Sheepy: A Short Adventure
After getting over some technical issues (it takes quite a long while to load on start; plus the game recommended to play with a gamepad but I played the Steam version and had to disable Steam Input before my official Xbox controller was recognized, and even then, the game always showed keyboard prompts for the special abilities and I had to guess or google the controller buttons), I found out that this is a surprisingly good freeware game (also available DRM-free on itch.io).
It reminded me a bit of Ori, in terms of style and atmosphere, and of Nuclear Blaze in terms of setting and pixel graphics, but what I liked most is that the levels and mechanics were so varied, that I was always curious about the next one and motivated enough to play through it in one sitting (60-90 min). Contrary to many other games, I thought nothing here overstayed its welcome. The game had all the typical things usually found in such platformers, but did not repeat them ad nauseam. I was even fine with the boss battles, as someone who generally dislikes boss battles, because they were short, fast and easy. Checkpoints are very fair, and the game lets you continue from the last one, even after quitting and reloading. It's mostly a linear game with some optional secret finding in more or less open levels, and you find skills like in a metroidvania game, but there isn't any backtracking across levels.
The story was simple and the general plot felt like deja vu at first, but I quite liked the atmospheric story-telling and some (cut)scenes. Last but not least, animations and use of music were really cool as well, especially for a free game.
Post edited September 11, 2024 by Leroux