OlivawR: The sports series. Incredible how they can release a FIFA game every year. I think DLC fit perfectly for these type of games.
Those games are targeted at Sports Fans,not average gamers. The Fans WANT the new team rosters every season.
The US equivalent of FIFA is the John Madden NFL Footbal games;every year ,without fail ,it reached the top of the charts, and it's a big deal which NFL player will on the box cover.
There are even jokes about "The Madden Curse";that the player who is on the cover has a disappointing year that year.
Atlantico: Dungeon Siege didn't flop. I don't get it. Not even to this day.
phaolo: I enjoyed DS1 as a pure ARPG, but yes, it wasn't anything great (expecially for the barebone story).
It had some nice 3d graphics for the time, however.
Maybe it succeeded as a poor man's Diablo clone?
The first DS did have excellent graphics for it's time, and I think it was unique at the time in being a fantasy adventure game without dedicated classes as far as your basic character goes; you could mix and match skills however you wanted;you could become a warrior with a strong secondary combat magic skill or vice versa, or specialize in one area,it was up to you, no limitiaions by class, only by how you earned your experience points.