This list has all the games I've finished in May. For the April list,
go here.
May 10th: System Shock 2. While I played this heavily modded, I understand now why this game was so high on the wishlist before it got its release. The atmosphere is very well done and at certain parts the game gets genuinely creepy. With nice character customization options (I was a Navy, specializing in the tech stuff and melee combat), interesting audio logs to flesh out what happened on Von Braun and one of the most interesting villains ever to be present in a video game, I would say this one is my new favorite 90's shooter. However, it's not a game without flaws: the combat is quite clunky on today's standards, and in true 90's FPS fashion I wasn't always sure where I should go as I was searching for key items like access cards, black eggs or toxins, but then again that way the game made sure I inspected even the tiniest corners of every deck. Some might consider enemy respawn a negative; personally, it's a mixed feeling. I had to be on my toes the whole time but especially hybrids were so easy to kill they really didn't pose a threat. Finally, even though the game was great, I would still say I liked BioShock just a little bit more. I think the plot (and the end twist) is better in that game, plus the sunken city of Rapture was a lot more interesting environment-wise, than the (mostly) generic starship Von Braun. I would still recommend SS2 to anyone interested in shooters with some role-playing elements tossed in for extra flavor.
May 16th: Costume Quest. Cute little game. Quite short and too easy, though. It would've also been cuter with voice acting, but sadly no such thing existed here and everything was just text. I still think the game was pretty fun, even funny at times. The costumes were interesting to collect, and the whole Halloween feel was captured quite well. Were the kids really battling monsters or was it all just the kids' imagination: well, who cares, since they got to their goal - huge mountains of candy. A very sympathetic adventure; not Double Fine's finest work, but still quite enjoyable.
May 17th: Costume Quest: Grubbins on Ice. The expansion was much of the same as the base game. Not as interesting locales however. A couple of new costumes and finally an enemy (the final boss) that gave at least some challenge. A decent expansion, but the base game was better.
May 18th: Stacking. Another cute adventure from Double Fine, but for some reason I couldn't quite get into it like I did with Costume Quest; therefor I couldn't be bothered finding all Hi-Jinks, special dolls, or alternative solutions to the puzzles but instead just plowed through the main quest. I did like the visual style a lot (how the game is displayed like a silent film) and I thought it was great there were lots of ways to complete puzzles instead of just one particular way. An okay game, but unfortunately the least fun of all the Double Fine games I've played, in my opinion.
May 20th: Bastion. Great game. I had a little trouble trying to follow the plot, but the rest was very good: fun action (though I stuck to War Machete and Scrap Musket the entire game), very nice graphics, good soundtrack, lots of choices when it comes to choosing the best weapons and passive skills... I also liked how the narrator commented pretty much anything I did in the game. The confusing plot aside, a very enjoyable action game overall. One weird thing I should mention though: for some reason the game always wanted to launch on my secondary monitor. I have no idea why.
The June list
can be found here.