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HereForTheBeer: Now I'm curious to know the names of some of the titles, so I can determine if 30fps has been a noticeable problem for me. But then that starts the policing, I guess.
Witcher 3 is a good one to start with because it lets you change the framerate yourself. I have a gsync monitor and if the framerate goes from 144hz to 60hz in mid play you absolutely notice it. So 30 is something I find hard not to notice.
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Ricky_Bobby: Sure, let's drag those assholes in here too, why not. Let's turn GOG into the freakshow that is Steam.
Most of the worst comments I see on the framerate police relate to cancer.

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Nirth: Why stop at locked at 30FPS? There are worse situations like games that don't have a hardware cap at 30FPS so technically it allows for higher but in practice, for most, it will mean some kind of weird fluctations that goes anywhere from 10 to 80 in a very unharmonious way. A GOGMix could be interesting.
Yeah I was thinking of using a GOGmix. Anyway to watch a GOGmix?
Post edited December 11, 2016 by Magmarock
Double post edit.
Post edited December 11, 2016 by Magmarock
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tammerwhisk: Calculating delta time and what not is not nearly as straight-forward as just locking everything to a certain framerate.
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rtcvb32: Not to mention more expensive instruction-wise.

Having worked with the lowest level instructions, on x86 hardware the basic instructions (add, subtract, xor, etc) are probably 2-5 cycles, while multiply is about 40 and divide can be a whopping 160! That was for 32bit instructions, 64bit could be slower.

Since most detla frames are also going to be in floating point, you are heavily going to be relying on multiplication of that value. Multiplying everything against the delta vs just adding a fixed number can be quite the strain when there's hundreds of thousands or millions of calculations done for that.

Fixed framerates sound better in my mind, but they have to be high enough that it's not an issue. Say pushing for 120 frames, with a second piece of code compiled for 60, then you get the advantage of pure raw speed in the instructions and code while also getting high framerate results.

But that's not how most 3D games are written. One second you could have 60, dip to 55, or go just over 60... sounds like a mess.
That's a good point. Hell I think it was fairly recent that instruction sets have been implemented to reduce the number of cycles for certain calcs. In the past with weaker hardware the overhead from things would have been a major consideration.
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Magmarock: Some older title do run at 60 though I think it would be worth knowing about them. Other title like Magic carpet have weird timing causing both the frame rate and physyics to flux depending on what you're looking at.
Those are kind of outliers.

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tammerwhisk: A lot of games use frames in the physics, triggers, scripts, speed, calculations, and animations. It's not so simple to uncap it.
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Magmarock: Yeah they do but they shouldn't. Framerate should be in consideration before scripting has started. Most engines can handle it only gamemaker defaults to 30 for some reason.
Now days? Maybe. Years ago? No. For smaller titles or from less experienced devs, no. Delta time isn't super simple to work with, and if you implement it wrong you're going to have some game breaking shit going on with physics and stuff.

For the bigger pricier titles I can understand it, but not everything falls under that umbrella.
Post edited December 12, 2016 by tammerwhisk
I thought GOG users were above that kind of silliness. The traditional film frame rate is 24fps, why would a game being capped at 30fps be a problem? Because dickheads like to brag about how many fps they get on their 'rig'. It's part of the PC master race BS that I can't abide.
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SirPrimalform: I thought GOG users were above that kind of silliness. The traditional film frame rate is 24fps, why would a game being capped at 30fps be a problem? Because dickheads like to brag about how many fps they get on their 'rig'. It's part of the PC master race BS that I can't abide.
Aye.

I mean I understand it to a degree with fast paced FPS and competative MP games, but beyond that a lot of the framerate wank is just ridiculous. "Worst game ever I dipped to 50fps on ultra, SHIT DEVS AND UNOPTIMIZIEDDDDDdd!!!1" (Sad thing is I literally see statements like that on Steam.)

Edit: Especially since a lot of the PCMRs that freak about framerates are the same idiots that crank every possible setting whether they know what it does or not. "OMG I CANT MAX IT"....with SSAAx4 at 1440p. *facepalm*
Post edited December 12, 2016 by tammerwhisk
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tammerwhisk: Especially since a lot of the PCMRs that freak about framerates are the same idiots that crank every possible setting whether they know what it does or not. "OMG I CANT MAX IT"....with SSAAx4 at 1440p. *facepalm*
And to think when I was a kid, playing DOOM on a 33Mhz system, I had to shrink the display to nearly the smallest window possible for it to play smoothly.

I think probably everyone should grow up with much less competent machines and hardware and experience the evolution of computers. So start with them playing with an Atari2600, then move to an Atari, then when they hit 4th grade learn and use Windows 3.1 & 95, then when they hit 18 XP/Windows 7.

