Posted May 08, 2019
Unreal: Return to Na Pali: Yeah, well, it was basically more Unreal, which is both good and bad, I guess.
DOOM 3: Played the original, not BFG edition, so I had to switch between light and weapons. Could have installed a mod but I thought, what the heck. I wanted to experience it as it was originally meant to see what the fuss was about. And once you get used to it, it's not too bad. Overall an ok game, even good at times. The audiologs and E-Mails that are used to tell the story mostly sucked, though.
Star Wars: Dark Forces: Yeah, I'm into old shooters at the moment it seems. Anyway, I'm not quite finished yet, as I have yet to beat the last mission. The lack of a save function during missions makes it different from most other games I've played, so that took a bit getting used to. But it would have been very short if it were possible to quicksave. Other than that, it's more or less DOOM with a Star Wars theme, but with a somewhat decent story (meaning there is one) and a few differences, like jumping (it's not really fun if you can't actually look down, though).
DOOM 3: Played the original, not BFG edition, so I had to switch between light and weapons. Could have installed a mod but I thought, what the heck. I wanted to experience it as it was originally meant to see what the fuss was about. And once you get used to it, it's not too bad. Overall an ok game, even good at times. The audiologs and E-Mails that are used to tell the story mostly sucked, though.
Star Wars: Dark Forces: Yeah, I'm into old shooters at the moment it seems. Anyway, I'm not quite finished yet, as I have yet to beat the last mission. The lack of a save function during missions makes it different from most other games I've played, so that took a bit getting used to. But it would have been very short if it were possible to quicksave. Other than that, it's more or less DOOM with a Star Wars theme, but with a somewhat decent story (meaning there is one) and a few differences, like jumping (it's not really fun if you can't actually look down, though).