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MarkoH01: You might refer to this thread. I have to say that I am still surprised that a perfectly subjective opinion could be stated as a fact even though it is not (it only would be if nobody would enjoy achievements which isn't the case) but sure .... anyway, that's not the topic here.

No matter if missing/broken achievements can or should be considered second class treatment this isn't the right thread for it. Alexim is collecting those here:
https://www.gog.com/forum/general/list_of_broken_gog_achievements/page1
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timppu: Regarding this,

Steam games that treat Steam customers as second class citizens:
- All the games which exist also on the GOG store.
They all lack offline installers, while the GOG versions have them, so clearly the Steam version is lacking a feature available in The Other Store(tm) ie. GOG.com.

Someone might say "But Steam users are not interested in offline installers", but that is only his/her/its subjective opinion, not a fact in any shape or form or color.
You are comparing two different things and you know this ... but I won't participate in such a discussion so think what you want.
Post edited November 11, 2021 by MarkoH01
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Lucian_Galca: This. I think the list should only be for missing in-game content/dlc (including game modding features) and patches. Not achievements or soundtracks/etc that have nothing to do with actual in-game content. Adding games based on non in-game content just bloats the list.
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Swissy88: Imagine thinking soundtrack has nothing to do with the game.
This is why we can't have nice things, because you people and your stupid rules of what qualifies as this or that.
Gee whiz, I don't need that cosmetic, it's not crucial. Shucks, I don't need that DLC, it sucks anyways.
You realize you don't have to negate someone else's wishes to fulfill your own, right?
Agree and amplify, or be quiet.
Missing game content and bugfixes are far more of an issue with gog versions of games. Missing achievements and soundtrack bonuses aren't going to negatively impact gameplay. There needs to be separate threads and lists for these, as searching through and i'm sure maintaining the current list is a pain.

Though what really needs to happen is for gog to start enforcing harsh rules regarding out of date game patching and missing features.
Post edited November 11, 2021 by Lucian_Galca
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GroguSkywalker: FICTORUM, I don't have the game but the achievements don't work in gog according to other users here. The developer said it would fix it but lied.

KING OF SEA does not support gog galaxy, developer lied to gog users.

Satellite Reign doesn't work a single achievement. The developers are not going to fix it.

Elex, no gog achievements.

HUNTDOWN no ​​achievements in gog

Banished No achievements in gog
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MarkoH01:
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ChrisG_: Achievements is not for second citizen treatment nor should it be but there is a another thread to highlight this issue for those interested, one i cannot find right now.
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MarkoH01: You might refer to this thread. I have to say that I am still surprised that a perfectly subjective opinion could be stated as a fact even though it is not (it only would be if nobody would enjoy achievements which isn't the case) but sure .... anyway, that's not the topic here.

No matter if missing/broken achievements can or should be considered second class treatment this isn't the right thread for it. Alexim is collecting those here:
https://www.gog.com/forum/general/list_of_broken_gog_achievements/page1
Not sure it's that one.

Opinions has nothing to do with this, it has been said like a hundred times that this thread does not track missing achievements not to mention it would dilute the thread from more severe issuses.
Secondly with this logic people who refuse to use Galaxy relegate themselves to being second citizens because they can't access galaxy integrated achievements and thirdly no one stated anything as facts and if you read it as such then add thread after the word treatment in my first sentence for better context since it was strictly in relation to this thread.

The only time i can see no achievements being perceived as second class is if the steam version has no drm to begin with otherwise you simply value achievements higher than DRM itself which is pretty ridiculous but if that's your or anyone elses opinion than it is your opinion matter how flawed the arguments for it may be.
Post edited November 11, 2021 by ChrisG_
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ChrisG_: The only time i can see no achievements being perceived as second class is if the steam version has no drm to begin with otherwise you simply value achievements higher than DRM itself which is pretty ridiculous
Impossible for Steam version to have no DRM when you need the client to get it.
But you also need the client and/or connection for that sort of achievements on GOG, so I for one think they shouldn't exist here in the first place (unless they're strictly for online multiplayer), as they go against the whole point of a store for DRM-free, offline games.
And yeah, agree that paid soundtracks (or other non-game extras like videos, artwork...) that aren't available here should at least be on a separate list. Main things should be missing singleplayer content, missing patches, bugs that don't exist on other stores, missing platforms, missing free stuff that's available elsewhere, and then missing languages for those who need them.

