Darvond: You mean the twerps who threw rocks at the hornets nest are hurt that it fell into a fire, and when they tried to stop the hornets from attacking them, they burned themselves and got stung?
Cry me the Amazon River.
GameRager: How did they do that? Do you mean because they told the outrage mob where to go instead of bending the knee and apologizing/giving in like other devs have done?
If so I would rather MORE do as they did, and tbf if the outrage mobs started it with their insane demands/complaints they usually have then I think the devs wanting them to stop is more than fair.
Let me metaphorically sweep my arm across the table like a cat clearing a mantelpiece, and explain my thoughts as follows:
All the developer of Ooblets had to say was something along the lines of, "Please understand. Due to Epic offering us financial security, we have chosen to take a one year exclusiviity period. In due time, the game will release on other stores. But this is a year we will use to keep our buisness running and make the game greater than it already is. Thank you for your patience."
What they instead said
was something along the lines of, "Don't get angry at us for taking an easy way out, think of the starving fish in the Sahara Desert!", which is just deflection and whataboutism; already bad enough.
Then following this, several valid points are bought up in the Discord; Epic has naff currency support so X can't buy the game, Epic has poor controller support so Y can't even play it due to disabilities, to which the developer responded in kind with words which if you read between the lines are "Screw you, got mine". Sure, one could suppose these were altered screenshots or staged, but I do have my doubts for a simple reason.
Peruse the responses as you see fit. See, the reason I feel that the screenshots can be held as credible, nay even plausible is that about a day into this drama, Tim Sweeny himself parts the clouds and bellows, "
That condesending announcement was rad! Way to patronize the userbase! Now, there's one last little thing to drop before I close this out. The developer had a patreon running, with over 1000 members before this exclusivity was announced. That at a minimum was 1000 dosh, but was likely much more dosh.
It is perfectly valid to suggest that one could not keep a programming team going on that kind of dosh, but considering what they had so far, they could have thought well to scale back.
The developers responded in a way which soiled the bed, and now this is their mess to clean up; they have no reason to act like the victim here. As the old urban adage went, "if you can't take the heat, don't play with fire."