Fever_Discordia: Advanced Dungeons and Dragons: Forgotten Realms: Icewind Dale Complete Wow after something like 12 to 16 years I finally finished my playthrough of Icewind Dale! Insane!
Always think it's interesting with the Infinity Engine D&D games you had the heavily narratively driven, almost JRPG like,
hugely influential to games like Disco Elysium and the like, Planescape: Torment then at the other end the most faithful
to most people's table-top "roll some guys and choose photos for them" randos on a mission IWD at the other end of the spectrum with the Baldur's Gate games in the middle
It had it's charm but, I won't lie, it wouldn't have taken me over a decade to finish if it wasn't a bit of a slog! The combat focus really highlights some of the shortcomings with the Infinity Engine, like you have 6 lads to issue orders to but if you lose track half way though you have no idea of telling if you've told your 2nd best magic user to chuck a fireball in and hope for the best or if he's just going to be standing there looking dumb when you unpause
Also the amount of time I spend unequipping shields for a round or to to fire a bow and then swapping back again - it does this whole "you can't have a 2 handed weapon, including bows and a shield equipped at the same time because realism" dance but then there's absolutely no time penalty to completely reeqipping your entire party mid fight!
I hope they made some of these basic QoL improvements for the EE edition but that one didn't exist when I started so wasn't an option back then!
Also the story is pretty linear and uninspiring for the most part
But, still, it's infinity engine and somehow still amazing - cool magic effects, visceral and satisfying, melee and genuinely different battle strategies to think up and try for the bosses especially
Full List how nice... here's one hoping to ever finish Baldurs Gate too. This post helps alot!! EE sadly did not improve on the system