Noctropolis (1994)
Oh. My. God. That was hard experience.
I liked the music and B-class movie style. I'm also ok that the main character might die. What I didn't like:
* time limits, which are not assigned to any particular puzzle (so you often don't know what to do, but time is running)
* saving, dying and being inprisoned a lot :)
* dialogue trees being long mazes with only one winning path (I made about 15 confessions at the beginning of the game - even knowing what I'm trying to get didn't help!) ;)
* a few arcade elements I just don't like in point&clicks in general
* extreme pixel-hunting - in some cases it was really ridiculous! (did you saw that trap door in Opera House? or that damn screwdriver on the pipe?)
* and the worst, deadly sin - the game lets you get into dead-end; if you don't want to repeat significant part of the game, just be sure that you have glass shard before you step into the Maze; it's in Sunspire Tower, you need Stiletto to get there and don't screw that up, because you have only one chance to get the item :|
List of all games completed in 2018.