Posted November 16, 2014
high rated
Solei: Seriously, I'm starting to dislike the people who always say : " Who does not have internets today? - quit moaning "
Too many individuals today take the Internet for granted, like the air we breathe - is.
The problem isn't that some of us don't have internet (thanks to 10 GB patches and similar stuff, you'd be screwed anyway)... The problem with "Our servers run your singleplayer game" games is that your (singleplayer!) game is inoperable the day the developer decides to shut down the servers (those things cost money). That's even worse than some useless, crackable always online DRM. Too many individuals today take the Internet for granted, like the air we breathe - is.
The classics of the future? -> Junk files!
GOG of the future? -> "Today we'd have released Elite Dangerous, but sadly all servers shut down 10 years ago :("
Boxed copy collection of the future? -> "Dad? You should talk to a doc about your compulsive hoarding disorder..."
The same shit starts with console gaming too... Look at Microsoft and its Xbox "We-don't-lack-power-because-we-have-cloud-processing" One. What happens to your games when Microsoft doesn't want to pay for cloud processing anymore? Microsoft is filthy rich and won't do this because people will start a shitstorm? Look at Games for Windows Live! One day they get some pretty popular games for their "service" (Batman stuff, Dark Souls) and the next day they decide to shut down everything. Now imagine what happens when they shut down the cloud processing servers... Xjunk One incoming!
No, the problem isn't internet requirement. That's just an annoyance that could be solved by crackers or some enthusiastic guys who start a store for old games that won't work on modern systems. The problem is that we're dependent on the servers of profit-oriented companies. Not long ago "gaming" wanted to become a cultural good (the "Are games art?" discussion). Today they do everything to move away from cultural goods. They're pushing hard towards non-durable consumer goods. THAT'S the problem.