Keep consoles and smart phones and TV away from them.
Post edited December 12, 2016 by rtcvb32
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SirPrimalform: I thought GOG users were above that kind of silliness. The traditional film frame rate is 24fps, why would a game being capped at 30fps be a problem? Because dickheads like to brag about how many fps they get on their 'rig'. It's part of the PC master race BS that I can't abide.
30FPS is a terrible frame rate. You can do a quick search on youtube if you want to see the difference. I for one like having response controls.
Well, ... if someone has the time and patience to make such list, any information is welcome... even if I wonder how many games in GOG really dont benefit for 60FPS at all.

But as I said, welcome.
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SirPrimalform: I thought GOG users were above that kind of silliness. The traditional film frame rate is 24fps, why would a game being capped at 30fps be a problem? Because dickheads like to brag about how many fps they get on their 'rig'. It's part of the PC master race BS that I can't abide.
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tammerwhisk: Aye.

I mean I understand it to a degree with fast paced FPS and competative MP games, but beyond that a lot of the framerate wank is just ridiculous. "Worst game ever I dipped to 50fps on ultra, SHIT DEVS AND UNOPTIMIZIEDDDDDdd!!!1" (Sad thing is I literally see statements like that on Steam.)

Edit: Especially since a lot of the PCMRs that freak about framerates are the same idiots that crank every possible setting whether they know what it does or not. "OMG I CANT MAX IT"....with SSAAx4 at 1440p. *facepalm*
I seen people complaining that they CANNOT PLAY at 45 FPS or even 50FPS, to later seen this same people been absolutely owned in a neogaf thread because they been saying MARIO64 at 60FPS was absolutely much more awesome and playable (talking about the emulation), and actually it resulted that some guys that actually helped in the emulation said and demonstrate that is impossible to make MARIO64 run at 60fps... (dramatic fail music here)

60FPS are usually better, more in action 3D fast paced games, and the higher the framerate the best, is pretty easy to recognize the difference if you play similar games, I used to play COD and then BF3 in console, and is so clear COD runs faster actually helping the visuals and the gameplay, but still BF3 was for me a much better experience were the 30FPS never made me cry or die, and before some again, lol, master race say the "oh you should play BF at 60fps on PC" No, no, lol NO, actually I hate competitive shooters on PC, is a fucking field of cheaters, I know what I am talking about, I used to participate in competitions in many PC shooters, and now that I play only for fun, I rather prefer to sacrifice the mouse and keyboard, graphic quality and FPS that ever play an online shooter on a PC platform where who is not cheating, at least is lowering the fucking full graphics, taking smoke graphics, and FX out, and making FOVs totally unrealistic just to got advantage, so fuck open platforms for online gaming . But all the FPS "master race" extreme BS, really makes me laugh, cry, and do facepalms all the time...
Post edited December 12, 2016 by YaTEdiGo
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YaTEdiGo: I seen people complaining that they CANNOT PLAY at 45 FPS or even 50FPS, to later seen this same people been absolutely owned in a neogaf thread because they been saying MARIO64 at 60FPS was absolutely much more awesome in the emulation, and actually is impossible to make MARIO64 run at 60fps... sic...

60FPS are usually better, more in action 3D fast paced games, and the higher the framerate the best. But all the "master race" extreme BS, really makes me laugh, cry, and do facepalms all the time...
Yeah... Aren't all n64 titles harcoded to 20 some odd fps? Even if you could unlock it stuff would be running so fast it'd break the games.

And yeah... the "master race" stuff is just awful. They are literally worse for the platform than the "console peasants" they shit on. Seen people lately on every major release calling it "the worst release of all time"... because they framedropped with somewhat older mid-tier hardware... Like really? If framerate is make or break for you don't buy 60$ games brand new invest in better hardware and grab stuff on sale... and ffs don't pre-order before requirements are posted and then cry.
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YaTEdiGo: I seen people complaining that they CANNOT PLAY at 45 FPS or even 50FPS, to later seen this same people been absolutely owned in a neogaf thread because they been saying MARIO64 at 60FPS was absolutely much more awesome in the emulation, and actually is impossible to make MARIO64 run at 60fps... sic...

60FPS are usually better, more in action 3D fast paced games, and the higher the framerate the best. But all the "master race" extreme BS, really makes me laugh, cry, and do facepalms all the time...
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tammerwhisk: Yeah... Aren't all n64 titles harcoded to 20 some odd fps? Even if you could unlock it stuff would be running so fast it'd break the games.

