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JK41R4: Well, I don't think a GOGMix or thread for the framerate police or something similar would turn us into the worst parts of Steam's community, we would kind of need people like them here in the first place for that to happen wouldn't we? I'm not against it, but I question it's usefulness.

I've never looked at any of the posts in Steam's Framerate Police or PC Master Race groups, but I'll assume the worst examples are just a vocal minority. It would be inconsiderate to dismiss everyone as an idiot or jerkass.
Pretty much, I posted this thread to get a vibe of what people thought and it's kind of a mixed bag here. I look at some of the games posted on framerate police now and then but I'd avoid the comments.
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Magmarock: Honestly the worst people I seen on the framerate police specifically are it's critics. Those are the guys that wish cancer on others the most.
The groups themselves may be more composed, but the members that go to the other game hubs/forums definitely aren't. "Unoptimized" is their rally cry, and there are those who will literally throw temper tantrums and threaten the devs when they can't max something with a GTX 970 and a 2500K.

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I really question the usefulness of a GOGmix on it. For one it's going to be a hellaciously big list more than likely. For two most the people that majorly majorly care about framerates are on Steam (nearly exclusively).
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SirPrimalform: I thought GOG users were above that kind of silliness. The traditional film frame rate is 24fps, why would a game being capped at 30fps be a problem? Because dickheads like to brag about how many fps they get on their 'rig'. It's part of the PC master race BS that I can't abide.
1) Films have 24 fps with motion blur. That's actually an important part.
2) Films are not interactive
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Magmarock: Honestly the worst people I seen on the framerate police specifically are it's critics. Those are the guys that wish cancer on others the most.
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tammerwhisk: The groups themselves may be more composed, but the members that go to the other game hubs/forums definitely aren't. "Unoptimized" is their rally cry, and there are those who will literally throw temper tantrums and threaten the devs when they can't max something with a GTX 970 and a 2500K.

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I really question the usefulness of a GOGmix on it. For one it's going to be a hellaciously big list more than likely. For two most the people that majorly majorly care about framerates are on Steam (nearly exclusively).
I care about framerate and a so do a few others. CD Project Red also cares about considering the options in Witcher 3. A list of games with "frame rate issues" I'm sure will be pretty good. It won't be exactly like frame rate police. Just a list of games with weird frame rate including including 30fps caps.
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tammerwhisk: The groups themselves may be more composed, but the members that go to the other game hubs/forums definitely aren't. "Unoptimized" is their rally cry, and there are those who will literally throw temper tantrums and threaten the devs when they can't max something with a GTX 970 and a 2500K.

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I really question the usefulness of a GOGmix on it. For one it's going to be a hellaciously big list more than likely. For two most the people that majorly majorly care about framerates are on Steam (nearly exclusively).
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Magmarock: I care about framerate and a so do a few others. CD Project Red also cares about considering the options in Witcher 3. A list of games with "frame rate issues" I'm sure will be pretty good. It won't be exactly like frame rate police. Just a list of games with weird frame rate including including 30fps caps.
You could put Saints Row 2 on the list for that. Especially the GOG version.
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Magmarock: I care about framerate and a so do a few others. CD Project Red also cares about considering the options in Witcher 3. A list of games with "frame rate issues" I'm sure will be pretty good. It won't be exactly like frame rate police. Just a list of games with weird frame rate including including 30fps caps.
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vidsgame: You could put Saints Row 2 on the list for that. Especially the GOG version.
Actually that's a good point. Saints Row 2 is locked at 30 because unlocking it causes stuttering?
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Paradoks: 1) Films have 24 fps with motion blur. That's actually an important part.
We can have motion blur in games as well. If that's your problem, I'm sure game designers can accomodate you.

