Posted March 14, 2022
Rain of Reflections: Set Free
This was a nice surprise. I actually liked it well enough to play through it in two sittings only, within two days of starting it. Granted, I was aware that it's just the first episode in a series, and it took me no more than 4 hours to complete it, but I was expecting some average low budget indie game, not such a cinematic and atmospheric presentation with good storytelling, decent voiceovers and nice music. While setting and story weren't anything I hadn't seen before and gameplay was a mix of simple adventure game exploration, hacking mini games and easy turn-based tactics stealth sections, the presentation made it all worth it and fun to play. I also liked that the turn-based tactics section did not require me to hurt or kill anyone, and that instead of health/hitpoints it used a "motivation" system, although the low difficulty never really caused me to lose enough "motivation" for the characters to come close to giving up. Nevertheless, I really enjoyed the game. Too bad that it looks like this series has been abandoned. Two more chapters were announced, and in-game it even looks like they might have had plans for 9 (!) episodes, but they clearly bit off more than they could chew, which is a shame. Still, I think Chapter One was well worth playing on its own, even if it's just more of a prelude.
This was a nice surprise. I actually liked it well enough to play through it in two sittings only, within two days of starting it. Granted, I was aware that it's just the first episode in a series, and it took me no more than 4 hours to complete it, but I was expecting some average low budget indie game, not such a cinematic and atmospheric presentation with good storytelling, decent voiceovers and nice music. While setting and story weren't anything I hadn't seen before and gameplay was a mix of simple adventure game exploration, hacking mini games and easy turn-based tactics stealth sections, the presentation made it all worth it and fun to play. I also liked that the turn-based tactics section did not require me to hurt or kill anyone, and that instead of health/hitpoints it used a "motivation" system, although the low difficulty never really caused me to lose enough "motivation" for the characters to come close to giving up. Nevertheless, I really enjoyed the game. Too bad that it looks like this series has been abandoned. Two more chapters were announced, and in-game it even looks like they might have had plans for 9 (!) episodes, but they clearly bit off more than they could chew, which is a shame. Still, I think Chapter One was well worth playing on its own, even if it's just more of a prelude.
Post edited March 14, 2022 by Leroux