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On GOG, Riddick. The reviews are good, but things like quicksaving were apparently removed from the original release. Also, there are slow bullets. I shot at a guy while hiding in near pitch-black darkness and he somehow spotted me and had time to dodge my bullet. Not cool.

On Steam, Darksiders. Stabbing eyeballs, and just about everything else a stereotypical 13 year-old sociopath would look for in a game. I wasn't impressed.
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groze: - Jurassic War -- maybe this isn't a bad game at all, but RTS was never really my thing, at the time I thought "dinosaurs were the shizzle" and that alone made me buy this. Never even got past level 1, and gave the game to a friend that was more of a strategy gamer. He never talked to me about the game, so I'm guessing it's bad even by RTS fans' standards.
Jurassic War was awful. It had some broken gameplay mechanics.
Wizardry 8
Might and Magic 9(which I would much rather play than wizardry 8).

For Wizardry 8, combat is terrible, especially using magic. My idiots constantly hurt themselves with the magic whether wearing armor or nothing. Spells backfired or failed far more often than they ever worked. Even if I just went full on melee or mundane weapons, combat was ridiculously slow/dull. A battle with more than 3 enemies was unbearable.

The graphics in Wizardry 8 were terrible as well. Sure, they were in 3D, but they were so bad the 3D aspect added nothing.

Stores constantly overfilled with ammo, making buying anything a challenge. Overall, I didn't enjoy the game at all and simply uninstalled it after getting to the rat area. Voice acting was ok is the best thing I could say about it.

Might and Magic 9, better than Wizardry 8, but 6-8 were far more enjoyable. Graphics aren't too great with the crummy 3D engine they chose. Dumbed down inventory, dumbed down everything.
This is a tough question. Most of the regrettable games I own were gifts from well-meaning relatives, since I'd always play demos and do research before making a purchase, but looking back on the backlog there were a couple of glitches and "what was I thinking?!" moments that popped up. It hasn't happened on GOG yet, but I'm sure it will eventually.

For some reason I thought it'd be a good idea to buy Croc 2 for the Game Boy Color, and I don't know what that reason was because I was way, way, way too young to drink back then. The first game seemed good enough, except for the controls. I might have been hoping they'd improved upon the system. I just don't know. That'd probably be my biggest game-purchasing regret. I can tell it will be sitting on my shelf in near mint condition for ages, until I forcibly pay some chump to take it off my hands.

My sister once plopped down $30 for Pac-Man on the GBC. Can I regret that purchase for her here? I'm embarrassed even remembering that happened.
Post edited November 26, 2014 by Dashe
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HereForTheBeer: Eador: Genesis. Not sure why a brand-new game doesn't work on brand-new hardware, but it doesn't run on my machine. Decided I'd rather play an actual game than play the How-Do-I-Make-This-Work? game.
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realkman666: Genesis is the old one.
Yep. Bought it, and no workie for me. Maybe it wasn't hot-off-the-presses 'brand new', but certainly within the time period of the current operating system. Either way, the backlog whispered, "Play something else."
Wasteland 2.
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shoveling: Wasteland 2.
Any particular reason why? I've been hearing good things about it myself.
I generally don't have regrets simply because I think it's a waste of time to mull about the small mistakes of the past. Still, there are certainly a few games I might have unbought if I could.

Mount & Blade is one, the free copy from GOG reminded me of it. I bought it for $7.50 on sale because that was a great price for a game at the time, and didn't really like it, and now I have it for free on GOG.

Morrowind was another game I couldn't get into.

Ultima 9 was a buggy mess. It didn't help that I bought the French version in Paris and I didn't know French. My thought at the time was that playing a game in French would help me learn the language, but when the game is so buggy that I couldn't get out of the first room, having it in a language I don't understand made trying to bypass the bugs a lot harder. I wouldn't consider that purchase a total loss though, because it came with a beautiful cloth map of Britannia which I framed and hanged on the wall. So I don't really regret buying the game.
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shoveling: Wasteland 2.
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NoNewTaleToTell: Any particular reason why? I've been hearing good things about it myself.
There is no real balance or character building. Also bugs... Probably less bugs now.

If you are someone who likes character building and making different builds, the game will probably annoy you.

If you do not care about the mechanics at all, you will probably enjoy it.
Valdis - It seems that I was doing something wrong or I am just too bad for this game, I was dying all the time. Perhaps I will give it a try again sometime in the future... but yeah... let's see if I am ever motivated again :D
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realkman666: Genesis is the old one.
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HereForTheBeer: Yep. Bought it, and no workie for me. Maybe it wasn't hot-off-the-presses 'brand new', but certainly within the time period of the current operating system. Either way, the backlog whispered, "Play something else."
I knew about Masters of the Broken World, but I thought the original was fine.