Movies tried to go 48 fps by the way – with viewers complaining that it looks fake. But you're still right in principle, there's a huge difference.

http://accidentalscientist.com/2014/12/why-movies-look-weird-at-48fps-and-games-are-better-at-60fps-and-the-uncanny-valley.html
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vidsgame: You could put Saints Row 2 on the list for that. Especially the GOG version.
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Magmarock: Actually that's a good point. Saints Row 2 is locked at 30 because unlocking it causes stuttering?
I doubt it. Steam version is uncapped at 60 Fps. I'm unsure as to the reason they did that. It might have something to do with CDProjektRed loosing the source code after they did the original port which was uncapped. When they patched it, they modified the .exe file itself, so that there is no way to even manually remove the cap using N-Vidia Inspector.
Post edited December 12, 2016 by vidsgame
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Vainamoinen: We can have motion blur in games as well. If that's your problem, I'm sure game designers can accomodate you.
It's not so much the motion blur itself, but how it makes up for the low frame rate. I'm pretty sure that producing good motion blur would be computationally quite expensive. If you have the oomph to produce it, it would be better spent in increasing the frame rate instead.
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Magmarock: Actually that's a good point. Saints Row 2 is locked at 30 because unlocking it causes stuttering?
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vidsgame: I doubt it. Steam version is uncapped at 60 Fps. I'm unsure as to the reason they did that. It might have something to do with CDProjektRed loosing the source code after they did the original port which was uncapped. When they patched it, they modified the .exe file itself, so that there is no way to even manually remove the cap using N-Vidia Inspector.
I have it on both gog and Steam. The Steam version is a mess. 60hz is only better when it's consistent, so they set it to 30 to stop the stutter. This is still an issue and I would still list it even if it wasn't capped.
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Paradoks: 1) Films have 24 fps with motion blur. That's actually an important part.
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Vainamoinen: We can have motion blur in games as well. If that's your problem, I'm sure game designers can accomodate you.

Movies tried to go 48 fps by the way – with viewers complaining that it looks fake. But you're still right in principle, there's a huge difference.

http://accidentalscientist.com/2014/12/why-movies-look-weird-at-48fps-and-games-are-better-at-60fps-and-the-uncanny-valley.html
Substandard fps will result in unresponsive gameplay, that is a fact. People did complain about it in movies, but I haven't found a single complaint that grounded in reason. I fail to see how a smother picture makes a high budget movie look like a cheap TV show. Most of which were shot in 24 fps anyway. (FYI shooting in high fps tends to cost more)
Post edited December 12, 2016 by Magmarock
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Paradoks: 1) Films have 24 fps with motion blur. That's actually an important part.
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Vainamoinen: We can have motion blur in games as well. If that's your problem, I'm sure game designers can accomodate you.
Yes they can - by coding their games properly and not introducing a lock in the first place.
Motion blur does take care of not hurting my eyes but not the game responsiveness. And at steady 60 fps I always have motion blur turned off.
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vidsgame: I doubt it. Steam version is uncapped at 60 Fps. I'm unsure as to the reason they did that. It might have something to do with CDProjektRed loosing the source code after they did the original port which was uncapped. When they patched it, they modified the .exe file itself, so that there is no way to even manually remove the cap using N-Vidia Inspector.
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Magmarock: I have it on both gog and Steam. The Steam version is a mess. 60hz is only better when it's consistent, so they set it to 30 to stop the stutter. This is still an issue and I would still list it even if it wasn't capped.
60 Hertz is the refresh rate, right? As far as consistency goes, most of the people have warned other to stay away from the GOG version because of this and have cited the Steam version to work better.
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YaTEdiGo: Well, ... if someone has the time and patience to make such list, any information is welcome... even if I wonder how many games in GOG really dont benefit for 60FPS at all.

But as I said, welcome.

I seen people complaining that they CANNOT PLAY at 45 FPS or even 50FPS, to later seen this same people been absolutely owned in a neogaf thread because they been saying MARIO64 at 60FPS was absolutely much more awesome and playable (talking about the emulation), and actually it resulted that some guys that actually helped in the emulation said and demonstrate that is impossible to make MARIO64 run at 60fps... (dramatic fail music here)