And by the way, the link to the achievements spreadsheet is in post two of this thread...
Post edited November 11, 2021 by Cavalary
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ChrisG_: The only time i can see no achievements being perceived as second class is if the steam version has no drm to begin with otherwise you simply value achievements higher than DRM itself which is pretty ridiculous
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Cavalary: Impossible for Steam version to have no DRM when you need the client to get it.
But you also need the client and/or connection for that sort of achievements on GOG, so I for one think they shouldn't exist here in the first place (unless they're strictly for online multiplayer), as they go against the whole point of a store for DRM-free, offline games.
And yeah, agree that paid soundtracks (or other non-game extras like videos, artwork...) that aren't available here should at least be on a separate list. Main things should be missing singleplayer content, missing patches, bugs that don't exist on other stores, missing platforms, missing free stuff that's available elsewhere, and then missing languages for those who need them.

And by the way, the link to the achievements spreadsheet is in post two of this thread...
You know, long i have been torned on this issue and been thinking where can we really draw the line where DRM goes. Some people argue that needing a client to simply download a game and not requiring it to play is still drm other say that it is not if you can copy the files to an external drive like on GOG and still play your steam games.

It has gotten to the point where i don't even know myself since i repeatedly get into these discussions on both sides.

Hmm is it that spreadsheet, i could have sworn it was somewhere else recently.
Post edited November 11, 2021 by ChrisG_
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ChrisG_: You know, long i have been torned on this issue and been thinking where can we really draw the line where DRM goes. Some people argue that needing a client to simply download a game and not requiring it to play is still drm other say that it is not if you can copy the files to an external drive like on GOG and still play your steam games.

It has gotten to the point where i don't even know myself since i repeatedly get into these discussions on both sides.
That discussion's not for this thread, and has been covered extensively in others, and each participant has a side they won't budge from. But how can you get to the point of playing a game if you can't get it in the first place? And no, needing a browser to get to the site isn't the same as needing a store-specific client for it, a browser being a general purpose piece of software used for many other things. But what's more important is that you don't even specifically need a browser on GOG, seeing as there are user scripts and programs that can also download one's games if they can supply the necessary credentials, and that's really what guarantees the DRM-free aspect, because with GOG's drive for ever more modern browser requirements to just access the site it could get to the point where it'd require a very specific one and that could also be seen as a form of DRM.
Bottom line, if some digital content is made to require something specific because somebody (developer, publisher, store, authorities) decided it, even though that's not actually required for it to function, it's DRM.
Three words:

QUAKE
ENHANCED
EDITION

I hope this isn't deliberately kept off the list just because gog has given us a mouthful of Greek salad about how "the GOG version of the update is currently being finalised" (which was swiftly deboonked when someone actually working on the remaster basically went "Uhh, I dunno nothing about that, so don't expect it any time soon!")
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KetobaK: Fury Unleashed and Gemini Rue where updated, should be removed from the list. Blackwell Series update it's on the making, should arrive here soon.
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TheEndedSkull: Even if Fury Unleashed isn't missing updates anymore, it has another reason for being on the list that currently isn't mentioned: It's lacking the custom hero option that the Steam version has (something that allows you to use your own images for your character's appearance).
Hi, one of the Fury Unleashed devs here. Even as a tiny team indie team, we're dedicated to providing the same level of support to all platforms as much as it's technically possible. We certainly do not treat GOG as a second-class platform.

The custom hero option is fully supported on GOG since some versions now. You can create, share, and play with the same skins, as with the Steam version, by putting those into the "CustomHeads" folder inside the game's directory. This version doesn't include the Steam Workshop itself (for the obvious reason), but the ability to customize the hero is exactly the same.

We always try to push the main builds for all our players ASAP, as well, as provide platform-specific fixes and improvements if needed. It isn't easy for such a small team to provide the same level of support to so many platforms at once, but we're trying our best. We hope you understand. Thanks for being interested in our game!
Ion Fury is now missing a patch (2.0) in addition to the dlc listed in the google document. GOG download is still 1.1.

From Steam:

MAJOR UPDATE
POSTED
Thu, October 7
Ion Fury 2.0 Release
Ion Fury Prepares for Aftershock Expansion’s Q1 2022 Launch with 2.0 Patch Today
Ion Fury, the old-school first-person shooter developed by Voidpoint and published by 3D Realms and 1C Entertainment, unleashes a 2.0 patch full of improvements on PC to ready up for the Ion Fury: Aftershock expansion launching early next year on PC via Steam, Nintendo Switch™, PlayStation® 4, and Xbox One.

Whether a returning player or new to the retro FPS genre, community-requested features in the 2.0 patch make this the perfect time to start a fresh run through Ion Fury. Grab power-ups on the go and deploy them on command with a new pocket inventory system, adding a tactical layer to each gunfight. Run and gun on a gamepad with ease with revamped controller support. Massive performance upgrades make Ion Fury even smoother than before.

