Posted April 06, 2015
Finished L.A. Noire, which I was lucky to win from Cyberevil.
In short the game has a gimmick and it dedicates every resource to said gimmick. And it's not a very well done gimmick.
Long version:
The game revolves around the interrogations where you get to "read" your suspects and decide if they are telling the "Truth", "Doubt" what they are saying, or accuse them of "Lying". Not everybody is good at "reading" people, especially since these are actors pretending to tell the truth or lie, some better than others. Anyway, for the most part you will see an exaggerated facial tick to give it away but I still have a problem because Doubt/Lie are basically the same thing. The suspects are not telling the truth. The only difference is if you think you have the evidence to accuse them of lying or not. And what you think is evidence and what the game thinks is evidence are often not the same. Frankly, many times it makes no sense. Sooooo.... walkthrough! I played all the game with a walkthrough in the second monitor.
Another problem I have with the game is a double problem. For one thing the game is heavily narrative driven. Meaning even if you figured out what's going on, even if your character figured out what's going on, the game will force you to put people, that you know are innocent, in prison. Just so it can go after a few cases with a big reveal, like it surprises anyone... The worse offender for this are the Murder cases. At the second case I was already sure it was all done by a serial killer and people were being framed. I got the worst ratting in that case because I saw it was bullshit. The big reveal at the end is also disappointing. Chase around town, do some "platforming" and ta da! Thankfully if you fail the "platforming" three times you get an option to skip it.
The second part of the problem is that the narrative also must subject to the gimmick. Many times it makes zero sense that a subject is holding out on the truth. It's only done so you can use the stupid Truth/Doubt/Lie system. No other reason.
It's also an ugly game. All the graphic budget has gone into the characters, mainly their faces. Like I said, it's all about the gimmick. All other textures are horrible. Hey, I'm on GOG, I can play older games with bad graphics, if it was a limitation of the times. It's not the case with this game, here it's a choice. A choice I don't like.
I had a lot of crashes, textures not loading, character stuck, stuck during loading... It's a very unstable game.
Now, reading so far you might thing I hated the game. That's actually not the case. There are redeeming qualities. For one thing I like the setting of the game. I wish more games would be set in that period. The characters are well done for what we expect (from movies mostly), the music is good. The overall story is ok. I would have just added a touch of "The Departed" to the ending.
And while the Murder cases made me want to quit, after them the game gets a lot better. The Vice cases are better, even if I did not like the resolutions, and the Arson cases I really liked (apart from putting a couple of innocents in jail). The situations where the answers/evidence don't make sense are fewer.
Overall I would give 3/5, maybe 3.5/5 if it would have been more stable. The game could have been a lot better if they insisted less with their gimmick, or simply done it better. Being able to redo some sections, especially interrogations, without restarting the whole case would have helped. Being able to skip the cut scenes/dialogue would have helped. As it stands right now only some are skipable. This game does not like you skipping stuff, even if you do the same thing for the 2nd or 10th time. The final touch was not being able to skip the credits at the end. So I went "haha Alt+F4!".
In short the game has a gimmick and it dedicates every resource to said gimmick. And it's not a very well done gimmick.
Long version:
The game revolves around the interrogations where you get to "read" your suspects and decide if they are telling the "Truth", "Doubt" what they are saying, or accuse them of "Lying". Not everybody is good at "reading" people, especially since these are actors pretending to tell the truth or lie, some better than others. Anyway, for the most part you will see an exaggerated facial tick to give it away but I still have a problem because Doubt/Lie are basically the same thing. The suspects are not telling the truth. The only difference is if you think you have the evidence to accuse them of lying or not. And what you think is evidence and what the game thinks is evidence are often not the same. Frankly, many times it makes no sense. Sooooo.... walkthrough! I played all the game with a walkthrough in the second monitor.
Another problem I have with the game is a double problem. For one thing the game is heavily narrative driven. Meaning even if you figured out what's going on, even if your character figured out what's going on, the game will force you to put people, that you know are innocent, in prison. Just so it can go after a few cases with a big reveal, like it surprises anyone... The worse offender for this are the Murder cases. At the second case I was already sure it was all done by a serial killer and people were being framed. I got the worst ratting in that case because I saw it was bullshit. The big reveal at the end is also disappointing. Chase around town, do some "platforming" and ta da! Thankfully if you fail the "platforming" three times you get an option to skip it.
The second part of the problem is that the narrative also must subject to the gimmick. Many times it makes zero sense that a subject is holding out on the truth. It's only done so you can use the stupid Truth/Doubt/Lie system. No other reason.
It's also an ugly game. All the graphic budget has gone into the characters, mainly their faces. Like I said, it's all about the gimmick. All other textures are horrible. Hey, I'm on GOG, I can play older games with bad graphics, if it was a limitation of the times. It's not the case with this game, here it's a choice. A choice I don't like.
I had a lot of crashes, textures not loading, character stuck, stuck during loading... It's a very unstable game.
Now, reading so far you might thing I hated the game. That's actually not the case. There are redeeming qualities. For one thing I like the setting of the game. I wish more games would be set in that period. The characters are well done for what we expect (from movies mostly), the music is good. The overall story is ok. I would have just added a touch of "The Departed" to the ending.
And while the Murder cases made me want to quit, after them the game gets a lot better. The Vice cases are better, even if I did not like the resolutions, and the Arson cases I really liked (apart from putting a couple of innocents in jail). The situations where the answers/evidence don't make sense are fewer.
Overall I would give 3/5, maybe 3.5/5 if it would have been more stable. The game could have been a lot better if they insisted less with their gimmick, or simply done it better. Being able to redo some sections, especially interrogations, without restarting the whole case would have helped. Being able to skip the cut scenes/dialogue would have helped. As it stands right now only some are skipable. This game does not like you skipping stuff, even if you do the same thing for the 2nd or 10th time. The final touch was not being able to skip the credits at the end. So I went "haha Alt+F4!".
Post edited April 06, 2015 by Aningan