Posted January 18, 2015
18.01.2015 - Mudlarks
Pros:
- It's free,
- It has decent story,
- It has decent puzzles (with only a little bit of pixelhunting)
- It's quite long for a freeware game (took me 5 or 6 hours to finish)
- I learned about mudlarking from it and find it really cool!
Cons:
- Animations are a bit dodgy (but I guess it's not easy to animate pictures of real people)
- One of the subplots (meteorite) remains unresolved
- A bit of pixelhunting
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18.01.2014 - Always Sometimes Monsters
Or rather Misanthropy: The Game. Got it in some bundle and left unplayed for way to long. Finally after playing (and loving) To The Moon I decided to give this litte RPG Maker creation a go... and had a blast with it.
Left it for some days because of stupid boxing mini-game and couldn't throw it away from my head so today I decided to go past that minigame and apart from that chore it was a smooth, really fun piece of interactive fiction. Highly recommended (at least for those who can look past the graphics).
Pros:
- It's free,
- It has decent story,
- It has decent puzzles (with only a little bit of pixelhunting)
- It's quite long for a freeware game (took me 5 or 6 hours to finish)
- I learned about mudlarking from it and find it really cool!
Cons:
- Animations are a bit dodgy (but I guess it's not easy to animate pictures of real people)
- One of the subplots (meteorite) remains unresolved
- A bit of pixelhunting
---------------------------------------------------------------------------
18.01.2014 - Always Sometimes Monsters
Or rather Misanthropy: The Game. Got it in some bundle and left unplayed for way to long. Finally after playing (and loving) To The Moon I decided to give this litte RPG Maker creation a go... and had a blast with it.
Left it for some days because of stupid boxing mini-game and couldn't throw it away from my head so today I decided to go past that minigame and apart from that chore it was a smooth, really fun piece of interactive fiction. Highly recommended (at least for those who can look past the graphics).
Post edited January 18, 2015 by Novotnus