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gyokzoli: Hmm, it's still a little bit pricey for a tower defence game. I think I'll wait for a price drop.
then buy this
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gyokzoli: Hmm, it's still a little bit pricey for a tower defence game. I think I'll wait for a price drop.
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lackoo1111: then buy this

Seconded.
Bought The Lunar Pack. Can't wait.
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Gundato: Anyone who has had problems with limited activations through GG has just sent them an e-mail and GG has added more activations without question. Don't deal with the publisher at all just contact GG directly and they will add more activations.
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Gundato: Yes, GG does this by calling the support number, as I mentioned :p
Don't get me wrong, it is nice that they would do that for their customers. But it isn't really something the customer can't do (and would probably be faster if the customer DID do it).

The difference is, they're telling you straight out "We will give you more activations, no questions asked." Also, they usually just give someone a brand new serial key and let them re-activate it all over again...there's no "Wait while we ask the publisher..."
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Crassmaster: The difference is, they're telling you straight out "We will give you more activations, no questions asked." Also, they usually just give someone a brand new serial key and let them re-activate it all over again...there's no "Wait while we ask the publisher..."

Pretty sure the manual says that as well, it just doesn't feel the need to sell you on a basic feature. It is like buying a car and being thankful that the dealer said "You can use this to go grocery shopping" :p
And if they are giving out brand new serial keys, they are recycling keys, which is actually BAD. Imagine for a moment that someone got a new key "no questions asked". Then they have two serials, and might very well use both. Then, when you buy the game, you get the key they returned. Bam, you don't own your game.
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Gundato: Then, when you buy the game, you get the key they returned. Bam, you don't own your game.

Now you are just trying to make them look bad. The don't recycle any keys, you get a new key. Jesus christ you honestly expect them to sell keys that are used??
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Gundato: Then, when you buy the game, you get the key they returned. Bam, you don't own your game.
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Delixe: Now you are just trying to make them look bad. The don't recycle any keys, you get a new key. Jesus christ you honestly expect them to sell keys that are used??

No, but I also don't expect them to issue new keys whenever someone sends them an email. That costs money.
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Delixe: Now you are just trying to make them look bad. The don't recycle any keys, you get a new key. Jesus christ you honestly expect them to sell keys that are used??
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Gundato: No, but I also don't expect them to issue new keys whenever someone sends them an email. That costs money.

It might depend on what their deal with the publisher is. If they are a trusted store then perhaps the publisher might give them an unlimited amount of keys (since they keys themselves don't cost anything), but allow them to only charge money for the ones that go towards new purchases.
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Gundato: No, but I also don't expect them to issue new keys whenever someone sends them an email. That costs money.
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ceemdee: It might depend on what their deal with the publisher is. If they are a trusted store then perhaps the publisher might give them an unlimited amount of keys (since they keys themselves don't cost anything), but allow them to only charge money for the ones that go towards new purchases.

Possible, but highly unlikely on the simple grounds that someone could EASILY get spare keys for their buddies (defeating the purpose of DRM :p).
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Gundato: Possible, but highly unlikely on the simple grounds that someone could EASILY get spare keys for their buddies (defeating the purpose of DRM :p).

Not everyone is a thieving asshole.
Also, I guess if one keeps "losing" them, I am sure there are plans for that.
Post edited July 19, 2010 by trusteft
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Gundato: Possible, but highly unlikely on the simple grounds that someone could EASILY get spare keys for their buddies (defeating the purpose of DRM :p).

Not if by getting a new key your old one gets deactivated. I have no idea if this is how any of it works, but it seems like it would be a simple thing to do. The publisher gives the store an unlimited amount of keys. The amount of keys they use should be equal to the amount of purchases plus the amount of keys they "send back" to be deactivated.
Or maybe not, it's just a guess.
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Gundato: Possible, but highly unlikely on the simple grounds that someone could EASILY get spare keys for their buddies (defeating the purpose of DRM :p).
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ceemdee: Not if by getting a new key your old one gets deactivated. I have no idea if this is how any of it works, but it seems like it would be a simple thing to do. The publisher gives the store an unlimited amount of keys. The amount of keys they use should be equal to the amount of purchases plus the amount of keys they "send back" to be deactivated.
Or maybe not, it's just a guess.

It is definitely something I find interesting (them refunding activations by calling Securom/Starforce/TAGES still seems more likely, but whatever).
For something like Steam-based games, disabling keys is easy. But what about the activation-model games? Theoretically, said keys could be disabled by calling up Securom/Safedisc/Tages, but if you are going to call them anyway...
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Gundato: It is definitely something I find interesting (them refunding activations by calling Securom/Starforce/TAGES still seems more likely, but whatever).
For something like Steam-based games, disabling keys is easy. But what about the activation-model games? Theoretically, said keys could be disabled by calling up Securom/Safedisc/Tages, but if you are going to call them anyway...

If the store does have to contact the publisher or one of the DRM companies who's so say they have to sit there on the phone for each key? Perhaps there is some sort of "business" method that allows them to send in re-activation requests in bulk. It's either the company deciding what is a valid request or trusting the store to decide instead.
Post edited July 19, 2010 by ceemdee
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Gundato: Don't get me wrong, it is nice that they would do that for their customers. But it isn't really something the customer can't do (and would probably be faster if the customer DID do it).

The important point here, is that when GG do it for you, you don't get said publisher/DRM support accusing you of being a pirate simply because you used all your activations. I'd far rather deal with GG than EA support for example, when it comes to asking for activation limit resets.
Please, make use of it:
http://www.gog.com/en/forum/general/steam_impulse_whatever_else_your_heart_desire_bashing