Posted May 11, 2018
high rated
BATTLETECH
I have the non-Galaxy version of the game installed.
On every startup, it attempts to access something out on the internet that's located at an IP that traces to Amazon AWS, not much more specific than that.
If I refuse to allow it outbound access, the game crashes.
This occurs around the time the Altas skull appears in the startup.
There is no crash/error log generated by the game when this happens.
The Windows crash report indicates that it is an APPCRASH linked to Galaxy64.dll.
If I don't have Galaxy installed and I'm not signing in for Multiplayer, why the heck is the game trying to access a server somewhere, and why does refusing it access to that server cause it to crash?
I have the non-Galaxy version of the game installed.
On every startup, it attempts to access something out on the internet that's located at an IP that traces to Amazon AWS, not much more specific than that.
If I refuse to allow it outbound access, the game crashes.
This occurs around the time the Altas skull appears in the startup.
There is no crash/error log generated by the game when this happens.
The Windows crash report indicates that it is an APPCRASH linked to Galaxy64.dll.
If I don't have Galaxy installed and I'm not signing in for Multiplayer, why the heck is the game trying to access a server somewhere, and why does refusing it access to that server cause it to crash?
Post edited May 11, 2018 by Killjoy_Cutter
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