DanyKing: Battleworlds: Kronos
realkman666: Speak up, curious here.
Well I bought it quite some time ago during a flash sale, I had only looked at the pictures quickly and there were like 2 minutes left so I bought it. I didn't like it because it was turn-based. I didn't even know that turn-based strategy games in this fashion exist untill I played it for the first time. I was enthusiastic at first, but I couldn't figure out the controls and what to do to win. After producing units for 10 turns and losing them again a turn later, I decided to quit and haven't played since. The game is hidden on my shelf now :) Another disappointment was that after installing the game, first thing it does is download an 800 MB patch (Not from GOG of course) that seemed to replace the whole installation. That's not what I expect from a standalone installer.
Game itself is nice in theory, but it's just WAY too hard. I'm not sure if anyone gets beyond Level 3 or 4. Tracks change every day, and obviously they are generated in a somewhat random fashion. And given how easy it is to lose (just crash into anything), such random levels are not appropriate. While there's always some way, even the first level may end uo being very hard. Also, in order to get anywhere, you have to collect the sunlight boosts, and that often involves risking a crash. Powerups exist, but they don't get you much further. I've played with a controller and the keyboard, doesn't make much of a difference. Would be much more fun without the sun going down (or waaay more boosts) or if you could actually crash multiple times before dying. Personally I don't consider it a game anymore, it's more of a distraction. There's nothing to complete, no considerable highscore of yourself that you could raise. There are some "achievements" that give you powerups, but once you've done them... Also, one of the achievements gives you an extra hard mode. I would have preferred super easy.