Posted January 16, 2020
GamezRanker
Disagreement Verboten!
GamezRanker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From United States
muddysneakers
Dinosaur
muddysneakers Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United States
Posted January 17, 2020
Her Story, Jan 16 (GOG)-I like narratives like this that aren't straightforward. The story was good and so was the presentation. It takes some lateral thinking to come up with keywords for questions based on the woman's possible answers. Witnessing all of the interview segments is a bit of a pain though. Its worth a look just for the uniqueness of it.
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< D >
New User
< D > Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2009
From United States
GamezRanker
Disagreement Verboten!
GamezRanker Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2010
From United States
Posted January 17, 2020
Dysphoric1: A lot of the games were really short. I would guess it took me about 90-100 hours to play them all, so it looks a lot more impressive than it actually is. It can take more hours to beat a single CRPG than I spent on all 33 of those games.
Just checking, as my mind was reeling at the idea one could play so much in so short a time. Have a good one. :)
Cavalary
RIP GoodOldGOG:DRMfree,one price,goodies,community
Cavalary Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From Romania
Posted January 17, 2020
Still quite shocking, 90-100h of gaming in about 2 weeks!
andysheets1975
RIP Roy 01/07/2023
andysheets1975 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2011
From United States
Posted January 18, 2020
Blue Star. This a Commodore VIC-20 game that was made in 2008. It's basically a Metroid clone - you run from one screen to the next, backtracking occasionally, dodging enemies and trying to find power-ups that will let you progress further, until you can destroy a master computer and win.
It's pretty short. I started playing it around 1 a.m. and finished it probably 25 minutes later. I came close to dying a couple of times but the game is pretty generous about leaving health refills in certain screens. You have to find a jetpack that will allow you to double-jump, then you find a weapon that lets you kill enemies and open doors, and then you have to find a couple of codes that will open the last door. The graphics are simple - not much more advanced than an Atari 2600 game, for instance - and it has some very basic, repetitive music.
It probably won't seem like much if you're not familiar with the VIC-20 but technically it's quite impressive for the unexpanded version of the system. Even if you don't care about that, it's fun for the time it lasts. Can't complain about stuff you can download for free :)
It's pretty short. I started playing it around 1 a.m. and finished it probably 25 minutes later. I came close to dying a couple of times but the game is pretty generous about leaving health refills in certain screens. You have to find a jetpack that will allow you to double-jump, then you find a weapon that lets you kill enemies and open doors, and then you have to find a couple of codes that will open the last door. The graphics are simple - not much more advanced than an Atari 2600 game, for instance - and it has some very basic, repetitive music.
It probably won't seem like much if you're not familiar with the VIC-20 but technically it's quite impressive for the unexpanded version of the system. Even if you don't care about that, it's fun for the time it lasts. Can't complain about stuff you can download for free :)
CMOT70
New User
CMOT70 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2011
From Australia
andysheets1975
RIP Roy 01/07/2023
andysheets1975 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2011
From United States
Posted January 18, 2020
Emulation. I'm using the VICE emulator.
CMOT70
New User
CMOT70 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2011
From Australia
Posted January 18, 2020
Dark Messiah: Might and Magic (360)
The Xbox 360 is not really the version to play, it looks like crap and doesn't always run great, though it's mostly okay. But I wanted to play it for comparison. It's different to the PC version in a few areas. For a start the first chapter (the tutorial) is totally different. There are also some extra content as well, like an arena segment where you fight to earn a key off of a Goblin called Rubby, to continue a level. The progression is different as well. On the 360 version you actually select a class and your progression locks to that, on PC you can spread points across different classes as you see fit- though it's probably best to specialize in reality.
The game was okay. It's not much of an RPG really, character progression is pretty much baked in to the game. Think of it as a FPS with a fantasy theme and it's not too bad for it's time. Some of the chapters drag on just a bit though, with nothing new being introduced, but it's only about a 12 to 13 hour game, so doesn't outstay its welcome. It uses the Source Engine as well and you can feel it with the way overdone physics...brushing against an object results in it flying across the room, and using telekinesis is obviously the Gravity Gun from Half Life 2. You sometimes have a companion and she is also as useless as Alyx in Half Life and mostly just gets in the way. But the game was mostly good fun, just play it on Steam though unless you just want to complete your Xbox 360 library. The PC version has a reputation for being crash prone...well all was well on 360 until today when the game froze the ol' 360 solid four times and required hard rebooting each time.
The Xbox 360 is not really the version to play, it looks like crap and doesn't always run great, though it's mostly okay. But I wanted to play it for comparison. It's different to the PC version in a few areas. For a start the first chapter (the tutorial) is totally different. There are also some extra content as well, like an arena segment where you fight to earn a key off of a Goblin called Rubby, to continue a level. The progression is different as well. On the 360 version you actually select a class and your progression locks to that, on PC you can spread points across different classes as you see fit- though it's probably best to specialize in reality.
The game was okay. It's not much of an RPG really, character progression is pretty much baked in to the game. Think of it as a FPS with a fantasy theme and it's not too bad for it's time. Some of the chapters drag on just a bit though, with nothing new being introduced, but it's only about a 12 to 13 hour game, so doesn't outstay its welcome. It uses the Source Engine as well and you can feel it with the way overdone physics...brushing against an object results in it flying across the room, and using telekinesis is obviously the Gravity Gun from Half Life 2. You sometimes have a companion and she is also as useless as Alyx in Half Life and mostly just gets in the way. But the game was mostly good fun, just play it on Steam though unless you just want to complete your Xbox 360 library. The PC version has a reputation for being crash prone...well all was well on 360 until today when the game froze the ol' 360 solid four times and required hard rebooting each time.
