Posted November 28, 2011
Strategy.. and mainstream... umm...
Well, the game doesn't have a research tree. You do get to advance a few military techs and the government tech but each of the tech lines have no branching and are described simply by levels. That said, each country has many specific historical units, so even having identical levels they can be quite different.
You build things in the provinces like in the Total War games pretty much to the same effect. New units, profit, trade, defenses.
Diplomacy is complicated with all the expansions installed, because you get access to things like royal marriages, and have to follow the rules for starting wars with minimal loss of prestige. Otherwise you'll be considered a threat and the neighbours could unite against you. However there are records of successful world dominations, including one with the Iroquois tribe converting Rome, Mecca and Jerusalem to shamanism.
Well, the game doesn't have a research tree. You do get to advance a few military techs and the government tech but each of the tech lines have no branching and are described simply by levels. That said, each country has many specific historical units, so even having identical levels they can be quite different.
You build things in the provinces like in the Total War games pretty much to the same effect. New units, profit, trade, defenses.
Diplomacy is complicated with all the expansions installed, because you get access to things like royal marriages, and have to follow the rules for starting wars with minimal loss of prestige. Otherwise you'll be considered a threat and the neighbours could unite against you. However there are records of successful world dominations, including one with the Iroquois tribe converting Rome, Mecca and Jerusalem to shamanism.
Post edited November 28, 2011 by grviper