Posted October 30, 2022
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dtgreene
vaccines work she/her
Registered: Jan 2010
From United States
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dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
Posted October 30, 2022
Here's one: The original Civilization. It's very foundational, but the mechanics are rather opaque, compared to the breezy readouts of the more modern series. Plus, certain bugs kind of sway the balances in ways that kind of break things.
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rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
Registered: Aug 2013
From United States
Posted October 30, 2022
Games i bought in Sam's Club; Tomb Raider, the original MS-DOS version.
Then there's also Fade to Black, neither aged well. Not visually, and certainly not controls-wise, nor difficulty spike later.
And then Batman forever (Only $4), which heavily pushed the 'call in for hints on this 900 number' scheme.
Darvond: In base form Creatures is a simplistic world, that while based on an awe inspiring actual model, is a very tiny world. For the life of me i couldn't figure out what to do.
This is a problem with many games, especially those that came with manuals where what keys do what, and the intro and explanation of how to play is utterly missing. And including said manuals as pdf's certainly don't work when you have the game booted up and you can't remember which button changes the view or switches weapons or anything.
Then there's also Fade to Black, neither aged well. Not visually, and certainly not controls-wise, nor difficulty spike later.
And then Batman forever (Only $4), which heavily pushed the 'call in for hints on this 900 number' scheme.
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This is a problem with many games, especially those that came with manuals where what keys do what, and the intro and explanation of how to play is utterly missing. And including said manuals as pdf's certainly don't work when you have the game booted up and you can't remember which button changes the view or switches weapons or anything.
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idbeholdME
Doomed Space Marine
Registered: Jun 2016
From Czech Republic
Posted October 30, 2022
Can't really think of any. To tell the truth, most of the older games I played/play keep getting better and aging like fine wine compared to the state of gaming today. To me at least.
Talking only about PC though. Never was a console gamer.
Talking only about PC though. Never was a console gamer.
Post edited October 30, 2022 by idbeholdME
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dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
Posted October 30, 2022
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I can't exactly speak for you, but I imagine there comes a point where even Akalabeth becomes quaint.
Post edited October 30, 2022 by Darvond
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SpaceMadness
Outlander
Registered: Nov 2012
From United States
Posted October 30, 2022
Jumping Flash was 1st-person game made before dual analog sticks were the standard with console controllers. I still had some with the game, but it took time to get used to the archaic control scheme.
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Distant_Shadow
Undefined
Registered: May 2019
From Germany
Posted October 30, 2022
I was actually imaging the former from the thread title. Doom 2016 meets this description for me, since it felt like a refreshing return to form for FPS game design when it came out, but I was less willing to put up with things like the glory kills and other modernisms after returning to it later on, especially with more options for FPS games nowadays. I actually kinda enjoyed it again when I gave it another go even more recently though, which may be partially because I'd just forced myself to finally play through Doom Eternal.
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maxleod
Gangsta Kitten
Registered: Nov 2020
From Other
Posted October 30, 2022
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*I have yet to play 3 and 4, I own them on GOG but haven't tried them as of today.
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Warloch_Ahead
Enjoy your second great depression, chuds.
Registered: Sep 2021
From United States
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Distant_Shadow
Undefined
Registered: May 2019
From Germany
Posted October 30, 2022
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