StingingVelvet: Grand Theft Auto V
good lord toward the end I was just forcing myself to finish it
fronzelneekburm: Just as a general observation, I really prefer the older 3D GTAs over the newer ones. The more recent the game, the bigger the chance that it gets bogged down in extraneous filler material.
GTA 3 is just good, straightforward fun.
Vice City is where the problems start: While Vice City is very much superior to GTA 3 in pretty much every respect, they're starting to cram in stuff that strike me as mind-bogglingly bad design decisions: To progress, you'll have to buy real estate, but the game doesn't show you which buildings you can buy, The most bizarre design choice would have to be that you have to spend a certain amount of time in a strip club. Again, the game doesn't tell you that you have to do this, but you have to do it in order to unlock the endgame mission. It makes me wonder what Rockstar was trying to get at when they made the decision to include this "mission": Were they trying to find out how many of their teenage fanbase will spend more than 5 minutes masturbating to lo-poly tits.
San Andreas I gave up on about half-way through and never felt the need to return.I decided it was time to call it quits when I realised that my main motivation for continuing was to hopefully unlock a clothing store where I could buy something which didn't make me look like a fool.
GTA 4 is a complete mess and one of the most astonishingly bad console ports I ever played. If a company can't be bothered to make their 10-year-old game to work properly, I can't be bothered to play it.
Haven't played GTA 5, but from your description, it reads like I won't like it for the same reason I gave up on San Andreas: The filler becomes the game's main raison d'être.
Agree. GTA3 was really good, always flowed nicely, had a great feel also. Vice City I found was tied for best of the 3D's, mainly due to the style (80's Miami Vice!). Gotta say, I don't remember having to hang out in a strip club (been through the game several times, but last was years ago), and the point behind not showing the property is to make you explore, its really not difficult find them all. I personally hated the flying parts of the game.
GTA SA whilst technically a great engine, the story and the whole gansta nonsense really didn't appeal, but the feeling of being able to drive for miles up into redneck territory and things all changing was really something at the time.
GTA4 was an awful dreadful mess, easily the worse in the series, and one of the worse games of that era.
GTA5 was a big suprise however. After 4 it was expected to be dreadful and it wasn't. The level of detail is quite amazing, the interactions between the players - new feature - really worked. Story progressed nicely, and there are some real did that really just happen moments. The end was of course, predictable. And there didn't seem to be as much to do, maybe it was just spread out a lot more. Still one of the better ones.
So IMO (which is the only one which matters to me):
1) GTA3 + VC
2) GTA5
3) GTA SA