Shelly’s arsenal tears through cyborgs better than ever with clever weapon rebalancing. The Chain Gun now has a higher maximum ammo count and pushes users back with concussive force, creating new movement strategies. The Ion Bow now rewards advanced techniques like swap-canceling while charging.

Quality-of-life changes refine Ion Fury’s campaign. Map bug fixes make levels more pleasurable to navigate. Sleuths can utilize the radar to track down hidden secrets. Each weapon’s ammo reserves now fill up the cross-hair for enhanced battle awareness and an increased focus on staying alive. Players will also be able to earn Ion Fury trading cards on Steam at last, as well as collect items like profile backgrounds and emoticons from the Steam Points Shop.

Creating new playgrounds of destruction is more fun with some new map features, such as new rotating sprite structures and remotely controlled viewscreens, added in anticipation of Aftershock. The creatively inclined can look forward to updated examples and scripts for Mapster32 in the near future. Please note that scripts and documentation are released separately and not included in Steam/GOG updates.

Early next year, Aftershock continues the events of Ion Fury with a new action-packed adventure. Pursue the maniacal Dr. Jadus Heskel and stop him from re-sculpting the flesh of humanity with his mechanical designs. Slay new enemies and bosses atop Shelly’s Hover Bike with fresh weaponry. Revisit Ion Fury’s original campaign with Arrange mode, adding the expansion’s foes, armaments, and more.

“Ion Fury: Aftershock keeps growing in scope and looks more impressive every day,” said Frederik Schreiber, CEO of 3D Realms. “While you wait for the expansion, we wanted to make the original game better than ever with 2.0.”

What's New in 2.0?

ENGINE UPGRADE Optimizations to improve overall game performance
UPGRADE Improved frame pacing and overall framerate
UPGRADE Upgraded and improved controller support
UPGRADE Improved support for multiple displays
UPGRADE Window is freely resizable by the user and no longer locks the cursor unless needed
BUG FIX Fixed sprites being pushed outside of the map by the clipping system
BUG FIX Fixed deletion of existing savegames in the base folder on startup on Linux
GAME NEW Player now has an inventory slot to store an item like double damage or jump boots for later use
NEW For reloadable weapons, shading of crosshair now indicates weapon's remaining magazine contents
NEW Radar now displays hidden secrets
NEW Enemies now take damage when underwater. Heskel forgot to make them waterproof!
UPGRADE Improved enemy AI responsiveness
UPGRADE Improved timing and aiming on Loverboy alternate fire for snappier feedback and quicker executions
UPGRADE Electrifryer now has a 2-hit strike when holding primary fire, and continued light attacks when holding alternate fire
UPGRADE The Penetrator and Minigun have a higher max ammo count
UPGRADE Minigun push-back has increased force for higher player speeds
UPGRADE Tweaks to improve Bowling Bomb primary fire and HUD display feedback
UPGRADE Ion Bow now allows you to swap weapons in order to cancel your current charge
UPGRADE Reworked Penetrator reload animation
UPGRADE Player landing from great falls does not lock the player's view anymore
UPGRADE Improved and finalized the appearance of some enemy sprites
BUG FIX General improvements and fixes to enemy aiming behavior
BUG FIX Fixed enemies not playing sound when recognizing the player
BUG FIX Fixed enemies recognizing the player through solid walls
BUG FIX Fixed Priest (crossbow cultist) being able to instantly kill the player
BUG FIX Fixed issues with weapons sometimes automatically switching when they shouldn't and not switching when they should
BUG FIX Fixed Loverboy altfire targeting issues
BUG FIX Fixed crossbow not firing the correct number of shots at low ammo
BUG FIX Fixed shocked enemies appearing the wrong color
BUG FIX Improved spider collision
BUG FIX Fixed lighting effector skipping some objects it shouldn't
LEVELS UPGRADE Z4A1: Tweaks to improve the player experience on train cars
UPGRADE Z4A3: Improved train crash sequence
UPGRADE Z4, Z5, Z6: Improve the visibility/hints of some secrets
UPGRADE ALL: Various soft-lock potentials either blocked out or fixed in anticipation of jump boots
BUG FIX Z1A2: Fixed a bottomless pit that left the player alive
BUG FIX Z1A3: Fixed a soft-lock where players could get stuck during a fall
BUG FIX Z1A4: Fixed areas where players could beaccidentally squished
BUG FIX Z2A4: Fixed a soft-lock when using boots
BUG FIX Z3A1: Fixed soft-lock due to premature lockdown activation
BUG FIX Z3A4: Fixed a soft-lock during level transition
BUG FIX Z5A1: Fixed a broken sector effect
BUG FIX Z5A3: Fixed overlapping pickup spawns
BUG FIX Z6A1: Fixed sector placement to prevent a door glitch
BUG FIX Z6A2: Fixed a soft-lock caused by not triggering an event
BUG FIX Z6A2: Added a switch to make sure the player is able to backtrack
BUG FIX Z6A2: Fixed a missing blocking bit that could break a secret
BUG FIX Z7A1: Widened an exploding ceiling to prevent enemies getting stuck
BUG FIX Z7A1: Fixed skybox triggers
BUG FIX ALL: Fixed misaligned or missing textures
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TheEndedSkull: Even if Fury Unleashed isn't missing updates anymore, it has another reason for being on the list that currently isn't mentioned: It's lacking the custom hero option that the Steam version has (something that allows you to use your own images for your character's appearance).
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Kalafiorek: Hi, one of the Fury Unleashed devs here. Even as a tiny team indie team, we're dedicated to providing the same level of support to all platforms as much as it's technically possible. We certainly do not treat GOG as a second-class platform.

