Posted October 10, 2015
TES: Arena
What I really wanted to play was Morrowind, but before that I wanted to get some historical perspective from TES Arena and Daggerfall.
I guess I am still in the begging parts. I have a level 5 mage now, wandering around in towns, castles and wilderness trying to find something to do and advance my character.
There just seems to be so little incentive to continue. I usually don't consider myself a graphics playboy, but I think Arena's graphics were quite bad already back when the game was released, let alone now. I have hard time trying to immerse myself to the world, as in thinking it is a real world and not just a collection of similar looking boxy buildings and cardboard cutout characters. I have much easier time immersing myself to old games like System Shock, Icewind Dale and Baldur's Gate 2.
So far I seem to be running in circles, just doing some mundane FedEx subquests which give me a little gold and experience, but they all are so similar and feels like the game is creating them on the fly, ie. there is an endless supply of them. Go to A to get a quest, go to B, and get back to A for the reward, within the time limit. Sometimes I go to wilderness and wander around in an empty world, sometimes getting to some building (dungeon) where I wander around in a twisty maze fighting enemies which may respawn out of nowhere just in front of my eyes. And then fight them by letting them get stuck to walls and corners so that I can hit them and they can't hit me.
I thought I'd get some real quests by going to palaces and asking the king's there, but so far they are just telling me to go away. Do i have to check all palaces to get actual quests?
Also the controls annoy me still. I reach for WASD all the time and then remember that I have to use the cursor keys to move around, and the way you swing your sword with the mouse is very cumbersome and non-intuitive. Also casting spells feels rather slow and cumbersome.
What usually keeps me interested into old CPRGs is the "develop your character"-aspect (the stats). i was expecting Arena and Daggerfall be just the right CRPGs for that, but so far I'm not really feeling the love there either. I can't really tell if my character is better now than on level 1, I still die rather quickly if an enemy is able to hit me in a fight, and my spells feel mostly useless and uninteresting. Does this part get better later on? I sometimes check mage's guild for new spells to buy, but the ones which sound anything interesting are still far above my budget. I think I still have to do 1000 more FedEx quests before having money to buy them.
One neat thing is the way how you navigate in towns, ie. people will tell you the general direction of the store or inn, and when you get close enough, people actually write the exact location to your map. Nice touch.
I checked also Daggerfall, but it just seems a bit polished version of Arena, with similar cumbersome controls. I was getting similarly bored as with Arena already in the starting dungeon, and the sword controls felt even worse than in Arena.
Maybe I'll still give Arena (and Daggerfall) a chance, but my patience is becoming thin, I am just bored playing them. Hopefully the same will not happen with Morrowind, Oblivion and Skyrim, but the little I've played Morrowind managed to immerse me much better.
What I really wanted to play was Morrowind, but before that I wanted to get some historical perspective from TES Arena and Daggerfall.
I guess I am still in the begging parts. I have a level 5 mage now, wandering around in towns, castles and wilderness trying to find something to do and advance my character.
There just seems to be so little incentive to continue. I usually don't consider myself a graphics playboy, but I think Arena's graphics were quite bad already back when the game was released, let alone now. I have hard time trying to immerse myself to the world, as in thinking it is a real world and not just a collection of similar looking boxy buildings and cardboard cutout characters. I have much easier time immersing myself to old games like System Shock, Icewind Dale and Baldur's Gate 2.
So far I seem to be running in circles, just doing some mundane FedEx subquests which give me a little gold and experience, but they all are so similar and feels like the game is creating them on the fly, ie. there is an endless supply of them. Go to A to get a quest, go to B, and get back to A for the reward, within the time limit. Sometimes I go to wilderness and wander around in an empty world, sometimes getting to some building (dungeon) where I wander around in a twisty maze fighting enemies which may respawn out of nowhere just in front of my eyes. And then fight them by letting them get stuck to walls and corners so that I can hit them and they can't hit me.
I thought I'd get some real quests by going to palaces and asking the king's there, but so far they are just telling me to go away. Do i have to check all palaces to get actual quests?
Also the controls annoy me still. I reach for WASD all the time and then remember that I have to use the cursor keys to move around, and the way you swing your sword with the mouse is very cumbersome and non-intuitive. Also casting spells feels rather slow and cumbersome.
What usually keeps me interested into old CPRGs is the "develop your character"-aspect (the stats). i was expecting Arena and Daggerfall be just the right CRPGs for that, but so far I'm not really feeling the love there either. I can't really tell if my character is better now than on level 1, I still die rather quickly if an enemy is able to hit me in a fight, and my spells feel mostly useless and uninteresting. Does this part get better later on? I sometimes check mage's guild for new spells to buy, but the ones which sound anything interesting are still far above my budget. I think I still have to do 1000 more FedEx quests before having money to buy them.
One neat thing is the way how you navigate in towns, ie. people will tell you the general direction of the store or inn, and when you get close enough, people actually write the exact location to your map. Nice touch.
I checked also Daggerfall, but it just seems a bit polished version of Arena, with similar cumbersome controls. I was getting similarly bored as with Arena already in the starting dungeon, and the sword controls felt even worse than in Arena.
Maybe I'll still give Arena (and Daggerfall) a chance, but my patience is becoming thin, I am just bored playing them. Hopefully the same will not happen with Morrowind, Oblivion and Skyrim, but the little I've played Morrowind managed to immerse me much better.
Post edited October 10, 2015 by timppu