11/16
Diablo 3: Eternal Collection (Switch) - 5/5 - My 5th complete time going through D3's campaign and 2nd time going through Reaper of Souls, but first time on either with a controller. The controller and portability were enough features to warrant me buying this again despite having both collector editions. It's still as responsive, punchy and addicting as its PC counterpart. For those on the fence, I highly recommend it. I've played well over 400 hours since D3's PC release.
12/4
South Park: Fractured But Whole + Season Pass (Switch) - 3/5 - I was super excited to play this on the Switch having played the original (The Stick of Truth) on my Xbox One earlier this year. I gave SOT a 4/5. FBW should have been better than SOT on paper: superhero theme, more complexity during combat, experienced dev team, longer game in general. But the last point really hurt it.
Being a primarily story-based gamer, it's my biggest incentive to play games. I expect any South Park game to have an absolute nutty story, but FBW's just didn't seem to end. There were at least 2 times I thought the game was over when It turned out it wasn't causing me to feel a bit burnt out. This same thing has happened exactly once to me before with Dishonored 1 and then too it soured my perception of that game. Also fighting the same bosses again, sometimes right after I had just fought them was a poor design decision in my opinion.
The only reason I rated it as high as it is, is because of the Season Pass extra stories: From Dusk til Casa Bonita and Bring the Crunch. The DLC was actually worth it. Casa Bonita was perfect: short, sweet, isolated with some new abilities and items. Bring the Crunch is about twice as long as Casa Bonita with an entire new class and a new superhero buddy as well. The stories are well done because the locations are isolated and limited
Honestly if FBW's story was fixed along with removing duplicate boss battles I would probably rate it a 4.5/5 because they really hurt the experience
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