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Chuck Yeager Air Combat

Up until a few years ago, I installed this on every computer I ever owned since the day it came out. What a great sim this was! My favorite way to play was to load up "The Abbeville Boys" mission and try to take out one of the two oncoming enemy fighters before they pass you head-on. Because if you DON'T, you're almost certainly toast.

Kind of the precursor to US Navy Fighters, and then the whole Janes' thing took off. All great stuff, but you don't hear much about flightsims in general anymore. (sigh)
For some reason I sometimes continue playing boring and repetitive FPSs like Far Cry 2 and Bet on Soldier far more hours than they are really worth. And I'm not actually sure exactly why.
Post edited January 28, 2016 by Eumismo
There was one back in the Commodore64 era that I used to love (keep in mind I was a kid and my expectations were low). Nobody I've ever mentioned it to even seems to know what it was, and I don't recall the name any more. Anyway, you played as a little yellow bird, and your goal was to get into a castle. The castle was guarded by monsters that tried to crush you by dropping bricks on you. The only way to get into the castle was to run back and forth on a seesaw and get catapulted into the castle. But it wasn't trivially easy, since if something got thrown up by the seesaw, the monsters on the wall would reach out and grab it, so you had to first trick them into grabbing the hurtling bricks, pulling them off the wall, then when there was an open space, get catapulted in.

It was more fun than it sounds >.>
I would like to see Super Meat Boy and Binding of Isaac Rebirth. I think they would be great editions to gog.
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TimtheEnchanter28: I would like to see Super Meat Boy and Binding of Isaac Rebirth. I think they would be great editions to gog.
Wrong thread.
Battle Beast.
The combat system is tricky to use (though I figured it out), and pulling combos is difficult. It still has a lot of charm, I've beaten is so many times and I love it so.

Brutal: Paws of Fury.
I actually both love and hate it. It's kind of neat being a fighting game with anthropomorphic characters.
Music & SFX feels cheap. Enemy AI is unfair (final boss is super cheap, -constantly blocks and heals and he only does it more the lower his health gets)... and it's good for a laugh.
I loved all those small freeware/shareware games of yesteryear, such as
Bouncing Babies
MDickie's games, particularly Hard Time, Wrestling MPire Remix, Wrestling Revolution and Hard Time 2D
Alpha Prime
Spate
The Path
Ikaruga, though I think it's become more popular now.

from my childhood, my cousins and I would play the crap out of Yo! Noid and California Games. We were obsessed with the footbag/hacky sack game.
I have always been big on the whole Post Apocalyptic setting in movies, books and games. When I was in High School I hit a phase where that was the only genre I even cared about. The new expanded version of The Stand had just come out in paperback, I was wearing out my VHS tapes of Road Warrior, Cyborg and Steel Dawn and there were two PC games I played exclusively depending on my mood. The first was for when I wanted to really sit and immerse myself in the game world, that was Wasteland and if anyone here has somehow not heard of it let me know and I can smack them around a bit.

The other game was for when I just wanted to run around and kill stuff, it was called Bad Blood. The HUD was an old fashioned TV sitting on the ground with a bottle of water next to it. The TV screen was the play area where you controlled your character and the buttons on the TV were used for gameplay functions such as Talk, Use and Inventory. The water bottle was your health. The game world was a large expanse of wasteland with a few human cities in the corners, several mutant villages spread out in-between, some mountain regions with caves and a toxic green river feeding into a green lake. Wandering around the game world there was no loading times or screen changes, rather the entire game was just one big free roam area. Finding a village meant wandering around the perimeter fence looking for an entrance, there was none of the classic "over world map" transition period like in so many JRPGs. Although Bad Blood wasn't an RPG, more like an action adventure game. I loved Bad Blood but I have found very few people who even remember it, much less played it for hours at a time.


More recently I found myself really liking the game Omerta. I felt the city management had some great ideas and I really liked the way it handles turn based combat. The only time I ever hear or read about this game it's to talk about how awful it is. Granted there are some issues. The biggest problem I had was that the levels seemed to end pretty abruptly. Just when it felt like I had a handle on my properties and finances and that things were starting to pan out, the level goal was reached and I had to start over on a new map. And none of the money or businesses from the last level ever carried over. There was a fun game in there but the developers never let anyone play it. I honestly think that with some minor tweaking (like adding an actual sandbox mode) this game would have been much better received.
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Breja: Alpha Protocol. I had great fun with it, with the story, dialogue and mostly unique mix of action/spy genre and RPG.
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Randalator: I like that one too. It's too bad that it was so fraught with bugs and neglected by SEGA. It was a promising new IP that really deserved a sequel...
Played through Alpha Protocol twice, found no bugs. Just a solid, stable, bug-free experience as far as I can tell.

Good game though, don't really get why people hate on it.
Daikatana. Everyone I talk to about this game think I'm insane for liking it.

Sure, the game turned out to be a real hot mess at launch, not helped by the game designer's overblown ego, but with 1.3 patch that fixes the glitches and the partner AI it's a really good fun, if you're willing to ignore the terrible plot that goes on for longer than it should.

EDIT: SpooferJahk's reasoning is far better than what I could've come up with, so I'm going to present another game that I like: E.T. for Atari 2600.

Yes, the poster child for the near-destruction of the gaming industry itself, although that has to do with game publishers going the current Steam route for letting crap shovelware passing by, only for high prices.

The game in itself is actually a few steps ahead for the time, so is Indiana Jones and the Raiders of the Lost Ark (made by the same developer) who desired to be a game that isn't an arcade scorefest but instead being more of an adventure with certain goals and conditions for completion more complex than getting rid of everything on the screen. Unfortunately it could certainly do with a bit clearer set goals and more forgiving collision detection of pits.. and not being a rushed mess for Christmas.
Post edited January 28, 2016 by WesleyB
Here's the one to end them all:
Jack Keane.
Yeah, some of the voice acting was cheesy and it was a little bit buggy, but the humor was decent and the puzzles were alright. Plus, the game had the sense to make fun of itself, something I enjoy in games. While true it isn't the best, I can't say I understand why people despise it so much. I honestly thought it was pretty solid. I even went ahead and bought the second one (mainly to get a discount in a bundle, but still).
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InfraSuperman: On that same note, I really enjoyed "The Lord of the Rings - War of the Ring". It did get quite favourable reviews at the time, but most people I've heard talking about the game considered it to be crap, especially after "Battle for Middle-earth" was released, which it was constantly compared to.
A friend of mine who played the game said it was too similar to Warcraft 3 as well, as if he half expected a green warcraft orc to jump out of the bushes at any point. But yeah, I suppose it was additionally bad luck for the game that Battle for Middle Earth released shortly after it, since that really did hit the ball out of the park. I think it may very well be the best game directly based on a movie that I've ever played.
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bad_fur_day1: Max Payne 3. Not sure what the hell everyone else played but damn if it's not the most wicked slo-mo matrix shootout ever.

And then I hear people playing it on a console controller and didn't enjoy it, and I'm all like, -.-

Jee, maybe because your playing a radical twitch third person shooter with analog sticks...

I think my opinion of your opinion goes down every meh word said about this, which is fine if you don't want me to listen to a word your saying.
I loved Max Payne 3. And I did play it on my Xbox with a a controller and the controls were great.