Posted February 07, 2016
Vitek: Now let it run for some more time to make money on it from cards and you will have only reason why to get that game.
It truly is abysmal. But how come it was free? I had to pay something like 0.09 Euro for it (still too much). :-)
Yeah, kind of funny that the game's card drops take longer to drop than the time it takes to play the game twice all the way through. :) I got it free from steamcompanion.com a while back. I like some of the FPS horror games out there and I think I just gang-added it to my wishlist for that without really looking into the game more deeply or the reviews for it. So I won it there last year some time. I was going through howlongtobeat.com to get a list of shorter games in my catalogue to suggest in the one-day-games thread, and also for possible inclusion in my game list for the Gentleman's Backlog Club thread and spotted Despair so I decided to try it since the time was so short on it. It truly is abysmal. But how come it was free? I had to pay something like 0.09 Euro for it (still too much). :-)
Terrible! :)
Vitek: Most redeeming thing is how short it is. If you actually know where to go and what do to it takes less than 20 minutes to beat it. I restarted it beacuse of bug near the end and my full playthrough with knowing the way took me 18 minutes.
I got annoyed in the duct maze and almost through in the boredom towel there, but went ahead anyway and did my best to walk in the dark as often as possible and conserve flashlight batteries, but you never know if you're going to miss a piece of paper or something important so ended up using more battery power than I'd have preferred anyway. Then I finally got to the water room and through the crevice and then my battery completely died. I had to walk around aimlessly in the dark room that is some kind of maze, not able to see where I was going or what way was up/down/etc. Most people would probably just exit the game and uninstall it at that point, and I planned to do so also but I watched a guy play it on Youtube for laughs and he had the same problem but the exit is highlit in red, so I thought I'd wander around to see if I could find the red. Only took me a few minutes of mindless wandering, then I got out of there. I experienced a weird game hang too, where I moved some thing out of the way blocking a crack in a wall and when it moved it pinned my character. I was stuck intersected with game world objects and unable to move, a pretty reliable sign in any video game that they are using pretty shitty quality collision detection. I just flayed around moving in every direction while mashing the space bar and eventually after 2 minutes it released me back free to move again. I'll bet dollars to donuts the bug you speak of was the same bug as I had. :) I really didn't want to replay this atrocity though, so I'm glad I got through it without having to do that. :)
Vitek: To put it bluntly it is not good. Not even when only judged in RPG Maker games category. It is very uninspiring and has nothing going for it.
<snip>
I am not sure why I wrote such long review for such meaningless game because it doesn't deserve it as it isn't noteworthy at all.
I don't even know if it is possible to get it somewhere with shinyloot not selling games anymore.
I've never played any RPG-Maker games but I'd probably do my best to avoid them as they sound like pure crap from anything I've ever heard from people that have played them. Hard to find it in me to want to play such a game with an extensive backlog present of numerous games I actually want to play though too. :) <snip>
I am not sure why I wrote such long review for such meaningless game because it doesn't deserve it as it isn't noteworthy at all.
I don't even know if it is possible to get it somewhere with shinyloot not selling games anymore.
Funny enough, I wrote a lengthy review for Despair on Steam too, but when I submitted it Steam just sat there and didn't do anything. It acted as if it took the review but did not post it anywhere or respond like it normally does when you submit a review. I googled around and people suggested that sometimes the Steam servers are in maintenance etc. and reviews don't get through. Ah well. I saved my review locally to try again another time, but here it is:
First Time Bonus GOG Exclusive SkeletonBow review of Despair!!! :)
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This is definitely the worst game I've ever played both on and off Steam, and I'm not saying that to be mean or nasty either. The funny thing is that it's the shortest game I ever played, it felt like the longest game I've ever played because it seemed like it would never end even though I completed it in around 45 minutes.
Here is a list of technical problems/shortcomings I encountered:
- Doesn't support 2560x1600 resolution or 16:10 aspect, and the mouse leaves the game in multi-head.
Short list of what all I found bad about the actual gameplay and game in general:
- Can't skip past boring video and animation sequences
- The stamina bar looks like a bug from the start of the game until you try to instinctively run and realize it is a stamina bar.
- You run to the end of the train tunnel and hit an invisible wall and wonder WTF, maybe get hit by the train and die, then start the game over again.
- The duct work maze is just boring and irritating.
- The batteries in the flashlight don't auto-recharge like in most games that have flashlights. Even though needing to change batteries is realistic to real life, real batteries last more than 2 minutes so that's not realistic in-game anyway, and having to change batteries constantly or else end up running around in the dark unable to play doesn't add value to the game in any way, nor make one want to start it over and conserve battery more carefully the next time, it ends up just being annoying.
- Absolutely nothing in the game is actually scary in any way. If your speakers are loud you might be startled by a loud noise a few times but other than that it's just not scary at all.
- There's no way to re-read notes that you pick up, so if you miss the combination for the pump, you have to just guess what to do when you find it and either randomly push the buttons or count up on it in binary etc.
- By the time you make it to swimming in the water and through the crevice you've probably ran out of batteries completely and are left to run around completely blind in the dark to find your way out of a maze that is almost impossible to navigate in any sense that you know what you're doing, so it's pure random chance if you find the exit door highlit in red.
- You find 2 batteries once you climb the stairs, of which would have been far more useful 10 minutes ago running around in the dark, but you don't really need them barely at all after that until the end. I kept the flashlight off as much as possible after that to avoid running out prematurely again but ended up not really needing them at all.
- I walked over to a closed door in the train and it slid me through the train anyway and through the floor and then I overed a bit until it said "The End - to be continued". Oh please no! Please don't continue this game into a sequel! One game like this is enough Despair for anyone to have to endure!
- The game is $2.19 at the moment, for about 45 minutes of fairly boring gameplay that doesn't contain any action, horror or adventure whatsoever unlike how the game is tagged in the Steam store.
- I got the game for free from somewhere, not sure where but I feel like I didn't get my money's worth because I can never get the missing hour of my life back that I spent playing this game, and I mean that in the nicest way!
- You don't actually find out what happened to the other passengers or yourself by the end of the game. If that's because I missed something, well then I missed something because of poor game design. I picked up every note I found, and never found out anything useful.
Pros, and things the game has to offer:
- You can sell the Steam trading cards maybe to make back 5 cents or so, plus that would be more fun than actually playing the game.
- That's it.
Closing thoughts: This game is truly atrocious and contains no fun gaming elements at all which was a surprise. It makes a game like Bad Rats look award winning in comparison. "Steam Greenlight: The community helped pick this title" -- I didn't realize people had this low of a bar and such bad of taste when selecting games for approval on Greenlight. "Brownlight" would be more appropriate. It's so bad, you're going to want to contact Steam Support to have it removed from your account completely even if it costs extra money to do so. :)
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