I just played
Creepy Tale, I got from an anonymous donor who really cheered me up with this gift from my wishlist. So what follows is my "comment" on the game (I don't dare to call it a review) after a 2 hours play to the end. Some of the bugs are literal insects, some other might force you to restart a level. Still the game is worth playing and the little asking price. I played it by keyboard. The controller is an option though, despite the store page not mentioning it. Some puzzles will be trial and error but there are a few nice ones, well integrated with the progression of the simple story. There are some fun and memorable moments, at least according to my unquestionable judgement. A problem that the devs should address is the tight hot-spots. The only way to know if you can interact with something is spamming the action button, and sometimes it will not work because your little boy is not in the precise spot. Other times the boy will repeat useless actions that are no longer needed. It felt stupid to hear the chasing music again when there was no actual chasing. Ok, I complained a lot, but 4 stars still? Yes, the game is rough around the edges, but the graphics tell well a story of Russian witchery, like a dark fairytale. You will need some patience for the times when you might not be sure of what you're doing, and because the interface is so simple sometimes the characters will do things before you have figured them out. You just spam the action button and don't have to choose an item from the small inventory, it is understood which one is used. So it's an over-simplified short little adventure with some bug and frustration, but also rewarding moments, expecially in those puzzle that are about lateral thinking rather than trial and error. There is some basic stealth, as you can't directly fight as a little boy. If you are catched you have to start that sequence again, but I didn't mind as it was fun for me to learn how to make it right after several attempts. You might hate it, so you are warned. Also know that this game is made with Unity. This is no "old fashioned point and click game" by any means, as another user incredibly said, but a modern casual adventure, and I'm waiting for a second game in the series, that is in the workings. A mention for the achievements, some were fun to get and one made me feel like I had accomplished something even one time when I was following a wrong idea.
F4LL0UT: Not liking The Last of Us is like not liking ice cream - it makes you a monster unfit to live in any human society.
The hype surrounding it and its sequel will fade eventually. Some people will always state that it's a masterpiece, like many people who had a PS1 will swear that Spyro and MediEvil where the masterworks of a decade.