And yeah... the "master race" stuff is just awful. They are literally worse for the platform than the "console peasants" they shit on. Seen people lately on every major release calling it "the worst release of all time"... because they framedropped with somewhat older mid-tier hardware... Like really? If framerate is make or break for you don't buy 60$ games brand new invest in better hardware and grab stuff on sale... and ffs don't pre-order before requirements are posted and then cry.
It was absolutely awesome, actually it was a friend, he was talking about all the big advantages of 60FPS like a zealot, always, and of course is better... but LOL, he is a zealot... and he was absolutely owned with MARIO64, a game he said was so gorgeous to play in the emu at 60fps. And yes, as you pointed, the game is hardcoded to a lower fps, dunno the number, but is less than 30 or 30, and he was magically imagining how good was to play at 60. So the same person was saying that even 45 fps are many times unplayable, was magically saying the 60fps of MARIO64 changed completely the experience... LOL
Post edited December 12, 2016 by YaTEdiGo
I mean...someone could make a GOGmix if they want, but at this point this information can be found either on the Steam's FPS Nazis group, PC Gaming Wiki, or certain forums if you look hard enough.
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YaTEdiGo: Well, ... if someone has the time and patience to make such list, any information is welcome... even if I wonder how many games in GOG really dont benefit for 60FPS at all.

But as I said, welcome.
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tammerwhisk: Aye.

I mean I understand it to a degree with fast paced FPS and competative MP games, but beyond that a lot of the framerate wank is just ridiculous. "Worst game ever I dipped to 50fps on ultra, SHIT DEVS AND UNOPTIMIZIEDDDDDdd!!!1" (Sad thing is I literally see statements like that on Steam.)

Edit: Especially since a lot of the PCMRs that freak about framerates are the same idiots that crank every possible setting whether they know what it does or not. "OMG I CANT MAX IT"....with SSAAx4 at 1440p. *facepalm*
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YaTEdiGo: I seen people complaining that they CANNOT PLAY at 45 FPS or even 50FPS, to later seen this same people been absolutely owned in a neogaf thread because they been saying MARIO64 at 60FPS was absolutely much more awesome and playable (talking about the emulation), and actually it resulted that some guys that actually helped in the emulation said and demonstrate that is impossible to make MARIO64 run at 60fps... (dramatic fail music here)

60FPS are usually better, more in action 3D fast paced games, and the higher the framerate the best, is pretty easy to recognize the difference if you play similar games, I used to play COD and then BF3 in console, and is so clear COD runs faster actually helping the visuals and the gameplay, but still BF3 was for me a much better experience were the 30FPS never made me cry or die, and before some again, lol, master race say the "oh you should play BF at 60fps on PC" No, no, lol NO, actually I hate competitive shooters on PC, is a fucking field of cheaters, I know what I am talking about, I used to participate in competitions in many PC shooters, and now that I play only for fun, I rather prefer to sacrifice the mouse and keyboard, graphic quality and FPS that ever play an online shooter on a PC platform where who is not cheating, at least is lowering the fucking full graphics, taking smoke graphics, and FX out, and making FOVs totally unrealistic just to got advantage, so fuck open platforms for online gaming . But all the FPS "master race" extreme BS, really makes me laugh, cry, and do facepalms all the time...
high fps is not about visuals but about tighter control response. I also wouldn't be too quick to dismiss Nintendo games running at 60fps. There are speed hacks that can do it. I myself run Goldeneye at 60fps and it's a completely different game.
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Magmarock: high fps is not about visuals but about tighter control response. I also wouldn't be too quick to dismiss Nintendo games running at 60fps. There are speed hacks that can do it. I myself run Goldeneye at 60fps and it's a completely different game.
Also higher framerates means you can remove certain filters that can be annoying. Like blur. Actually although AA does make games look nicer, honestly how much you notice them while you're busy is kinda iffy.
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YaTEdiGo: I seen people complaining that they CANNOT PLAY at 45 FPS or even 50FPS, to later seen this same people been absolutely owned in a neogaf thread because they been saying MARIO64 at 60FPS was absolutely much more awesome in the emulation, and actually is impossible to make MARIO64 run at 60fps... sic...

60FPS are usually better, more in action 3D fast paced games, and the higher the framerate the best. But all the "master race" extreme BS, really makes me laugh, cry, and do facepalms all the time...
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tammerwhisk: Yeah... Aren't all n64 titles harcoded to 20 some odd fps? Even if you could unlock it stuff would be running so fast it'd break the games.

And yeah... the "master race" stuff is just awful. They are literally worse for the platform than the "console peasants" they shit on. Seen people lately on every major release calling it "the worst release of all time"... because they framedropped with somewhat older mid-tier hardware... Like really? If framerate is make or break for you don't buy 60$ games brand new invest in better hardware and grab stuff on sale... and ffs don't pre-order before requirements are posted and then cry.
Honestly the worst people I seen on the framerate police specifically are it's critics. Those are the guys that wish cancer on others the most.
Well, I don't think a GOGMix or thread for the framerate police or something similar would turn us into the worst parts of Steam's community, we would kind of need people like them here in the first place for that to happen wouldn't we? I'm not against it, but I question it's usefulness.

I've never looked at any of the posts in Steam's Framerate Police or PC Master Race groups, but I'll assume the worst examples are just a vocal minority. It would be inconsiderate to dismiss everyone as an idiot or jerkass.