Just to finish Id like to quote a guy from the
RPS news, commenting E:D's story:
JusticeInTruth says: [i]"Let’s see. A company promises a very specific item, like offline single player play in order to glean more money from backers, and then waits until the very latest possible moment, before revealing that, “oh, sorry, we really won’t be doing that, psych.”
Seems to me that they would have known they were not going to have offline months and months ago, in fact from probably the very beginning, since you have to build the architecture pretty early on.
And now, when finally the people who in many cases backed this game BECAUSE offline was so explicitly promised, are told, “too bad for you, we’ve got your money and we will do as we see fit with it.”
Then, when they get mad and complain about being lied to, along come these strange creatures who try to justify the lies and spin it all around to make it look like the poor consumer is somehow at fault. “Most people are always online anyway, this is 2014, how 2013 of you to even think you would want a game that isn’t connected.” They are messing with your head, and implying, however obliquely and politely, that you are an idiot and passe merely because you expect a game that does not require a constant online connection.
You are being conditioned people. Conditioned by a very subtle pseudo peer pressure mechanic. The constant online is nothing more than DRM, plain and simple. They make up lame excuses to justify it, but in the end, it’s all fabrication designed to get you to swallow the constant online pill being shoved down your throat."[/i]