Lost internet connection for two days or so and played through two short titles during that time:
Chook & Sosig: Long Weekend
A simple point & click demo with barely a story and - euphemistically speaking - an open end but stunningly beautiful 2D graphics, a few funny character interactions and two easy puzzles. Only takes a few minutes to play through, but I thought it was fun. Probably more enjoyable though if you're already familiar with the characters (as I was, from the other games).
after HOURS
A Humble original I got from the Treasure Trove. It's more of an interactive multimedia art project than an actual game, and I have to admit I didn't fully get it. It proclaims to deal with the themes of borderline personality disorder and molestation, although especially the later was rather obscure and cryptic, only hinted at, and you don't really learn anything about it unless you read between the lines and connect the vague dots - if that's even possible; I fear it went a bit over my head, but maybe you're not even supposed to know. So in this regard I don't think I gained much of anything from it. Not that everything has to be spelled out for me, but there wasn't enough info for me to connect, empathize, or have any thoughts and opinions at all. I played through it two times (it only takes a few minutes) and my experience with the second playthrough was slightly different from the first, but not significantly enough to encourage further playthroughs.
On the other hand, I really liked the presentation, the audiovisual concept, the style and art direction, the FMV and animation parts, the atmospheric soundtrack. The voiceovers by the author took a little getting used to because I was unfamiliar with her accent - seems like it is a South African one. But this specific context made it a little more interesting to me as well. I really didn't know what to expect when I started the game and I was positively surprised by the pleasant presentation (despite the unpleasant topic). So I'm kind of torn. I thought it was a truly "original" work, something different, and in general I enjoyed it and didn't regret spending time with it. It's just that the themes didn't resonate much with me in the way they were implemented, but I guess that's art, it's a very personal approach, not catering to expectations.
Post edited September 28, 2020 by Leroux