Posted December 24, 2015
Deadnaut, great atmosphere and presentation but I did not anticipate the mechanics to feel this inefficient.
The way you have to switch between views and screens makes the game feel like Five Nights at Freddy's: go to another screen and your team gets wiped because they can't auto-fire.
Cosmonautica, not marketed as a rogue-like even though it plays exactly like one.
The game is far from as open in the gameplay as it claims to be, you won't survive long being only a trader.
Accumulating money is so slow and inefficient, you are lucky if you manage to simply cover your expenses.
The way you have to switch between views and screens makes the game feel like Five Nights at Freddy's: go to another screen and your team gets wiped because they can't auto-fire.
Cosmonautica, not marketed as a rogue-like even though it plays exactly like one.
The game is far from as open in the gameplay as it claims to be, you won't survive long being only a trader.
Accumulating money is so slow and inefficient, you are lucky if you manage to simply cover your expenses.