:) = enjoyed but lost motivation and/or got stuck
:| = left me cold but might give another try sometime in the future
:( = didn't enjoy and won't play again
Abandoned in 2015:
-----------------------------------
Master of Magic :( --> loved Civilization but just couldn't get into this one
Knights of Honor :( --> great soundtrack but gameplay didn't grab me, couldn't get into it
Anno 1503 :) --> enjoyed open scenarios but didn't finish the campaign, micromanaging more anal than other Anno titles
Septerra Core: Legacy of the Creator :) --> nice worldbuilding, story and characters but the combat is simply too grindy/boring
Sacred Gold: :( --> feels sterile and lifeless, too many generic tasks
Divine Divinity :| --> solid game but it felt too stiff, didn't enjoy from the get-go
FTL :| --> very cool music, couldn't get into the gameplay, didn't like the graphics
Edge :( --> simple but incredibly awkward controls, pointless game, no fun
Prelogate :) --> lost motivation during a difficulty spike, didn't want to use hints to get past it
Bionic Dues :| --> interesting roguelike but didn't grab me, lost interest quickly
Space Pirates and Zombies :( --> didn't like the drunken controls, nothing here that made me want to keep trying
Steam Marines :( --> looked awesome but is too unforgiving, in a non entertaining way
Braid :| --> just not feeling it, didn't like the art style, many puzzles are more obtuse than clever
Chip :) --> very neat little puzzler, lost motivation to continue when levels started to demand lightning reflexes
Spacechem :( --> great game, apparently too difficult for me, didn't enjoy the challenge enough to stay motivated
Sword of the Stars: The Pit :| --> needs more atmosphere, lost interest before really getting into it
Torchlight :( --> feels sterile, repetitive, poorly designed linear dungeons, has no mojo
Space Hack :( --> soulless repetitive game, even worse than Torchlight
Frozen Synapse :| --> too anal, would take a while to get the hang of the unintuitive controls
Unity of Command: Stalingrad Campaign :( --> no atmosphere, gameplay feels too dry and repetitive
Alien Shooter :( --> movement is too awkward
Out There Somewhere :( --> had trouble pulling off some of the tricky jumps, got too frustrated
Shattered Planet :( --> way too simplistic and way too much boring grind, entirely pointless and dull game
Yet Another Zombie Defense :( --> too simplistic and limited, not worth it even at $0.99
Earth 2140 :( --> GOG version is broken but I didn't like the generic feel anyway
Al-Qadim: The Genie's Curse :( --> very nice graphics and music, didn't like the Zelda style combat, too much backtracking
Dune 2 :( --> has aged poorly, controls are useless, has historical value but seriously can't play this anymore
Command & Conquer: Tiberian Sun :| --> standard fare, less charm than Tiberian Dawn and Red Alert, no motivation to finish
Abuse :) --> awesome and brutal run & gun, as much fun as 20 years ago but no motivation to finish it, too hard
Treasure Adventure Game :( --> absolutely nothing there that caught my interest
Stargunner :| --> very solid shooter but too hard for me
Tyrian 2000 :) --> generic yet very well made, has aged gracefully, fun for a couple sectors
Knights & Merchants :( --> too tedious, would rather play Settlers
Alien Nations :( --> boring and repetitive, nothing here that made me want to finish any of the campaigns
The Nations Gold :( --> same as Alien Nations, not worth my time
The Last Express :| --> didn't like the gameplay which relies on trial & error, forcing too much repetition
Toki Tori :) --> cute game, fun at first but puzzle solutions are too anal and obtuse, lost motivation
Seven Cities of Gold :( --> endless sailing and walking/riding, ok for an hour or two but soon gets highly repetitive
Blade & Sword :| --> very nice Chinese Diablo clone but ultimately too derivative to stand on its own
Heretic Kingdoms: The Inquisition :( --> Bland and uninspired gameplay, found N.O.X better in every way
<span class="bold">Papers, Please :(</span> --> repetitive and increasingly aggravating gameplay due to time pressure, poor presentation
[url=http://www.gog.com/forum/general/games_quit_in_2015/post299 ]
Darkseed :( [/url]--> single worst adventure game I ever played, full of game-breaking dead ends
Z the Game :( --> as a teenager I found this exciting, not having any fun with it now, some mechanics didn't age well
Galactic Civilizations 2 :| --> nirvana for customization & micromanagment, no energy/motivation to take this to completion
Port Royale :( --> competent game but felt awfully dry for a sea-faring game and shallow enough to let it run aground
RUSH :) --> easy to learn excellent puzzle game, lost motivation halfway through the hard levels
Conquest of the New World :( --> Loved this game when it was released, not enjoying it anymore