Posted October 02, 2021
low rated
Well, also games installed through offline installers are supposed to transmit achievments, right? (well, I don't really care, but some people do)
Without a proper dll that's not possible. This is the way for the game to communicate with your account.
So the existance of this dll does not say anything about how much the game depends on Galaxy.
If there is a live connection needed to transmit achievements (in other words: Galaxy must be running) or if the achievements are stored locally and transmitted once a connection is established, doesn't matter.
A way to initiate that process is needed and that's the dll.
Would there be less concerns if the dll was called "gogachievements.dll"?
Without a proper dll that's not possible. This is the way for the game to communicate with your account.
So the existance of this dll does not say anything about how much the game depends on Galaxy.
If there is a live connection needed to transmit achievements (in other words: Galaxy must be running) or if the achievements are stored locally and transmitted once a connection is established, doesn't matter.
A way to initiate that process is needed and that's the dll.
Would there be less concerns if the dll was called "gogachievements.dll"?
Post edited October 02, 2021 by neumi5694