveaway was active at that time or if I might've gotten those free games with a later purchase.
As far as I know it was the case till recently when GOG and Steam offered both games for free for every registered user.
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Exsurgent: snip
I added Daggerfall Unity to my account and I had no problem with my library. Also, nothing happened to my library when Arena/Daggerfall became free-free and not buy a Bethesda game-free.

My question is; what do the Arena and Daggerfall store pages say? Do they allow you to "buy" the game or tell you that you own it and only allow you to gift it? If it's the latter, maybe they could show up if you refreshed your account.
Post edited June 16, 2022 by Grargar
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Exsurgent: I just saw this mod in the store and got it. Then, while looking through my games collection, I realised something weird: My copies of vanilla Daggerfall and Arena had disappeared. IIRC I got these two games as free goodies when I bought some other Bethesda game(s) on GOG a while ago - but at some point down the line, they must've just disappeared from my library. I'm assuming this happened when vanilla Daggerfall and Arena became available as regular free releases on the store.

So what I'm trying to say is: This is a nice release and all, but the fact that this made me realize that two games had just straight-up disappeared from my GOG library has left a really bad taste in my mouth. As far as I'm concerned, this should never happen, yet it's the second time for me (many years ago a bunch of games from the same purchase disappeared completely for me and I had to sort it out with support).

P.S.: Yes, I'm sure this issue has been brought up when Daggerfall and Arena became available as regular free games, but I don't think I should be required to keep an eye on forum discussions just to make sure GOG don't delete games from my library.
It happened to me as well. Very frustrating indeed, because I spent a long time searching which games had disappeared until I figured it out it was Arena/Daggerfall. I know they are free and I just put them in my library again, but it lowers my trust in the store when they remove games from our library without even warning us.
Post edited June 16, 2022 by Glaucos
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Grargar: My question is; what do the Arena and Daggerfall store pages say? Do they allow you to "buy" the game or tell you that you own it and only allow you to gift it? If it's the latter, maybe they could show up if you refreshed your account.
I was able to re-buy both games normally, as if I had never owned them in the first place. So this isn't a case of my library "lagging behind" and the GOG backend realizing I already own the games when I try to buy them again.

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Glaucos: [...] but it lowers my trust in the store when they remove games from our library without even warning us.
This is exactly my issue. From what other users have been reporting, this is not an issue which affects everyone equally. But it's still a huge trust issue if it does happen to you.
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Grargar: My question is; what do the Arena and Daggerfall store pages say? Do they allow you to "buy" the game or tell you that you own it and only allow you to gift it? If it's the latter, maybe they could show up if you refreshed your account.
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Exsurgent: I was able to re-buy both games normally, as if I had never owned them in the first place. So this isn't a case of my library "lagging behind" and the GOG backend realizing I already own the games when I try to buy them again.

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Glaucos: [...] but it lowers my trust in the store when they remove games from our library without even warning us.
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Exsurgent: This is exactly my issue. From what other users have been reporting, this is not an issue which affects everyone equally. But it's still a huge trust issue if it does happen to you.
Out of curiosity: in case you use the Galaxy client, did you notice at the time if the games also disappeared from your Galaxy games list as well as the site's Library section?
high rated
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Mr.Mumbles: "Oh no! I made a mod freely available to anyone, but I'm miffed when someone else provides it to others in a comprehensive package while still crediting me! Woe is me!"

Sure, on the one hand, GOG asking for permission (which typically does not need to be done when already credited) and then making the package available before receiving an answer is odd, but on the other hand, modders can be such prima donnas. Nobody is making money off of this, so why not let a much wider audience enjoy the fruit of your labors who would not have heard of it or used it otherwise? *le sigh*
Here is my take on this:

- GOG asking for permission and then ignoring anything other than "yes" can be seen as disrespectful and worse than not even asking. Some say they were not even asked and feel neglected.

- Being available for free somewhere does not mean automatically that you can copy it and redistribute it; the creators still own the copyright and some licenses may be involved; or the author may feel they want to keep some control over the distribution channel (e.g. "you can get it for free but only from my website"). For example, on modDB they can provide important information and release new versions but who knows if GOG will continue to distribute a bugged version that was fixed 5 years ago? No one is paying for this game, so will they bother updating it?

- Money is not the issue here, and I saw no modder mentioning the financial aspect (though GOG is doing this expecting some monetary gain, so where lies the line for "commercial use"?). I feel it could have more affinity with moral rights, though.
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karnak1: Out of curiosity: in case you use the Galaxy client, did you notice at the time if the games also disappeared from your Galaxy games list as well as the site's Library section?
I don't use Galaxy, so I couldn't tell you.