Posted December 01, 2015
Been a few months since I last finished a game, due mainly to the Crunchyroll subscription I picked up in August...
Heckabomb
Fun twin-stick shooter with upgrades, and some issues. Biggest one - the shop where you purchase upgrades and shields (think health) and switch between secondary systems (of which you can only have 1 equipped) is only accessible between levels, and if you die and use a continue you start from the beginning of the current level. Which means that if you happen to make a bad decision, you could easily waste all your continues on that one level even if you have a fortune in the bank.
Anyway, I managed to beat campaign level 50, which is where the last boss shows up. After that I think the game goes into endless mode. Also beat the Duel mode where you fight against an overpowered enemy fighter.
Nimble Quest
Very fun and addictive and unique (AFAIK) snake-inspired game with "snake fragments" reminiscent of tower defense style tower. Sure it might be a mobile port, but I never felt like it was missing anything (with the notable exception of achievements.) Finally managed to get far enough to unlock the final class (character/tower/snake fragment), and as the game is essentially endless I'm calling it "completed" now.
Heckabomb
Fun twin-stick shooter with upgrades, and some issues. Biggest one - the shop where you purchase upgrades and shields (think health) and switch between secondary systems (of which you can only have 1 equipped) is only accessible between levels, and if you die and use a continue you start from the beginning of the current level. Which means that if you happen to make a bad decision, you could easily waste all your continues on that one level even if you have a fortune in the bank.
Anyway, I managed to beat campaign level 50, which is where the last boss shows up. After that I think the game goes into endless mode. Also beat the Duel mode where you fight against an overpowered enemy fighter.
Nimble Quest
Very fun and addictive and unique (AFAIK) snake-inspired game with "snake fragments" reminiscent of tower defense style tower. Sure it might be a mobile port, but I never felt like it was missing anything (with the notable exception of achievements.) Finally managed to get far enough to unlock the final class (character/tower/snake fragment), and as the game is essentially endless I'm calling it "completed" now.
Post edited December 02, 2015 by kalirion