Posted July 30, 2018
Resumed my playthrough in Second Sight, I played on PS2, did not grab GOG version because Codemasters are Master of Fast Pullout, hehebleh.
I will never forget them Severance pullout, nah.
Back to the game - not that great in gameplay department compared to PsiOps, too much restrictions.
Worst part is that firearms are useless beside flashbacks episodes. Once you fire them in sneaking section you gonna be swarmed by spawning enemies.
Everyoen hate respawning enemies, no question there.
Only firing with possesed enemies is safe. You can spam them with PSI attacks but there is a high chance you gonna be betrayed by borked autoaim. Not pleasant experience.
Also - grabbing enemies from behind does not work when you crouch (often catch me off guard because it's not a problem in other games), also declocking (Charm) might give some problem here.
Aiming is sometimes awkward, and have different sensitivity in some angles or I don't know, there was certainly something wrong.
Really like the story and the way it goes. Past meet the presents and show you possible future.
There is some connection with Psi Ops - both games have weird cartoons-like facial expressions. Huh.
I will never forget them Severance pullout, nah.
Back to the game - not that great in gameplay department compared to PsiOps, too much restrictions.
Worst part is that firearms are useless beside flashbacks episodes. Once you fire them in sneaking section you gonna be swarmed by spawning enemies.
Everyoen hate respawning enemies, no question there.
Only firing with possesed enemies is safe. You can spam them with PSI attacks but there is a high chance you gonna be betrayed by borked autoaim. Not pleasant experience.
Also - grabbing enemies from behind does not work when you crouch (often catch me off guard because it's not a problem in other games), also declocking (Charm) might give some problem here.
Aiming is sometimes awkward, and have different sensitivity in some angles or I don't know, there was certainly something wrong.
Really like the story and the way it goes. Past meet the presents and show you possible future.
There is some connection with Psi Ops - both games have weird cartoons-like facial expressions. Huh.
Post edited July 30, 2018 by SpecShadow