There Is No Game: Wrong Dimension
(and the predecessor/demo There Is No Game - Jame Edition 2015)
A point-and-click adventure with a meta theme where the protagonists are the game itself (or rather, the voice of the game) and the disobedient user (slightly reminiscent of The Stanley Parable). Puzzles and humour revolve around classic game mechanics and breaking the fourth wall (by breaking the game).
I'm slightly torn because on the one hand I thought the style was top notch, perfect pixel art presentation, and even though some puzzle solutions became familiar after a while, there was still a good variety and lots of surprises, creative ideas and high quality of polish. On the other hand, the game is supposed to be carried by that voice, which is the voice of the (French) writer himself, and I did not enjoy his voice-acting and his accent at all. It's very divisive - people seem to either love it and find it hilarious or they hate it and find it hard to bear, and I'm closer to the latter camp, because I thought it was overacted and the English pronounciation was so bad that it often sounded forced, wrong on purpose (apologies to the dev if I'm mistaken in that regard, but I've never heard anyone honestly speak English that way, without faking it, not even French or German speakers). And I didn't think it was funny or that it added to the game, the writing and the humour, I thought it distracted from it (others will surely disagree on this though). And while I liked most of the puzzles, the game often oscillated between giving too many hints (unasked) and being totally obscure, leaving me stumped. I got stuck for a while several times, helplessly clicking on everything I could, and it could be frustrating because my pride was preventing me from using the in-game Hint button (although in the last chapter I gave in and looked, once). Including those phases, the game took me about 7 hours to complete, which is a lot for such a concept. I took two longer breaks in between (started it in December last year), and that might be an indication that it was slightly too long or some chapters too similar, but all in all I thought it was an impressive mix of content.
TL:DR
I enjoyed the game in general (certainly more than other meta games like Evoland) and I was even impressed by it at times, but that's despite and not because of the main voiceacting with its terrible accent. I get why the writer may have wanted to do it himself and purposefully flawed, but personally I think it's a pity, because contrary to other players I found it more distracting than amusing, and there are two side characters in the game who have fantastic, professional seeming voiceactors stealing the show from him.
Post edited October 29, 2022 by Leroux