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Blackdrazon: It bears keeping in mind that most of GOG's library predates achievements. Don't get me wrong, if you looked up the percentage of games with Steam Achievements that don't have GOG achievements, I'm sure it wouldn't be very reassuring either, but I don't think we can blame Zork and Sword of the Samurai for not having any.

Unless you did do some sort of math on that, in which case yeah, that's not very impressive yet.
Oh naturally. Achievements are still a very new feature so I wasn't complaining or criticizing the lack fo games that support it. It requires developers to decide to code for it to begin with in terms of new games, and developers to retrofit their games for it in the case of older games whether they exist currently in the store or are showing up as new releases here. It takes real effort to add such features and they need to expect that there will be a return on the effort for doing so compared to releasing a game without adding the feature. The thing is I'd be hard pressed to think that having achievements added to a game would really sway that many more people to buy it, so I don't expect pre-existing older games or older games that are just being released to GOG generally to bother adding achievement support unless they're also adding other more important Galaxy features like multiplayer/overlay/other features yet to come etc.

But keep in mind also that many if not most gamers are not aware of the technical reasons why such games here in the store don't or wont have/get achievement support, especially if Steam versions of the games have it. They'll just see the relative lack of the feature and perhaps wonder why. :)

I personally don't care about achievements myself either way. My only interest in them is knowing that many others are interested in them and that GOG considers it an important modern feature to provide, so I don't mind providing feedback about it in the beta program should I notice bugs/glitches with respect to the feature. I've encountered bugs with achievements in The Witcher 3 for example, some of which they've since fixed. To this date though my Geralt character is at level 35 and I completed the entire game yet the "Achieved level 35" achievement is still unlocked in my game. :) Perhaps the bug that caused it to not register might be fixed but they never retroactively tested one's character to set the achievement so there's IMHO still a bug there, but that is in the game itself AFAIK. If I cared about the achievement itself I could probably reload a savegame from just prior to level 35, kill a few things and get the achievement, but that'd be a waste of time. :) Besides, the game was so awesome that I most certainly will be doing several playthroughs of it again in the coming months/years. :)

Mind you, it would be kind of funny to see older games gain support for achievements, and if GOG game hackers were up to the task in their spare time or something they might be able to hack old game binaries with some sort of hacks to add the support and perhaps add goofy achievements to some games. I don't really think that's likely to happen but with GOG you never know what they might do next. :) I think it'd be hilarious if they retroactively added achievement support to the Zork games for example. The source code of those games is totally available too so it would't be impossible, although they'd probably have to write a custom Windows wrapper program to make it happen. :) Having said that, it's possible someone else could do it when the Galaxy APIs become publicly available too and pass the code to GOG for potential inclusion in future releases of the game. :)
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Blackdrazon: It bears keeping in mind that most of GOG's library predates achievements. Don't get me wrong, if you looked up the percentage of games with Steam Achievements that don't have GOG achievements, I'm sure it wouldn't be very reassuring either, but I don't think we can blame Zork and Sword of the Samurai for not having any.

Unless you did do some sort of math on that, in which case yeah, that's not very impressive yet.
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skeletonbow: Mind you, it would be kind of funny to see older games gain support for achievements, and if GOG game hackers were up to the task in their spare time or something they might be able to hack old game binaries with some sort of hacks to add the support and perhaps add goofy achievements to some games. I don't really think that's likely to happen but with GOG you never know what they might do next. :) I think it'd be hilarious if they retroactively added achievement support to the Zork games for example. The source code of those games is totally available too so it would't be impossible, although they'd probably have to write a custom Windows wrapper program to make it happen. :) Having said that, it's possible someone else could do it when the Galaxy APIs become publicly available too and pass the code to GOG for potential inclusion in future releases of the game. :)
Oh, I'd love it if someone would do that! I have a few retro games on other platforms that have achievements and I think I might be more interested in those than I am achievements in new games, if only because it's a new way to approach a familiar game.
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Blackdrazon: Oh, I'd love it if someone would do that! I have a few retro games on other platforms that have achievements and I think I might be more interested in those than I am achievements in new games, if only because it's a new way to approach a familiar game.
The WTO should pass a treaty to which all countries that are members have to pass laws to require all video game companies that have QTEs to add achievements like "Missed annoying QTE #5 20 times in a row but have to keep playing anyway to proceed". Also, keyboard manufacturers should have to start putting pressure/impact sensors into computer keyboards in order to detect and measure the impact strength of people punching the keyboard when they rage quit annoying parts of video games (like QTEs) and give achievements for certain levels of keyboard impact damage.

:)