ignisferroque: Hm... probably not deserved to flop since many people liked them but some where i dont really see why:
Diablo: Not really bad games, but the story was always weak (the lore kinda nice though), and Its clicking, nothing but clicking like a maniac, in the same environments for a thousand times.
i liked one and two but i never got how obsessed people became over 2.
Shadow of Mordor: Played it for 4 hours and got totally bored with it, might be just me but i dont see the appeal.
Dead Space: Didnt find it especially creepy (might have helped i guess) but the camera is annoying, the movement is annoying and so is the backtracking, like many other horror games its trying to "scare" the player with technical limitations, i never really liked that.
Minecraft: Dont really see why people waste hundreds of hours building something ugly out of square blocks. Get Blender, its free and produces something actually aesthetically pleasing, probably in a smaller amount of time ;)
The Sims: Taking the most annoying things about real life... and make a game out of it to fill that spare time? So boring ;)
Also all those annually updates series like CoD, sports games and so on, is there ever enough progress to warrant a new game? but well, people buy them.
Yea, shadows of mordor, really really want to like this, even forced myself to play through to the second map, but its just dull in the extreme. Same animations, same quests, same beasts. Played batman arkham asylum shortly after and that was better done. Dead space (all 3) were ok. Diablo was popular as it was new, bit different each time, and lots of loot to collect.
dudalb: ... Snip
of Hellgate:London.
Hellgate london, another one I played recently. Dull, de dull dull doodahs. Two different textures, 3 or 4 different models hit randomize and you end up with the same levels each time. And you character controller was all wrong. What a load of rubbish it was.