The custom hero option is fully supported on GOG since some versions now. You can create, share, and play with the same skins, as with the Steam version, by putting those into the "CustomHeads" folder inside the game's directory. This version doesn't include the Steam Workshop itself (for the obvious reason), but the ability to customize the hero is exactly the same.

We always try to push the main builds for all our players ASAP, as well, as provide platform-specific fixes and improvements if needed. It isn't easy for such a small team to provide the same level of support to so many platforms at once, but we're trying our best. We hope you understand. Thanks for being interested in our game!
Thanks for your support and for this this feature :D
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GroguSkywalker: FICTORUM, I don't have the game but the achievements don't work in gog according to other users here. The developer said it would fix it but lied.

KING OF SEA does not support gog galaxy, developer lied to gog users.

Satellite Reign doesn't work a single achievement. The developers are not going to fix it.

Elex, no gog achievements.

HUNTDOWN no ​​achievements in gog

Banished No achievements in gog
The Fictorum devs lied about fixing achievements? Do you have a source/link for this?
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DoctorGOGgles: Professionals Abroad DLC
DLC released.
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Just came across this tweet from Mike Rose from No More Robots (Yes, Your Grace, Nowhere Prophet) that I think it's relevant for this thread:

https://twitter.com/RaveofRavendale/status/1459196810820476940
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TheEndedSkull: Even if Fury Unleashed isn't missing updates anymore, it has another reason for being on the list that currently isn't mentioned: It's lacking the custom hero option that the Steam version has (something that allows you to use your own images for your character's appearance).
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Kalafiorek: Hi, one of the Fury Unleashed devs here. Even as a tiny team indie team, we're dedicated to providing the same level of support to all platforms as much as it's technically possible. We certainly do not treat GOG as a second-class platform.

The custom hero option is fully supported on GOG since some versions now. You can create, share, and play with the same skins, as with the Steam version, by putting those into the "CustomHeads" folder inside the game's directory. This version doesn't include the Steam Workshop itself (for the obvious reason), but the ability to customize the hero is exactly the same.

We always try to push the main builds for all our players ASAP, as well, as provide platform-specific fixes and improvements if needed. It isn't easy for such a small team to provide the same level of support to so many platforms at once, but we're trying our best. We hope you understand. Thanks for being interested in our game!
Hello, thank you for being here!

Alright, so I did some testing just now and I see the problem: Your GOG installer doesn't include the CustomHeads folder or the custom head templates, which causes there to be no custom head slot in-game (which is what led me to believe the feature was missing from the GOG version). I tried making the CustomHeads folder and a test subfolder with a test head myself following the official guide for it, and that did work! The slot showed up, everything appeared to work properly. So it looks like all the functionality is there, it's just an issue of something missing from the installer. Should be an easy fix (hopefully, I know it's never wise to assume anything with programming is easy), and either way not an issue of the GOG version actually being inferior.

By the way, I hope mentioning the game here doesn't come across as harsh. I know your team has been really good about keeping the GOG version up-to-date, but despite how the title may sound this thread is more about tracking any and all ways that a GOG version of a game might be lesser than the Steam version - It's not meant to be like a judgment against developers, just something people can reference for information.
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DoctorGOGgles: Professionals Abroad DLC
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Edward_Carnby: DLC released.
Nice! Door Kickers Action Squad is such a fun game, especially co-op with a friend.
Only the artbook missing now, but the game itself is on par with the Steam release again.