60FPS are usually better, more in action 3D fast paced games, and the higher the framerate the best, is pretty easy to recognize the difference if you play similar games, I used to play COD and then BF3 in console, and is so clear COD runs faster actually helping the visuals and the gameplay, but still BF3 was for me a much better experience were the 30FPS never made me cry or die, and before some again, lol, master race say the "oh you should play BF at 60fps on PC" No, no, lol NO, actually I hate competitive shooters on PC, is a fucking field of cheaters, I know what I am talking about, I used to participate in competitions in many PC shooters, and now that I play only for fun, I rather prefer to sacrifice the mouse and keyboard, graphic quality and FPS that ever play an online shooter on a PC platform where who is not cheating, at least is lowering the fucking full graphics, taking smoke graphics, and FX out, and making FOVs totally unrealistic just to got advantage, so fuck open platforms for online gaming . But all the FPS "master race" extreme BS, really makes me laugh, cry, and do facepalms all the time...
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Magmarock: high fps is not about visuals but about tighter control response. I also wouldn't be too quick to dismiss Nintendo games running at 60fps. There are speed hacks that can do it. I myself run Goldeneye at 60fps and it's a completely different game.
You cannot with Mario64, so no. And yes, FPS are also about visuals, the feeling is much more realistic at 60fps than at 24fps that is why The Hobbit at 48fps looks so crappy because it has a higher framerate that would look more like "real life" , cinema always bring a very particular feeling at 24FPS. You can read about it.
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tammerwhisk: Yeah... Aren't all n64 titles harcoded to 20 some odd fps? Even if you could unlock it stuff would be running so fast it'd break the games.

And yeah... the "master race" stuff is just awful. They are literally worse for the platform than the "console peasants" they shit on. Seen people lately on every major release calling it "the worst release of all time"... because they framedropped with somewhat older mid-tier hardware... Like really? If framerate is make or break for you don't buy 60$ games brand new invest in better hardware and grab stuff on sale... and ffs don't pre-order before requirements are posted and then cry.
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Magmarock: Honestly the worst people I seen on the framerate police specifically are it's critics. Those are the guys that wish cancer on others the most.
LOL, absolutely no. What is ridiculous is people affirming they cannot play at even 59FPS I seen the case, my friend... and later affirm MARIO64 was awesome at "60" FPS... is about games, not about fucking technical capacity, I been kind of a professional Quake player and I know how important FPS are, and I am a VIDEOGAME INDUSTRY BIG FAN, and I know how unimportant are also FPS to in fact, enjoy this industry as many MANY games are far from need to run at 60FPS.

Who are the Zealots? As I said is absolutely OK if you guys make this GOGmix or thread, it would help who has any interest on it. Not my case at all, and I believe most part of games in GOG doesn't need 60FPS but feel free to do it, any info is always welcome, more also if you guys give info about which games have framerate issues (But I consider Framerate Issues a very inconsistent framerate, with ups and downs, not a solid or close to solid 30fps experience)
Post edited December 12, 2016 by YaTEdiGo
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YaTEdiGo: You cannot with Mario64, so no. And yes, FPS are also about visuals, the feeling is much more realistic at 60fps than at 24fps that is why The Hobbit at 48fps looks so crappy because it has a higher framerate that would look more like "real life" , cinema always bring a very particular feeling at 24FPS. You can read about it.
It's really frustrating reading comments like that in an age of google. I just googled Mario64 at 60FPS and people have defiantly done it. As for the hobbit that is an opinion that you have and one that I do not share. Perhaps the hobbit wasn't the best example but I'm sure better ones will come.

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Magmarock: Honestly the worst people I seen on the framerate police specifically are it's critics. Those are the guys that wish cancer on others the most.
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YaTEdiGo: LOL, absolutely no. What is ridiculous is people affirming they cannot play at even 59FPS
WHAT! Did you just say that people nit picking about framerates are worse then those who wish death and disease on others?
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YaTEdiGo: is about games, not about fucking technical capacity, I been kind of a professional Quake player and I know how important FPS are, and I am a VIDEOGAME INDUSTRY BIG FAN
Most of the people here know a thing or two about the games industry that's nothing special.
I find it hard to believe that a pro quake player would have such a dismissive view on framerate and technical capacity absolutely matters. Games are technical things thus these thing do matter.
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Magmarock: I have it on both gog and Steam. The Steam version is a mess. 60hz is only better when it's consistent, so they set it to 30 to stop the stutter. This is still an issue and I would still list it even if it wasn't capped.
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vidsgame: 60 Hertz is the refresh rate, right? As far as consistency goes, most of the people have warned other to stay away from the GOG version because of this and have cited the Steam version to work better.
That is funny. All the more reason I want to make this. I would totally point out that SW2 is better at 30 because at least it will stay at 30.
Post edited December 12, 2016 by Magmarock
Isn't it basically common knowledge at this point that SR2 is a disaster...?