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Dashe: My sister once plopped down $30 for Pac-Man on the GBC. Can I regret that purchase for her here? I'm embarrassed even remembering that happened.
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Post edited November 26, 2014 by realkman666
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Crewdroog: hahahaha. Me thinks the lady doth protest too much and secretly loves Myst. I wish I could post that 7th guest sucked, but I'd be lying. So.... *unleashes cinnamon!*

Agree with you on the morrowind/oblivion thing

And I loved dungeon siege also, as we've discussed, but can we really say we love it since we both have yet to finish the never ending thing?
im indifferent about pyst to be honest
never played it much its on my to do list and then isee that list
and what myst offers and then i go blow shit up in saints row 4 ...much more fun

i played oblivion after morrowind
morrowind just looked bland boringa nd clunky to me even back in 2003

yes ! even more reason to love dungeon siege ! the fun is never ending
and the donkies will alway sbe shot ...by myself im going to turn that damn thing in to a pin cushion !
Post edited November 26, 2014 by snowkatt
Not many. But there were some, like
Alone in the Dark (2008)
Call of Duty 4: Modern Warfare
Magicka
Messiah
Red Faction: Armageddon
Ring Runner: Flight of the Sages
Toca Race Driver 3
X3: Terran Conflict

Buying a game is always a form of risk. Maybe it would be nice to have a thread of "what gaming purchases surprised you in a nice way" :)
Post edited November 26, 2014 by inc09nito
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inc09nito: Buying a game is always a form of risk. Maybe it would be nice to have a thread of "what gaming purchases surprised you in a nice way" :)
do it !
make that thread and if you dont i will !
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Crewdroog: Oh man, codes! I remember playing Bubble Bobble (one of my all-time favorite games- I can still remember the music) and writing all the codes for all one billion levels. Isn't it silly what we get angry over as kids? At least your brother liked the game.

I don't think a whole lot of thought went into our game purchases. I think we saw Top Gun and said, "oooooo! Fighter jets! Explosions! Goose!" and purchased the game.

Now I want to go load up the old nintendo (if it even works) and play Bubble Bobble. I still have it, but not Top Gun.
i bought an snes recently
its the only nintendo consoel i own at the moment i have always been more of a sega fan
Post edited November 26, 2014 by snowkatt
Alien: Isolation

So I checked the previews and reviews, all were great (around 9 out of 10, except for IGN). Also checked the videos on YouTube, the graphics was really decent, so the design.

Therefore I bought it on Steam on a release day for a full price. I wanted a horror game, I want to be afraid.

The game was downloaded, while Steam was doing its "first time game launch", I closed all the windows in my room, put on the headphones and prepared to be scared for good.

First 20-30 minutes were actually nice. Atmosphere of inevitable unfolded little by little. Androids sent a a chill through my spine. I knew that the game is great. And eventually I met the Alien...

Just before that Amanda encountered a woman who sees you no matter what and scream for help. So I run up the stairs and to the little room, ready at the door corner with my trusty wrench key (crowbar), when the man appeared I killed him in 2-3 punches on the head (Hard difficulty), he collapsed and drop his pistol. But the game won't let grab it, only 3 bullets from his dead corpse. SERIOUSLY?

Then I killed the other guys and went through the door. Thus resulting in 2 pistols lying aimlessly on the floor and 6 bullets in my pockets. When I went through the dead guy shouted at my back something like "She went that way!" and closed the door. SERIOUSLY?

My character took a pistol from the table, with a little cutscene where the pistol was showed at different angles (how fancy), apparently Amanda hates to grab pistols from deadmen. Okay. Then I was forced to actually lick the Alien's tail and feel a deep horror, actually I was ashamed. The Alien could't hear me moaning right under his arse, REALLY?

When I returned back, the 3 men were resurrected again only to be killed by an Alien. That's when I first time realized the odd game mechanics. You see when you run you die no matter what. Okay, so he is not completely deaf. When you go straightforward from point A to point B, he will ALWAYS bump right in front of you. It wasn't scary, it's actually STUPID and ANNOYING!

Section with cruel androids was actually wonderful, these lifeless cold blooded killers with red glowing eyes almost put back in my horror like shoes. But I hated playing hide & seek with Alien. It seems like he is on drugs, he can't hear you unless you run, he is blind as a mole, and he is unpredictable: he can run that way, and in a split second he stops and then run again to opposite direction. Why the hell he'd do that?

Game's super crafting system doesn't help a lot. I created a ton of everything, because I like to search every corner for resources, some of them were stuck in drawers and corpses, because I have too much of them. Seems that Amanda can take a wagon of junk on her back, but only 3-5 pieces of each. Logic, right? In order to grab more stuff I have to start creating an item without a few parts, to lessen my inventory and take more. Moving on with half cooked medkit, flashbang, noisemaker, etc. doesn't bother Amanda much.

Alien can be distracted for a few seconds, only to be found behind the next door. Once I hide myself in a locker, and waited for almost 10 minutes, the alien just run back and forth over and over again. He is always in that same section where you are no matter what. And Amanda likes to slam the lockers like some kind of cheap-movie burglar with so much noise, it's amazing how the alien may not notice.

And this stupid quick events game with, oh my God, you have only half a second to click some buttons and stop breathing before he kicks you the hell out of this locker / box / you name it.

It's a disgrace!

Strange enough that IGN highlighted the very same points, and the community was pissed off, calling the reviewer with names and telling him that he doesn't understand the brilliance of a game mechanics. They say that random unpredictability is actually what the want.

I don't understand the world I live in. This game is SUCKS!!!!