Posted September 02, 2017
Commandos 3.
The first Commandos is one of my favorite games; the 2nd was too dumbed-down for my taste, but still ok. I hadn't played the 3rd one until now since it gets mostly bad reviews, but have now played through it over the last few days. It really is the weakest of all the Commandos games. Feels more like an expansion to Commandos 2 than a really new game, and is quite short. The levels are pretty small, nothing like the huge levels of the first two games. Most annoying is the change in gameplay: You've still got some stealth missions (which are quite fun, even if they're nothing spectacular), but apparently they wanted to make the game more action-like and dynamic, and so you've got time limits in some missions, and unforeseen events that make some missions feel pretty unfair on a first playthrough. In some missions this new design kind of works, but in others it's pretty unfun.
I'm somewhat torn on what rating to give this. I'd say 3/5 for the stealth missions reminiscent of the first two games...while rather unoriginal, they're decent fun for a few hours. Other parts are more deserving of a 2/5.
On the whole not a totally bad game, but not great either. If you think of it as a mediocre expansion for Commandos 2, you can get some fun out of it; otherwise it's disappointing.
The first Commandos is one of my favorite games; the 2nd was too dumbed-down for my taste, but still ok. I hadn't played the 3rd one until now since it gets mostly bad reviews, but have now played through it over the last few days. It really is the weakest of all the Commandos games. Feels more like an expansion to Commandos 2 than a really new game, and is quite short. The levels are pretty small, nothing like the huge levels of the first two games. Most annoying is the change in gameplay: You've still got some stealth missions (which are quite fun, even if they're nothing spectacular), but apparently they wanted to make the game more action-like and dynamic, and so you've got time limits in some missions, and unforeseen events that make some missions feel pretty unfair on a first playthrough. In some missions this new design kind of works, but in others it's pretty unfun.
I'm somewhat torn on what rating to give this. I'd say 3/5 for the stealth missions reminiscent of the first two games...while rather unoriginal, they're decent fun for a few hours. Other parts are more deserving of a 2/5.
On the whole not a totally bad game, but not great either. If you think of it as a mediocre expansion for Commandos 2, you can get some fun out of it; otherwise it's disappointing.
Post edited September 02, 2017 by morolf