Just topped off Killzone 2. I played it in the trilogy collection. I thought it'd be pretty good since I played a demo of 3 on an uncle's system. Playing this one, I question my memories of the 3rd. The first one I admit for two reasons not playing, one it looked the least exciting and two my brother is worried that I'd ruin his file so I postponed it. Another reason is that I knew this one was going to be short.
Alright, this game leaves me with more to say than usual. I went in to this game with the impression it was going to be a popcorn shooter, you know a game that's fun in short bursts or over a weekend. Like an action movie, sort of.
Anyway, first thing: the game looks more or less good. Many moments where the game looks pretty and I liked looking at it, mostly I thought it had some weird tunnel vision that prevented me from seeing much. Next, it uses a bunch of tricks and techniques I find annoying, like the lighting effects, the particles looked ugly to me, faces looked odd, I swear there's something like SSAO in it. Characters have decent amounts of polys in them and on their uniforms and gear, but aside from that they look terrible. Helghast actually are designed well, albeit incredibly generic but well designed. The guns were not a lot of fun to look at nor were they very good. The ISA rifle is the best, my brother preferred the hig rifle though. The pistol felt neat and powerful for a while, but eventually I hated it. It didn't have a good sound, it had bad recoil, didn't do enough damage, and looked goofy. Almost all the other guns except the hig MG were mediocre to bad. I heard people talk about realism, intensity, and stuff like that in this game but I guess they were joking.
Your character, first off has one decent moment in this game but I frankly can't recall it, but I know it's there. There is one other moment where I thought it was decently written and provided a good character moment, but at that point, spoiler, two of your more main characters are dead. The game is stupid in many ways. First, it's stupidly written. The relationship between your squad is not very well developed and feels more like frat boys on a road trip more than even just the Aliens squad interactions. Next, like I said, the script is dumb. Rico is a terribly written character and is unlikable, Sev is unlikable, Templar is not really there in this game so based off of it alone he just didn't really exist. Also, what makes these guys special forces? They don't do anything particularly special except maybe that escapade into that desert area, but that felt like something almost anyone could have done. Also, that one scene, spoiler, where Garza gets shot feels really forced.
I'm willing to suspend my disbelief a little, but those things on top of which we ride into battle like bros in the back of a pickup always rubs me the wrong way. We should fall off of these things all the time. They offer no protection and from what I could tell we're supposed to sit on top of them. In Vietnam Americans sat on top of their APCs because they were safer on top than if they were inside where bullets come in one side and rattle around on the inside. A lot of the scenes that are supposed to drive home the intensity of the situation feel forced, like the opening scene.
There were some good moments in the game, they were mostly early on and I cannot really recall them too well. The last three missions were no fun at all and I beat them because a. I was waiting for the good part critics and fans raved about, and b. I knew the game was short. And back to the gameplay, your character feels clunky, floaty, and imprecise and even just a bit heavyish whilst being floaty, once again. The game controls alright, not tightly but mostly functionally. Like I probably complained, guns provide mediocre feedback and only alright spectacle. I am taking into consideration that I played a game from 20009, but I loved Resistance, Quake 4, and Wolfenstein was good except that I played it on my Xbox. The game always feels like you're waiting for the good part and the good part was the relatively fun moments, not whole levels. And, as I said, there are whole levels that are no fun and the game isn't that long.
I sound like I hated the game, but I think it's a good game for some reason. And that bothers me that I liked the game more than I feel it deserves. This doesn't leave me awake at night or anything, I mean I only played it occasionally and only beat it because I knew it was short and that I should beat it. If I was giving a star rating I would give it 3/5 and say it really deserves 2.5/5. With an out of 10 I'd give it 7 and feel it deserved 6. It's weird, I can't explain it. If you see the collection I'd recommend getting it, and if this game is about five bucks (wouldn't know a nice equivalent for anyone else) I'd say by itself it might be worth it if it's black label and decent shape. The warzone mode is decent and I don't play multiplayer online, and I just remembered the music as I was writing this. I think that probably says it all. In summary, it is one of the dumbest (not the good kind) games I have ever played and it isn't a very satisfying popcorn shooter (Resistance is a good example of this).
As a comparison, games I liked more include: Halo: Reach (I want to say I liked Halo 2 more, but I can't), FEAR 3 (better in just about every way), Resistance: Fall of Man, and CoD: Black Ops 2 (sometimes, K2 just comes in under it some moments).
Here's hoping Killzone 3 is better. (Man, that was long, I usually just say I beat it and it was good.)
5/21/2015
Been playing Killzone 3 for a few hours. Withholding final judgment until later but so far the game is better in every single way imaginable from its predecessor.
Post edited May 22, 2015 by AnimalMother117