Cavalary
RIP GoodOldGOG:DRMfree,one price,goodies,community
Cavalary Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From Romania
CMOT70
New User
CMOT70 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2011
From Australia
Posted January 18, 2020
In this case Ubi doesn't even sell the game themselves on Uplay, which makes me suspect that there could be something in the Source Engine licensing contract that limits the game to Steam only- unless you find a disc version maybe. Vampire Bloodlines is the only Source based game I can think of that has been released outside Steam.
Cavalary
RIP GoodOldGOG:DRMfree,one price,goodies,community
Cavalary Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From Romania
Posted January 19, 2020
CMOT70: In this case Ubi doesn't even sell the game themselves on Uplay, which makes me suspect that there could be something in the Source Engine licensing contract that limits the game to Steam only- unless you find a disc version maybe. Vampire Bloodlines is the only Source based game I can think of that has been released outside Steam.
Seems like Consortium also uses Source?Cadaver747
Cadaver747 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2009
From Russian Federation
Posted January 19, 2020
Halo: Reach, Halo Wars, Halo: Spartan Assault and Halo: Spartan Strike.
Thank you Microsoft for releasing incomplete Masterchief Collection with only 1 game in it.
Thank you Microsoft for releasing incomplete Masterchief Collection with only 1 game in it.
PaterAlf
Cookie Monster
PaterAlf Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Christmas Island
Posted January 19, 2020
Kids of Hellas - Back to Olympus
It's a spin-off of the 12 Labours of Hercules series, but unfortunately it's not as good. It feels really slow (which is really bad for a time-management game) and it is missing some basic functionalitiy (e.g. the ability to prioritze or make an order for your next actions).
The story and the cutscenes were ok though, but all things considered it wasn't a good game.
Princess Evangile
I've completed the last storyline (Ritsuko) and now I can say that I've really completed this game. Ritsuko's story was quite good (even if it had some weird twist near the end) and once again the game dealt with some serious topics (e.g. breaking free from other people's expectations, religion, tradition vs. progress) which you wouldn't expect from a game that is about a single boy at an all-girls-school.
Artwork was nice, music and voice-acting was great.
When I compare all four storylines I have to say that the two which were more about personal matters (Chiho and Ritsuko) were more interesting than the ones which were more about the history of the school (Rise and Ayaka). None of them were really bad though (except for the fact that Ayaka's story had some very weird twists and out-of-character moments).
Little Bug
A very good puzzle-platformer with great design, music and a nice atmosphere. The game is very short though (I've completed it in a little more than three hours), but with my huge backlog nowadays that's not a bad thing.
In the end I've encountered a strange bug. After I've closed the game at the last level and returned to it later, I could no longer be hurt by the environment or the spirits. That made it annoying when you missed a jump (because I kept falling through the floor and had to return to the main menu to restart), but also took away the time-limit of the sprits chasing me. In the end it made completing the game easier, because I only had to concentrate on getting the jumps right.
Haven't played the unlocked bonus levels yet, but according to the developer they are a lot harder than the normal game.
Complete list of finished games in 2020
It's a spin-off of the 12 Labours of Hercules series, but unfortunately it's not as good. It feels really slow (which is really bad for a time-management game) and it is missing some basic functionalitiy (e.g. the ability to prioritze or make an order for your next actions).
The story and the cutscenes were ok though, but all things considered it wasn't a good game.
Princess Evangile
I've completed the last storyline (Ritsuko) and now I can say that I've really completed this game. Ritsuko's story was quite good (even if it had some weird twist near the end) and once again the game dealt with some serious topics (e.g. breaking free from other people's expectations, religion, tradition vs. progress) which you wouldn't expect from a game that is about a single boy at an all-girls-school.
Artwork was nice, music and voice-acting was great.
When I compare all four storylines I have to say that the two which were more about personal matters (Chiho and Ritsuko) were more interesting than the ones which were more about the history of the school (Rise and Ayaka). None of them were really bad though (except for the fact that Ayaka's story had some very weird twists and out-of-character moments).
Little Bug
A very good puzzle-platformer with great design, music and a nice atmosphere. The game is very short though (I've completed it in a little more than three hours), but with my huge backlog nowadays that's not a bad thing.
In the end I've encountered a strange bug. After I've closed the game at the last level and returned to it later, I could no longer be hurt by the environment or the spirits. That made it annoying when you missed a jump (because I kept falling through the floor and had to return to the main menu to restart), but also took away the time-limit of the sprits chasing me. In the end it made completing the game easier, because I only had to concentrate on getting the jumps right.
Haven't played the unlocked bonus levels yet, but according to the developer they are a lot harder than the normal game.
Complete list of finished games in 2020
entroumi
New User
entroumi Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2014
From Armenia
Posted January 19, 2020
I finished today:
Doki Doki Literature Club - I liked its gimmicks
Devotion - it was really nice P.T.-esque game and after reading interview with devs I'm even more pissed that they had to remove it from steam due to China being grumpy :V
Doki Doki Literature Club - I liked its gimmicks
Devotion - it was really nice P.T.-esque game and after reading interview with devs I'm even more pissed that they had to remove it from steam due to China being grumpy :V