Posted March 24, 2016
Ok, I will bite. For games which are totally single player, a connection to a server is seen as DRM. The reason being that the company is the one with the power to switch off your use of the digital media, hence, they have the "right" to "manage" your use of the "digital" product. Whether they choose to do that or not is another matter, but the fact that the decision about when or if you can play your single player game is taken out of your hands by the need for connection to server can be used as a DRM mechanism.
With multiplayer games there is an inherent need to communicate to other devices for the multiplayer component via whatever medium, hence that is another matter. Single player DRM free can only be thought of a standalone product, which needs no permission - be it via key, login, always on, phone call, doing the can can or any other means - to be able to execute fully.
With multiplayer games there is an inherent need to communicate to other devices for the multiplayer component via whatever medium, hence that is another matter. Single player DRM free can only be thought of a standalone product, which needs no permission - be it via key, login, always on, phone call, doing the can can or any other means - to be able to execute fully.