Posted January 26, 2018
This thread as the title suggests is about cloud gaming, playing games based on streaming data from a remote computer.
Let me start off on some thoughts I have regarding cloud gaming.
I just don't see cloud gaming taking off in the near future for the following reasons:
1) Internet speed. This goes without saying that in some countries, internet speed is just not fast enough causing low video streaming resolution and input lag. Also, the major ISPs impose a bandwidth cap that can easily be used up in a month.
2) You are potentially sharing resources on a remote computer with several people.
Even if the remote computer you are accessing has a GTX 1080 TI equipped for example, it is not possible for multiple people to access the remote computer and play games at 4K resolution at 30 fps. Cloud computing does not magically increase the power of the CPU and GPU to allow multiple people to simultaneously utilize the full capability of a computer. Cloud gaming companies would want each of their remote computers to be shared by as many people as possible to at least break even on the cost of their equipment, otherwise, it doesn't seem like the business is sustainable.
Maybe 10 years from now, I can see cloud gaming taking off as even the cheapest GPUs can handle photorealistic graphics at 4K resolution.
Let me start off on some thoughts I have regarding cloud gaming.
I just don't see cloud gaming taking off in the near future for the following reasons:
1) Internet speed. This goes without saying that in some countries, internet speed is just not fast enough causing low video streaming resolution and input lag. Also, the major ISPs impose a bandwidth cap that can easily be used up in a month.
2) You are potentially sharing resources on a remote computer with several people.
Even if the remote computer you are accessing has a GTX 1080 TI equipped for example, it is not possible for multiple people to access the remote computer and play games at 4K resolution at 30 fps. Cloud computing does not magically increase the power of the CPU and GPU to allow multiple people to simultaneously utilize the full capability of a computer. Cloud gaming companies would want each of their remote computers to be shared by as many people as possible to at least break even on the cost of their equipment, otherwise, it doesn't seem like the business is sustainable.
Maybe 10 years from now, I can see cloud gaming taking off as even the cheapest GPUs can handle photorealistic graphics at 4K resolution.